Heavy
Tried this build? Add a badge for what it does best, or agree with one that's already there.
Gain 9% damage per 30 ammo spent. 10 max stacks.
+75% ranged damage to crippled targets.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Weapons spin up 60% faster.
Your Bullet Storm stack limit is increased by 10.
20% of the damage dealt to a limb is applied to all limbs on your target.
Your ranged weapons ignore 40% armor.
Focus fire to gain +3% accuracy and damage per shot.
You deal 20% more damage per crippled limb your target has.
Gain more VATS accuracy based on your PER.
Gain more max HP per point in END.
Gain 15% Deflect chance for 6 sec when firing a heavy gun.
Take 45% less damage from explosions.
Armor provides 25% more protection. Double if wearing a matching set.
Each attack makes your target take increased damage.
Reduce your target's damage output by 30% for 2 seconds after you attack.
Positive mutation effects are +25% stronger if teammates are mutated too.
Energy weapon ammo weighs 90% less.
Increase energy damage based on your INT.
Big guns gain 30% accuracy. Double in Power Armor.
Guns break 50% slower.
Fusion Core duration is now doubled.
Your explosives do +60% damage.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Your ranged weapons do +12% weak spot damage.
Action Points regenerate 45% faster.
Your Action Points regenerate faster when not over encumbered.
The power of Glow makes your AP regenerate 15% faster.
Heavy guns gain a 12% stagger chance and +75% limb damage.
V.A.T.S. criticals now do +100% damage.
Critical Hits now only consume 55% of your critical meter.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
The negative effects of your mutations are reduced by 75%.
Gain a chance to Deflect ranged attacks based on LCK.
Legendary perks
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
10 sec
10 sec
Armor Sets
Power Armor Sets
Set it here to see what they really contribute.