Onslaught Rifleman
Good with his rifle, takes good care of his equipment, and is the nicest person you’ve ever met.
Gain more carry weight based on your STR.
Your weapons weigh 75% less.
Ballistic weapon ammo weighs 90% less.
Explosives weigh 90% less.
The weight of all junk items is reduced by 75%.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Gain Damage Resistance based on your STR. Doubled when not wearing armor.
You are 50% harder to stagger.
Your ranged weapons ignore 40% armor.
+75% ranged damage when attacking the torso.
Your weapons have 2% increased damage per AP cost.
Gain more VATS accuracy based on your PER.
Your explosives detonate with twice the radius.
You hear directional audio when in range of a Bobblehead.
Reap twice as much when harvesting flora.
You hear directional audio when in range of a Magazine.
Gain more max HP per point in END.
Food and drink weights are reduced by 90%.
Armor provides 25% more protection. Double if wearing a matching set.
Increased Damage and Energy Resistance based on END while not diseased.
Increased Elemental Resistances based on END while not diseased.
Increased Max AP based on END while not diseased.
You will never mutate from rads and RadAway will never cure mutations.
Any chems you take last 100% longer.
Positive mutation effects are +25% stronger if teammates are mutated too.
Gain 7 CHA when bartering at non-player vendors.
Guns break 50% slower.
Your armor breaks 60% slower and is cheaper to repair.
Food in your inventory will spoil 90% slower.
Your explosives do +60% damage.
Energy weapon ammo weighs 90% less.
Gain +10% damage per kill while on a Kill Streak (Max 10).
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.
The negative effects of your mutations are reduced by 75%.
You find more bottle caps based on your LCK.
Find more non-explosive ammo based on your LCK.
Find more first aid Chems based on your LCK.
Legendary perks
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Effects (3)
+5% DMG per kill while on a Kill Streak.
INT +6, STR -3, END -3
Carry weight +20, +jump height, INT -4
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
construction
Armor Sets
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.