Level 200+
s10
p15
e7
c3
i1
a10
l10
HANZY ELDERS MARK
Tried this build? Add a badge for what it does best, or agree with one that's already there.
lvl
200+
S
10
+5
P
15
E
7
+5
C
3
I
1
+5
A
10
+5
L
10
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~417 level-ups)
1500
level 300+
Effects (10)
Chameleon
add effects
10 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Elder's Mark
submachine-gun
Quad
V.A.T.S. Enhanced
V.A.T.S. Optimized
Conductor's
Elder's Mark
submachine-gun
lvl 45
64
Fire Rate
75
shots per
10 sec
10 sec
Automatic
Ammo
200.45
Range
092183
100%50%
AP Cost
10 (3%) 30 shots before AP is depleted
8.75
1120
Legendary effects
Quad
Ammo Capacity: +300%
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
+2% V.A.T.S. Critical Damage per Onslaught stack
Modifications
Standard Receiver
Standard Barrel
Short Stock
Bash Damage: +20%
Weight: +25%
Recoil: -15%
Sighted Transition: +10%
Medium Magazine
Standard Sights
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Armor set
stats
mods
legendary
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (423.929 / 424)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 11
Bullet Storm
0 / 20
Character stats
13
19
12
3
11
19
15
S.
P.
E.
C.
I.
A.
L.
Carry Weight
235
AP
300
HP
424
XP
+33%
Resistances
102
102
0
30
30
30
0
Evasion Chance
0.068
Str
13
Per
19
End
12
Cha
3
Int
11
Agi
19
Lck
15
Carry Weight
235
AP
300
HP
424
XP
+33%
102
102
0
30
30
30
0