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Level 300+
s10
p15
e9
c7
i1
a4
l10

Alt mutant commando
Fallout 76
build
Published ·

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lvl
300+
S
10
+5
2
Arms Keeper

Your weapons weigh 75% less.

lvl
28
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
1
Barbarian

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

lvl
14
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
3
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

lvl
30
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
P
15
3
Concentrated Fire

Focus fire to gain +3% accuracy and damage per shot.

lvl
2
3
Down Ranger

You do +20% ranged damage to far enemies.

lvl
2
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
3
Ground Pounder

Your small guns reload 30% faster and have 30% more hip fire accuracy.

lvl
18
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
1
Skeet Shooter

Your small guns have 45% better accuracy and spread.

lvl
10
E
9
3
Hardy

Take 45% less damage from explosions.

lvl
27
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Natural Resistance

Increased Elemental Resistances based on END while not diseased.

lvl
10
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Thirst Quencher

Increased Max AP based on END while not diseased.

lvl
6
C
7
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
3
Suppressor

Reduce your target's damage output by 30% for 2 seconds after you attack.

lvl
40
I
1
+5
3
Gunsmith

Guns break 50% slower.

lvl
11
3
White Knight

Your armor breaks 60% slower and is cheaper to repair.

lvl
39
A
4
+5
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
3
Gun Fu

V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.

lvl
50
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
L
10
+5
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
1
Four Leaf Clover

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

lvl
29
2
Grim Reaper's Sprint

Any kill in V.A.T.S. restores Action Points, based on your LCK.

lvl
33
3
Quick Hands

Gain a 18% chance to instantly reload when your clip is empty.

lvl
40
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Master Infiltrator

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

lvl
50
What Rads?

+300 Rad Resist, restore 6 Rads per second.

lvl
50

Effects (6)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Egg Head

INT +6, STR -3, END -3

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

add effects
6 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Elder's Mark
submachine-gun
Furious
Rapid
V.A.T.S. Optimized
Conductor's
lvl 45
566
Fire Rate
94
shots per
10 sec
Automatic
Ammo
100.45
Range
0
81
161
100%50%
AP Cost
8 (3%) 31.6 shots before AP is depleted
16.8
1280
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
+2% V.A.T.S. Critical Damage per Onslaught stack
Modifications
Hardened Receiver
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Short Light Barrel
Weight: +15%
Spread (hip-fire): -25%
Recoil Compensating Stock
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Large Drum
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Muzzle Brake
Range: -12%
Weight: +10%
Recoil: -15%
Glow Sights
Weight: +5%
AP Cost: -20%
Swap
Short Radium Rifle
lvl 50
292
208
Fire Rate
40
shots per
10 sec
Semi-Auto
Ammo
20.45
Range
0
79
159
100%50%
AP Cost
16 (6%) 15.8 shots before AP is depleted
7
160
Legendary effects
Modifications
Standard Receiver
Standard Barrel
Standard Stock
Standard Magazine
No Muzzle
Standard Sights
Shattered Grounds
handmade-rifle
Explosive
lvl 45
260
663.6/10s
Fire Rate
78
shots per
10 sec
Automatic
Ammo
405.56
Range
0
99
197
100%50%
AP Cost
21 (8%) 12 shots before AP is depleted
19.24
443.7
Legendary effects
Explosive
Projectiles Explode for +20% Weapon Damage
Bleed Damage
Modifications
Tweaked Automatic Receiver
Weight: +23%
AP Cost: +20%
Critical Damage Multiplier: +0.5, -20%
Range: -17%
Ammo Capacity: +50%
Damage: -30%
Reload Speed: -10%
Energy Damage: -30%
Cryo Damage: -30%
Fire Damage: -30%
Poison Damage: -30%
Radiation Damage: -30%
Spread (hip-fire): +35%
Recoil: +35%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Standard Stock
Bash Damage: +20%
Weight: +25%
Recoil: -15%
Sighted Transition: +10%
Swift Magazine
Ammo Capacity: +50%
Weight: +50%
Sighted Transition: +20%
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Western Spirit
lever-action-rifle
Furious
lvl 45
1409
Fire Rate
5
shots per
10 sec
Bolt Action
Ammo
6.45
Range
0
158
316
100%50%
AP Cost
26 (10%) 9.7 shots before AP is depleted
11.58
490.05
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
Grants Gunslinger Master
Modifications
Vicious Receiver
Weight: +30%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Spread (hip-fire): -25%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Compensator
Range: -6%
Weight: +10%
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Overeater's Dense Civil Engineer Armor Chest Piece
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Buttressed
Exceptional Damage Resistance, Energy Resistance and Radiation Resistance.
Dense
Reduce Incoming Explosives Damage by 30%
lvl 50
86
102
26
22
52
16
HP
 
+40
AP Regen
 
+5
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Shielded Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Vault Style
Endurance +2, Intelligence +5, Luck +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 1
23
31
48
6
6
6
E
 
+2
I
 
+5
L
 
+3
Overeater's Ultra-Light Civil Engineer Armor Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
HP
 
+40
AP Regen
 
+5
Overeater's Ultra-Light Civil Engineer Armor Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Arms Keeper's
Weapon Weights Reduced by 20%
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
HP
 
+40
AP Regen
 
+5
Overeater's Ultra-Light Civil Engineer Armor Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
HP
 
+40
AP Regen
 
+5
Overeater's Ultra-Light Civil Engineer Armor Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Arms Keeper's
Weapon Weights Reduced by 20%
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
HP
 
+40
AP Regen
 
+5
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
281
 
341
 
130
 
72
 
162
 
58
E
 
+2
I
 
+5
L
 
+3
HP
 
+200
AP Regen
 
+25
Carry Weight
 
+10
Incoming Damage
 
x0.86
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 95% (617.16085 / 650)
Rads: 6
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
6
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
15 / 15
Bullet Storm
20 / 20
Character stats
17
23
14
10
25
12
21
S.
P.
E.
C.
I.
A.
L.
Carry Weight
270
AP
253
HP
650
AP Regen
+25
XP
+89%
Resistances
405
399
430
105
195
91
0
Evasion Chance
0
Incoming Damage
x0.86
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