All ConsumablesGlowing Mass
Glowing Mass
Fallout 76 Consumable
This page is interactive.
Use these rounded squares to change the configuration of the item and see how the stats change.
Effects
Glowing Mass
3% Disease Chance
+20% +30 2
Uncooked food (meat)
3% Disease Chance
+20% +30
Weight
2
Value
65
Effectiveness
These perks, mutations, and items change what Glowing Mass does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.
Mutation
Carnivore
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Mutation
Herbivore
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Stacking
Stacks freely: none of this item's effects replace, or get replaced by, other consumables.
Character Build
Jump into the character build planner with this consumable — and the perks, mutations, and items you've toggled — already selected, then build the rest of your loadout around it.
Use in a Character BuildMore Consumables
Glowing Ambusher
Medium Fish
+0.8 HP/s
+10% +10 1
Glowing Bog Lurker
Medium Fish
+0.8 HP/s
+10% +10 1
Glowing Brahfin
Medium Fish
+0.8 HP/s
+10% +10 1
Glowing Fish Bits
+0.2 HP/s
+3% +50 0.1
Glowing Gulpy
Large Fish
+0.8 HP/s
+15% +10 1.5
Glowing Kanawha Piranha
Small Fish
+0.4 HP/s
+5% +10 0.5
Glowing Meat
6% Disease Chance
+20% +30 2
Glowing Potbelly Kelt
Large Fish
+0.8 HP/s
+15% +10 1.5
Glowing Spinefish
Large Fish
+0.8 HP/s
+15% +10 1.5
Glowing Stormswimmer
Large Fish
+0.8 HP/s
+15% +10 1.5
Gulper Innards
3% Disease Chance
+10% +15 1
Gulpy
Large Fish
+0.8 HP/s
+15% +2 1.5