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Level 150+
s15
p3
e7
c6
i7
a5
l13

Melee bleed tank
Fallout 76
build
Published · Updated

lvl
150+
S
15
+2
1
Blood Luster
lvl
35

Your bleed effects have 35% more damage and 25% less duration.

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

3
Slugger
lvl
2

Your melee weapons do +30% damage to crippled targets.

3
Wound Salter
lvl
2

+30% damage against bleeding targets.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

1
Iron Fist
lvl
2

Your Fists deal more damage based on your DR.

P
3
+2
3
Glow Sight
lvl
33

Deal +60% damage to Glowing Enemies.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
7
3
Hardy
lvl
27

Take 45% less damage from explosions.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
6
2
Overly Generous
lvl
32

Rads increase your chance to inflict 50 Rads with melee attacks!

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Spiritual Healer
lvl
36

Regenerate HP while on a team based on your CHA.

I
7
2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

3
Power User
lvl
50

Fusion Core duration is now doubled.

A
5
3
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.

2
Ninja
lvl
15

Bows, throwing, and melee weapons do +100% sneak attack damage.

L
13
+1
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

2
Psychopath
lvl
20

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
150
(~42 level-ups)
Ammo Factory
lvl
50

Produce 75% more rounds when crafting ammunition.

Legendary Luck
lvl
50

+1 LCK and +1 LCK Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+2 PER and +2 PER Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+2 STR and +2 STR Perk Points. Perk Points cap at 15.

Effects (6)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

+ effects
6 mutations, 0 addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Power Armor
HP: 100% (307.5 / 308)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
6
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 10000 / 40000
Under
construction
40
5
8
6
9
5
14
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
470
AP
98
HP
308
XP
+27%
Resistances
2227
2467
2417
106
106
106
0
Evasion Chance
0

Weapons

Mole Miner Gauntlet
Vampire's
Rapid
Strength
lvl 50
2000
Fire Rate
Infinity
shots per
10 sec
Semi-Auto
Range
0
2000
0
100%0%
AP Cost
31 (32%) 3.2 shots before AP is depleted
14.3
3105
-17%
Legendary effects
Vampire's
Restore 2% Health over 2 seconds when you Hit a Target
Rapid
Speed: +40%
Strength
Strength +3
Modifications
Extra Blade
Targets bleed. Better damage.
Superior damage

Armor Sets

 
29
 
29
 
19
 
144
 
47
 
47
E
 
+4
P
 
+3
S
 
+3
Add backpack
Secret Service Underarmor
Secret Service Style
Endurance +4, Perception +3, Strength +3
Treated Lining
Improved Strength and Endurance.
lvl 50
29
29
19
144
47
47
E
 
+4
P
 
+3
S
 
+3
Add torso
use generic piece
Add left-arm
use generic piece
Add right-arm
use generic piece
Add left-leg
use generic piece
Add right-leg
use generic piece

Power Armor Sets

 
2069
 
2417
 
2417
 
106
 
106
 
106
I
 
+2
S
 
+22
Carry Weight
 
+100
Set:
X-01
full (6 / 6)
X-01 Torso
Regenerating
Heal Rate +0.5
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Motion-Assist Servos
Strength +2
lvl 50
504
607
607
26
26
26
S
 
+4
X-01 Left Arm
Regenerating
Heal Rate +0.5
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hydraulic Bracers
Unarmed Damage +15
lvl 50
313
362
362
16
16
16
S
 
+2
X-01 Right Arm
Regenerating
Heal Rate +0.5
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hydraulic Bracers
Unarmed Damage +15
lvl 50
313
362
362
16
16
16
S
 
+2
X-01 Left Leg
Regenerating
Heal Rate +0.5
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Calibrated Shocks
Carry Weight +50
lvl 50
313
362
362
16
16
16
S
 
+2
Carry Weight
 
+50
X-01 Right Leg
Regenerating
Heal Rate +0.5
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Calibrated Shocks
Carry Weight +50
lvl 50
313
362
362
16
16
16
S
 
+2
Carry Weight
 
+50
X-01 Helm
Internal Database
Intelligence +2
lvl 50
313
362
362
16
16
16
I
 
+2
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