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Lvl 77
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8 / 10
9 / 9
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10 / 10
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dual wielding juggernaut
Skyrim
dual wielding, tank
build
Published

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More: Close Range builds, Endgame builds, Melee builds, Tank builds

lvl 77
Based on spent perk points
You get 29195 XP from skills
You need 78850 XP to level up
Race
Redguard
+10
One Handed
+5
Smithing, Block, Archery, Destruction, and Alteration
Unlocks: Resist Poison, Adrenaline Rush
Standing Stones
The Lady Stone

Those under the sign of The Lady regenerate Health and Stamina more quickly.

Attributes
health
500
stamina
460
magica
100
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4840 xp
1
0
0
15
Steel Smithing
30
Dwarven Smithing ,
Elven Smithing
50
Orcish Smithing ,
Advanced Armors
60
Arcane Blacksmith
70
Glass Smithing
80
Ebony Smithing
90
Daedric Smithing
100
Dragon Smithing
Heavy Armor
4930 xp
1
0
0
15
Juggernaut (1/5)
20
Juggernaut (2/5)
30
Well Fitted ,
Fists of Steel
40
Juggernaut (3/5)
50
Tower of Strength ,
Cushioned
60
Juggernaut (4/5)
70
Matching Set ,
Conditioning
80
Juggernaut (5/5)
100
Reflect Blows
Block
0 xp
0
2
0
Two-handed
0 xp
0
1
5
One-handed
4725 xp
1
0
0
15
Armsman (1/5)
20
Armsman (2/5) ,
Fighting Stance
30
Dual Flurry (1/2) ,
Bladesman (1/3)
40
Armsman (3/5)
50
Dual Flurry (2/2) ,
Critical Charge ,
Savage Strike
60
Armsman (4/5) ,
Bladesman (2/3)
70
Dual Savagery
80
Armsman (5/5)
90
Bladesman (3/3)
100
Paralyzing Strike
Archery
4840 xp
1
0
0
15
Overdraw (1/5)
20
Overdraw (2/5)
30
Eagle Eye ,
Critical Shot (1/3)
40
Overdraw (3/5) ,
Steady Hand (1/2)
50
Power Shot ,
Hunter's Discipline
60
Overdraw (4/5) ,
Steady Hand (2/2) ,
Ranger ,
Critical Shot (2/3)
70
Quick Shot
80
Overdraw (5/5)
90
Critical Shot (3/3)
100
Bullseye
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
4930 xp
1
0
0
15
Haggling (1/5)
20
Haggling (2/5)
30
Allure ,
Bribery
40
Haggling (3/5)
50
Merchant ,
Persuasion
60
Haggling (4/5)
70
Investor ,
Intimidation
80
Haggling (5/5)
90
Fence
100
Master Trader
Alchemy
0 xp
0
1
5
Illusion
0 xp
0
1
5
Conjuration
0 xp
0
1
5
Destruction
0 xp
0
2
0
Restoration
0 xp
0
1
5
Alteration
0 xp
0
2
0
Enchanting
4930 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5) ,
Soul Squeezer
40
Enchanter (3/5) ,
Soul Siphon
50
Insightful Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Stage four vampirism, three or more days without feeding. The gifts and the weakness to fire and the sun are at their strongest, and people turn hostile. Feeding on a sleeping victim returns you to stage one.
Vampirism · stage 4
Resist Frost, Weakness to Fire, Resist Disease, Resist Poison, Champion of the Night, Nightstalker's Footsteps, Weakness to Sunlight, Vampire's Sight, Vampiric Drain, Vampire's Servant, Vampire's Seduction, Embrace of Shadows
Selected Perks
Power of the Grave, Poison Talons, Blood Healing, Night Cloak
These picks take 32 kills with Vampiric Drain or a power bite.

Loadout

right hand
Chillrend
Sword
165
15
Speed
1
Reach
1
Stagger
0.75

Target takes 30 points of frost damage.; Chance to paralyze the target for 2 seconds.

Legendary · +10 damage
Glass Smithing
500
16
Nightingale Bow
Bow
87
19
Speed
0.5
Reach
1

Freezes the target for 30 points and shocks target for 15 points

Legendary · +10 damage
Daedric Smithing
2500
18
left hand
Nightingale Blade
Sword
158
14
Speed
1
Reach
1
Stagger
0.75

Absorb 25 points of Health and 25 points of Stamina per second from the target.

Legendary · +10 damage
Daedric Smithing
1250
15
Dragonbone Arrow
Arrow
25
9
0.1
dg
head
Ahzidal
Heavy Armor
125
23

Increases Fire Resistance by 50% and Fire spell damage by 25%.

Legendary · +10 armor
Daedric Smithing
500
9
18
db
hands
Daedric Gauntlets
Heavy Armor
105
18

One-handed attacks do 40% more damage.

at your skill×3.13

Increases Heavy Armor skill by 25 points.

at your skill×3.13
Legendary · +10 armor
Daedric Smithing
625
6
24
body
Ebony Mail
Heavy Armor
245
45

You are able to move more quietly, and opponents that get too close take 5 points poison damage per second.

Legendary · +20 armor
Ebony Smithing
5000
28
27
feet
Daedric Boots
Heavy Armor
105
18

One-handed attacks do 40% more damage.

at your skill×3.13

Stamina regenerates 31% faster.

at your skill×3.13
Legendary · +10 armor
Daedric Smithing
625
10
24
backpack
add backpack
shoulder
add shoulder
ring
Ring
Any plain ring. It adds nothing by itself; the enchantment you put on it is the point.

One-handed attacks do 40% more damage.

at your skill×3.13

Stamina regenerates 31% faster.

at your skill×3.13
Ring
Any plain ring. It adds nothing by itself; the enchantment you put on it is the point.

One-handed attacks do 40% more damage.

at your skill×3.13

Increases your Stamina by 62 points.

at your skill×3.13
amulet
The Gauldur Amulet
Jewelry

Increases your Health, Magicka, and Stamina by 30 points.

1000
1
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Redguard
Resist Poison (Redguard)
constant

Your Redguard blood gives you 50% resistance to poison.

Adrenaline Rush
power · 1/day

Stamina regenerates 10x faster for 60 seconds.

The Lady Stone
The Lady Stone
constant

Health and Stamina regenerate 25% faster.

Vampirism · stage 4
Resist Frost (Vampirism stage 4)
constant

Your Vampiric blood gives you 50% resistance to Frost.

Weakness to Fire (Vampirism stage 4)
constant

Your Vampiric blood gives you 50% weakness to Fire.

Resist Disease (Vampirism)
constant

Your Vampiric blood gives you 100% resistance to disease.

Resist Poison (Vampirism)
constant

Your Vampiric blood gives you 100% resistance to poison.

Champion of the Night
constant

Illusion spells cast by a Vampire are 25% more powerful.

Nightstalker's Footsteps
constant

Vampires are 25% harder to detect when sneaking.

Weakness to Sunlight (Vampirism stage 4)
constant

Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by 60 points.

Vampire's Sight
power

Improved night vision for 60 seconds.

Vampiric Drain (Vampirism stage 4)

Absorb 5 points of Health per second from the target.

Vampire's Servant (Vampirism stage 4)
power · 1/day

Reanimate a very powerful dead body to fight for you for 60 seconds.

Vampire's Seduction
power · 1/day

Creatures and people up to level 8 won't fight for 30 seconds.

Embrace of Shadows
power · 1/day

Vampire is invisible and has improved night vision for 180 seconds.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Shouts

Soul Tear

Your Thu'um cuts through flesh and shatters soul, commanding the will of the fallen.

Recovery: 90s
Marked for Death

Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.

Recovery: 40s
Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 45s
Slow Time

Shout at time, and command it to obey, as the world around you stands still.

Recovery: 60s
Add Shout

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight and adds warmth, hunger, cold and fatigue. Set the state you plan to fight in; the character stats use it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already count toward crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
530
Stamina
490
Magicka
130
Carry
480
Armor
580
−80%
Frost
50%
Poison
100%
Disease
100%
Warmth
93
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