Level 300+
s10
p15
e9
c7
i1
a4
l10
Alt mutant commando
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lvl
300+
S
10
+5
P
15
E
9
C
7
I
1
+5
A
4
+5
L
10
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
level 200+
Effects (6)
add effects
6 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Elder's Mark
submachine-gun
Furious
Rapid
V.A.T.S. Optimized
Conductor's
Elder's Mark
submachine-gun
lvl 45
566
Fire Rate
94
shots per
10 sec
10 sec
Automatic
Ammo
100.45
Range
081161
100%50%
AP Cost
8 (3%) 31.6 shots before AP is depleted
16.8
1280
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
+2% V.A.T.S. Critical Damage per Onslaught stack
Modifications
Hardened Receiver
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Short Light Barrel
Weight: +15%
Spread (hip-fire): -25%
Recoil Compensating Stock
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Large Drum
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Muzzle Brake
Range: -12%
Weight: +10%
Recoil: -15%
Glow Sights
Weight: +5%
AP Cost: -20%
Swap
Short Radium Rifle
Short Radium Rifle
lvl 50
292
208
Fire Rate
40
shots per
10 sec
10 sec
Semi-Auto
Ammo
20.45
Range
079159
100%50%
AP Cost
16 (6%) 15.8 shots before AP is depleted
7
160
Legendary effects
Modifications
Standard Receiver
Standard Barrel
Standard Stock
Standard Magazine
No Muzzle
Standard Sights
Shattered Grounds
handmade-rifle
Explosive
Shattered Grounds
handmade-rifle
lvl 45
260
663.6/10s
Fire Rate
78
shots per
10 sec
10 sec
Automatic
Ammo
405.56
Range
099197
100%50%
AP Cost
21 (8%) 12 shots before AP is depleted
19.24
443.7
Legendary effects
Explosive
Projectiles Explode for +20% Weapon Damage
Bleed Damage
Modifications
Tweaked Automatic Receiver
Weight: +23%
AP Cost: +20%
Critical Damage Multiplier: +0.5, -20%
Range: -17%
Ammo Capacity: +50%
Damage: -30%
Reload Speed: -10%
Energy Damage: -30%
Cryo Damage: -30%
Fire Damage: -30%
Poison Damage: -30%
Radiation Damage: -30%
Spread (hip-fire): +35%
Recoil: +35%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Standard Stock
Bash Damage: +20%
Weight: +25%
Recoil: -15%
Sighted Transition: +10%
Swift Magazine
Ammo Capacity: +50%
Weight: +50%
Sighted Transition: +20%
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Western Spirit
lever-action-rifle
Furious
Western Spirit
lever-action-rifle
lvl 45
1409
Fire Rate
5
shots per
10 sec
10 sec
Bolt Action
Ammo
6.45
Range
0158316
100%50%
AP Cost
26 (10%) 9.7 shots before AP is depleted
11.58
490.05
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
Grants Gunslinger Master
Modifications
Vicious Receiver
Weight: +30%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Spread (hip-fire): -25%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Compensator
Range: -6%
Weight: +10%
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Overeater's Dense Civil Engineer Armor Chest Piece
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Buttressed
Exceptional Damage Resistance, Energy Resistance and Radiation Resistance.
Dense
Reduce Incoming Explosives Damage by 30%
lvl 50
86
102
26
22
52
16
HP
+40
AP Regen
+5
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
+10
Shielded Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Vault Style
Endurance +2, Intelligence +5, Luck +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 1
23
31
48
6
6
6
E
+2
I
+5
L
+3
Overeater's Ultra-Light Civil Engineer Armor Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
HP
+40
AP Regen
+5
Overeater's Ultra-Light Civil Engineer Armor Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Arms Keeper's
Weapon Weights Reduced by 20%
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
HP
+40
AP Regen
+5
Overeater's Ultra-Light Civil Engineer Armor Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
HP
+40
AP Regen
+5
Overeater's Ultra-Light Civil Engineer Armor Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Arms Keeper's
Weapon Weights Reduced by 20%
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
HP
+40
AP Regen
+5
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
281
341
130
72
162
58
E
+2
I
+5
L
+3
HP
+200
AP Regen
+25
Carry Weight
+10
Incoming Damage
x0.86
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 95% (617.16085 / 650)
Rads: 6
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
6
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
15 / 15
Bullet Storm
20 / 20
Character stats
17
23
14
10
25
12
21
S.
P.
E.
C.
I.
A.
L.
Carry Weight
270
AP
253
HP
650
AP Regen
+25
XP
+89%
Resistances
405
399
430
105
195
91
0
Evasion Chance
0
Incoming Damage
x0.86
Str
17
Per
23
End
14
Cha
10
Int
25
Agi
12
Lck
21
Carry Weight
270
AP
253
HP
650
AP Regen
+25
XP
+89%
405
399
430
105
195
91
0