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Level 50+
s8
p8
e5
c3
i5
a13
l14

Starter heavy gun
Fallout 76
Heavy gunner
build
by Tien
Published

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lvl
50+
S
8
+1
2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

P
8
3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Down Ranger
lvl
2

You do +20% ranged damage to far enemies.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

E
5
1
Ironclad
lvl
30

Armor provides 15% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

C
3
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
5
3
Power User
lvl
50

Fusion Core duration is now doubled.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

A
13
3
Guerrilla
lvl
5

You do +20% ranged damage to close enemies.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

L
14
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

3
Quick Hands
lvl
40

Gain a 18% chance to instantly reload when your clip is empty.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
Legendary Strength
lvl
50

+1 STR and +1 STR Perk Points. Perk Points cap at 15.

Effects (9)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Empath

Teammates take 25% less damage. Player take 25% more damage.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

+ effects
9 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (572.5 / 573)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
9
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
20
16
8
6
19
21
17
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
275
AP
270
HP
573
XP
+57%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0
Incoming Damage
x1.25

Weapons

Automatic Heavy Gun
Furious
lvl 1
Damage
0%
Fire Rate
shots per
10 sec
Semi-Auto
AP Cost
0 (0%)
+100%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Modifications
Automatic
Ballistic
Ballistic weapon.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
An armor set is armor pieces, a backpack, and an underarmor, plus their mods and legendary effects.
Build several sets and switch between them to compare stats.

Power Armor Sets

S
 
+10
HP
 
+200
 when is ghoul = 0
Power Armor Chest Piece
of any kind.
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
0
0
0
0
0
0
HP
 
+40
 when is ghoul = 0
Power Armor Left Arm
of any kind.
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
0
0
0
0
0
0
HP
 
+40
 when is ghoul = 0
Power Armor Right Arm
of any kind.
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
0
0
0
0
0
0
HP
 
+40
 when is ghoul = 0
Power Armor Left Leg
of any kind.
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
0
0
0
0
0
0
HP
 
+40
 when is ghoul = 0
Power Armor Right Leg
of any kind.
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
0
0
0
0
0
0
HP
 
+40
 when is ghoul = 0
Power Armor Helm
of any kind.
0
0
0
0
0
0
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