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Level 200+
s7
p9
e7
c3
i6
a13
l11

AMYS MIDDLE GROUND
Fallout 76
build
Published · Updated ·

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lvl
200+
S
7
+1
1
Arms Keeper

Your weapons weigh 50% less.

lvl
28
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
1
Barbarian

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

lvl
14
1
Pack Rat

The weight of all junk items is reduced by 50%.

lvl
7
1
Blocker

Block 15% more damage from your opponents' melee attacks.

lvl
21
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
P
9
1
Concentrated Fire

Focus fire to gain +1% accuracy and damage per shot.

lvl
2
2
Down Ranger

You do +15% ranged damage to far enemies.

lvl
2
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
1
Tank Killer

Your ranged weapons ignore 20% armor.

lvl
30
E
7
+1
1
Ironclad

Armor provides 15% more protection. Double if wearing a matching set.

lvl
30
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Hardy

Take 15% less damage from explosions.

lvl
27
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Natural Resistance

Increased Elemental Resistances based on END while not diseased.

lvl
10
1
Rejuvenated

You gain increased benefits from being Well Fed or Hydrated.

lvl
12
C
3
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
I
6
+1
2
Batteries Included

Energy weapon ammo weighs 90% less.

lvl
28
1
First Aid

Stimpaks restore more HP based on your INT.

lvl
2
2
White Knight

Your armor breaks 40% slower and is cheaper to repair.

lvl
39
2
Gunsmith

Guns break 35% slower.

lvl
11
A
13
+1
1
Born Survivor

Falling below 20% health will automatically use a Stimpak, once every 20s.

lvl
3
1
Evasive

Chance to Evade attacks based on AGI. (No Power Armor)

lvl
17
2
Gun Fu

V.A.T.S. swaps targets on kill with +60% damage up to 2 targets.

lvl
50
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla

You do +20% ranged damage to close enemies.

lvl
5
L
11
+1
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
1
Junk Shield

Gain Resistances based on your LCK and amount of junk held.

lvl
10
1
Scrounger

Find more non-explosive ammo based on your LCK.

lvl
3
1
Serendipity

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

lvl
5
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
Show leveling chart

Legendary perks

Total Perk Coins cost:
0
(~0 level-ups)
Legendary Strength

+1 STR and +1 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+1 END and +1 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+1 INT and +1 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+1 AGI and +1 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+1 LCK and +1 LCK Perk Points. Perk Points cap at 15.

lvl
50

Effects (11)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Plague Walker

Poison aura scaling with your diseases.

add effects
11 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Elder's Mark
submachine-gun
Furious
lvl 45
64
Fire Rate
75
shots per
10 sec
Automatic
Ammo
50.45
Range
0
73
147
100%50%
AP Cost
12 (5%) 21.4 shots before AP is depleted
11.725
325
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
+2% V.A.T.S. Critical Damage per Onslaught stack
Modifications
Standard Receiver
Standard Barrel
Recoil Compensating Stock
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Medium Quick Eject Drum
Weight: +15%
Reload Speed: +20%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Mutant's Jet Pack Civil Engineer Armor Chest Piece
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Endurance
Endurance +2
Arms Keeper's
Weapon Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Energy Resistance and Radiation Resistance.
Jetpack
Max AP: -1
Weight: +20%
lvl 50
86
102
26
22
52
16
E
 
+2
AP
 
-1
High Capacity Small Backpack
High Capacity
Small Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+15
Protective Enclave Secret Operative Underarmor
Marine Style
Strength +4, Endurance +3, Agility +3
Protective Lining
Improved Strength and Perception
lvl 1
48
23
10
10
10
10
S
 
+4
E
 
+3
A
 
+3
Mutant's Ultra-Light Civil Engineer Armor Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
E
 
+2
Mutant's Ultra-Light Civil Engineer Armor Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
E
 
+2
Mutant's Ultra-Light Civil Engineer Armor Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
E
 
+2
Mutant's Ultra-Light Civil Engineer Armor Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
E
 
+2
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
306
 
333
 
92
 
76
 
166
 
62
S
 
+4
E
 
+13
A
 
+3
Carry Weight
 
+15
AP
 
-1
Incoming Damage
 
x0.794
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (516.5 / 517)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
11
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
10
13
21
3
12
21
12
S.
P.
E.
C.
I.
A.
L.
Carry Weight
264
AP
257
HP
517
XP
+36%
Resistances
477
458
92
119
209
105
0
Evasion Chance
0.072
Incoming Damage
x0.794
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