Raid
+75% ranged damage to crippled targets.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Your weapons weigh 75% less.
Deal +10% damage for each impairment your target has.
Your weapons have 2% increased damage per AP cost.
You deal 20% more damage per crippled limb your target has.
Deal +25% weak spot damage while aiming a scoped weapon.
Your ranged weapons ignore 40% armor.
+75% ranged damage when attacking the torso.
Armor provides 25% more protection. Double if wearing a matching set.
You will never mutate from rads and RadAway will never cure mutations.
Increased Damage and Energy Resistance based on END while not diseased.
Food and drink weights are reduced by 90%.
Gain more max HP per point in END.
Gain 15% Deflect chance for 6 sec when firing a heavy gun.
Regenerate HP while on a team based on your CHA.
Gain more XP while on a team based on your CHA.
You can Fast Travel while over encumbered at an increased cost.
Energy weapon ammo weighs 90% less.
Food in your inventory will spoil 90% slower.
Increase energy damage based on your INT.
Stimpaks restore more HP based on your INT.
Stimpaks and RadAway heal 60% faster.
Your Power Armor breaks 60% slower and is cheaper to repair.
Your ranged weapons do +12% weak spot damage.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
You do +20% ranged damage to close enemies.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
Falling below 20% health will automatically use a Stimpak, once every 20s.
Your ranged attacks do an additional 50% sneak attack damage.
You find more bottle caps based on your LCK.
The negative effects of your mutations are reduced by 75%.
Gain a chance to Deflect ranged attacks based on LCK.
Chance your equipped armor will greatly repair itself when struck.
Find more non-explosive ammo based on your LCK.
Chance your weapon will greatly repair itself when hitting an enemy.
Gain Resistances based on your LCK and amount of junk held.
Legendary perks
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Ranged sneak damage increases damage to target by 40% for 10 seconds.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Ranged sneak damage increases damage to target by 40% for 10 seconds.
Effects
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
Armor Sets
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.