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Level 100+
s5
p13
e7
c5
i5
a13
l8

Cowboy
Fallout 76
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
100+
S
5
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
P
13
3
Down Ranger

You do +20% ranged damage to far enemies.

lvl
2
1
Concentrated Fire

Focus fire to gain +1% accuracy and damage per shot.

lvl
2
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
3
Crack Shot

Small guns have 30% more range and 30% more accuracy when aiming down sights.

lvl
7
1
Skeet Shooter

Your small guns have 45% better accuracy and spread.

lvl
10
3
Ground Pounder

Your small guns reload 30% faster and have 30% more hip fire accuracy.

lvl
18
E
7
3
Hardy

Take 45% less damage from explosions.

lvl
27
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Aquaboy

You no longer take Rad damage from swimming and can breathe underwater.

lvl
26
1
Cannibal

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

lvl
15
1
Bloodsucker

Bloodpacks and Cannibal now satisfy thirst, no longer irradiate, and heal twice as much.

lvl
11
C
5
3
Suppressor

Reduce your target's damage output by 30% for 2 seconds after you attack.

lvl
40
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
5
2
Nerd Rage!

While your Health is low, gain increased damage and AP regen.

lvl
46
3
Gunsmith

Guns break 50% slower.

lvl
11
A
13
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
3
Action Boy

Action Points regenerate 45% faster.

lvl
2
L
8
1
Serendipity

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

lvl
5
1
Bloody Mess

Bleeding enemies you kill have a chance to explode based on your LCK.

lvl
42
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
Show leveling chart

Legendary perks

Total Perk Coins cost:
900
(~250 level-ups)
Ammo Factory

Produce 150% more rounds when crafting ammunition.

lvl
50
Far-Flung Fireworks

Enemies killed with a ranged weapon have a 20% chance to explode.

lvl
50
Master Infiltrator

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

lvl
50

Effects (6)

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

add effects
6 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Weapon
The first weapon is readied, extras become swap-ins. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (307.5 / 308)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
6
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
5
17
8
5
4
13
8
S.
P.
E.
C.
I.
A.
L.
Carry Weight
195
AP
190
HP
308
XP
+12%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0
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