Universal Booster
Cyberpunk 2077 Cyberware
Health Items now also give: +10% Armor for 5 sec. -30% all Stamina costs for 5 sec. These effects can stack.
3-in-1 cyberware. Money well spent.
Universal Booster is a piece of cyberware in Cyberpunk 2077, installed in one of the two Skeleton slots. It comes at Tiers 1 through 5 and costs 25 cyberware capacity.
At Tier 5++ it adds 186 armor. It attunes to Technical Ability: +0.5 Armor per Attribute Point.
Universal Booster Builds
Jump into the character build planner with this cyberware installed, then build attributes, perks, and the rest of your chrome around it.
Create a build with Universal BoosterTiers
Health Items now also give: +6% Armor for 5 sec. -18% all Stamina costs for 5 sec. These effects can stack.
Technical attunement: +0.5 Armor per Attribute Point.
Health Items now also give: +6% Armor for 5 sec. -18% all Stamina costs for 5 sec. These effects can stack.
Technical attunement: +0.5 Armor per Attribute Point.
Health Items now also give: +8% Armor for 5 sec. -24% all Stamina costs for 5 sec. These effects can stack.
Technical attunement: +0.5 Armor per Attribute Point.
Health Items now also give: +8% Armor for 5 sec. -24% all Stamina costs for 5 sec. These effects can stack.
Technical attunement: +0.5 Armor per Attribute Point.
Health Items now also give: +10% Armor for 5 sec. -30% all Stamina costs for 5 sec. These effects can stack.
Technical attunement: +0.5 Armor per Attribute Point.
Health Items now also give: +10% Armor for 5 sec. -30% all Stamina costs for 5 sec. These effects can stack.
Technical attunement: +0.5 Armor per Attribute Point.
Health Items now also give: +10% Armor for 5 sec. -30% all Stamina costs for 5 sec. These effects can stack.
Technical attunement: +0.5 Armor per Attribute Point.
More Skeleton Cyberware
Armor – simple but effective.
technical · +0.5 Armor per Attribute Point.
+27% melee damage +20% melee Stamina cost
reflexes · +0.1% Crit Chance per Attribute Point.
+15% Max Health
body · +0.5 Health per Attribute Point.
+250% RAM Regen Rate when available RAM is below 7.
intelligence · +0.1% damage reduction per Attribute Point.
+18% Mitigation Chance when Stamina is above 85%.
reflexes · +0.1% Crit Chance per Attribute Point.
+13% Armor
technical · +0.5 Armor per Attribute Point.