Crafting
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Weights of all Chems (including Stimpaks) are reduced by 90%.
+75% ranged damage to crippled targets.
20% of the damage dealt to a limb is applied to all limbs on your target.
Focus fire to gain +1% accuracy and damage per shot.
Reap twice as much when harvesting flora.
Your ranged weapons ignore 40% armor.
Gain more VATS accuracy based on your PER.
Your small guns have 45% better accuracy and spread.
All drinks quench thirst by an additional 100%.
While in a C.A.M.P. or Workshop, gain HP & Limb regen. Improves well rested benefits.
You will never mutate from rads and RadAway will never cure mutations.
Food and drink weights are reduced by 90%.
Gain Damage & Energy Resistance based on your CHA and number of teammates.
Hunger and thirst grow 80% slower when in camp or in a team workshop.
Gain 7 CHA when bartering at non-player vendors.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
You can Fast Travel while over encumbered at an increased cost.
Your crafted armor has improved durability and costs fewer materials.
You get double the quantity when you craft chems!
Crafting workshop items now costs 50% fewer materials.
You can repair armor and Power Armor to 200% of normal maximum condition.
Food in your inventory will spoil 90% slower.
Your crafted Power Armor now has improved durability and costs fewer materials.
Obtain more components when you scrap weapons and armor.
You can repair any weapon to 200% of normal maximum condition.
The benefits of bobbleheads and magazines last twice as long.
Produce 80% more rounds when crafting ammunition.
Workshop turrets do +100% damage and you can disarm expert traps.
Chance to Evade attacks based on AGI. (No Power Armor)
Take no damage from falling.
+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.
+1% reload speed per Onslaught stack, +3 max stacks.
Your ranged weapons do +12% weak spot damage.
You find more bottle caps based on your LCK.
The negative effects of your mutations are reduced by 75%.
Find more first aid Chems based on your LCK.
Find more non-explosive ammo based on your LCK.
When you craft anything, there is a 30% chance you'll get double results!
Collect twice as much when harvesting wood.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
Gain a chance to Deflect ranged attacks based on LCK.
V.A.T.S. criticals now do +100% damage.
Legendary perks
Produce 150% more rounds when crafting ammunition.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Produce 150% more rounds when crafting ammunition.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Effects (10)
+5% DMG per kill while on a Kill Streak. Max HP -50.
AG +4, Fall from heights more gradual, STR -4
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.
Consumables (11)
Crit Damage: +1 (30m)
Max AP: +12 (25s), Intelligence: +6 (90m)
Luck: +2 (30m)
Max AP: +8 (25s), Charisma: +2 (90m), +1 Charisma per teammate (90m)
Better barter rates (10m), Charisma: +5 (10m)
Perception: +4 (1h)
AP Regen: +20 (1h), Disease resistance: +20 (1h)
Experience: +10% (1h), Damage: +20% (1h)
Max AP: +16 (25s), Physical Resistance: +30 (5m)
Experience: +20% (1h), Max AP: +8 (25s)
Hunger & thirst -25% for 14m
Max AP: +4 (15s)
Weapons
10 sec
Armor Sets
Power Armor Sets
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