Level 300+
s7
p11
e9
c1
i6
a13
l9
Vox sancti
This is just an rough shaped build made for Energy based weapons.
Tried this build? Add a badge for what it does best, or agree with one that's already there.
lvl
300+
S
7
+5
P
11
E
9
+5
I
6
+5
A
13
+5
L
9
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
level 150+
Effects
Effects
Add mutations and addictions to factor their effects into your stats.
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Furious Prime Enclave Plasma Rifle
Furious
Hitman's
Intelligence
Pin-Pointer's
Furious Prime Enclave Plasma Rifle
lvl 45
63
63
Fire Rate
180
shots per
10 sec
10 sec
Automatic
Ammo
144Ultracite Plasma
Range
02550
100%50%
AP Cost
15 (4%) 27.5 shots before AP is depleted
6.3
1443.25
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Hitman's
+25% Damage While Aiming
Intelligence
Intelligence +3
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Prime Capacitor
Damage to Scorched +65%
Stabilized Thrower Barrel
Ammo Capacity: +700%
Weight: +20%
AP Cost: -30%
Critical Damage Multiplier: -20%
Spread (hip-fire): -25%
Spread (sighted): +15%
Stabilized Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
Spread (hip-fire): -25%
Spread (sighted): +15%
Short Recon Scope
Tracks Targets
Swap
Assassin's Suppressed Radium Rifle
Assassin's
Explosive
V.A.T.S. Optimized
Encircler's
Assassin's Suppressed Radium Rifle
lvl 50
89
63
Fire Rate
40
shots per
10 sec
10 sec
Semi-Auto
Ammo
30.45
Range
063127
100%50%
AP Cost
9 (2%) 45.9 shots before AP is depleted
15.575
2072
Legendary effects
Assassin's
Damage to Humans +50%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Encircler's
+10% Damage For Each Combat Target Around You (up to +50%)
Modifications
Hardened Receiver
Weight: +30%
Recoil: +30%
AP Cost: +15%
Damage: +35%
Aligned Short Barrel
Weight: +15%
AP Cost: -10%
Aligned Stock
Weight: +15%
AP Cost: -10%
Stinging Magazine
Armor Penetration +25%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Two Shot Suppressed Gauss Rifle
Two Shot
Crippling
V.A.T.S. Optimized
Fracturer's
Two Shot Suppressed Gauss Rifle
lvl 45
159
Fire Rate
67
shots per
10 sec
10 sec
Semi-Auto
Ammo
242mm EC
Range
0168335
100%50%
AP Cost
24 (6%) 17.2 shots before AP is depleted
17.24
2606
-5
-55%
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Crippling
Limb Damage +50%
V.A.T.S. Optimized
AP Cost: -35%
Fracturer's
When Crippling Limbs, They Explode and Deal up to 50 Explosion Damage to Nearby Targets
Modifications
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Stinging Capacitors
Armor Penetration +25%
Suppressor
Silences weapon.
Gauss Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Furious Charging Tesla Shotgun
Furious
Crippling
V.A.T.S. Optimized
Bully's
Furious Charging Tesla Shotgun
lvl 50
212
Fire Rate
15
shots per
10 sec
10 sec
Semi-Auto
Ammo
8Cell
Range
046186
100%50%
AP Cost
11 (3%) 37.5 shots before AP is depleted
9.6
2052
-8
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Crippling
Limb Damage +50%
V.A.T.S. Optimized
AP Cost: -35%
Bully's
+25% Damage per Crippled Limb Your Target Has
Fires an electrical discharge that arcs between targets.
Modifications
Charging Shotgun Barrel
Hold fire to charge, releases shotgun blast.
No Muzzle
Standard Sights
Troubleshooter's Prime Ultracite Gatling Laser
Troubleshooter's
Explosive
V.A.T.S. Optimized
Stabilizer's
Troubleshooter's Prime Ultracite Gatling Laser
lvl 45
68
Fire Rate
27
shots per
10 sec
10 sec
Automatic
Ammo
500Ultracite Fusion Core
Range
0157314
100%50%
AP Cost
11 (3%) 37.5 shots before AP is depleted
36.54
3804
Legendary effects
Troubleshooter's
Damage to Robots +50%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Stabilizer's
Improves Weapon Cone of Fire, Recoil, and Stability by 40%
Modifications
Prime Receiver
Damage to Scorched +65%
Aligned Charging Barrels
Range: +50%
Weight: +63%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +26%
Speed: -75%
Energy Damage: +100%
Beam Focuser
Range: -12%
Weight: +10%
Recoil: -15%
Standard Sights
Executioner's Freezing Plasma Cutter
Executioner's
Rapid
Defender's
Fencer's
Executioner's Freezing Plasma Cutter
lvl 50
624
183
183
AP Cost
39 (9%) 10.6 shots before AP is depleted
3
275
Legendary effects
Executioner's
+50% More Damage when Your Target is Below 40% Health
Rapid
Speed: +40%
Defender's
Chance to Automatically Block Attacks +40%
Fencer's
+12.5% Melee Damage. Additional +12.5% for Each Nearby Teammate (up to +50% on Full Team)
Modifications
Cryo Blade
Damage: -40%
Cryo Damage: +36%
Energy Damage: +36%
Gourmand's Sharpshooter's Gamma Gun
Gourmand's
V.A.T.S. Enhanced
V.A.T.S. Optimized
Satiated
Gourmand's Sharpshooter's Gamma Gun
lvl 45
81
73
Fire Rate
67
shots per
10 sec
10 sec
Semi-Auto
Ammo
8Gamma Round
Range
0103206
100%50%
Blast Radius
1.8m
AP Cost
15 (4%) 27.5 shots before AP is depleted
4.59
1037.7
Legendary effects
Gourmand's
Damage Increases up to +40% as you Fill Your Hunger and Thirst Meters. Human mod only.
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
V.A.T.S. Optimized
AP Cost: -35%
Satiated
Kills Restore Hunger and Thirst
Modifications
Deep Dish
Radiation Damage: +15%
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Sharpshooter's Grip
Weight: +35%
Spread (hip-fire): -25%
Recoil: -15%
No Muzzle
Two Shot Scattered Laser Pistol
Two Shot
Explosive
Intelligence
Two Shot Scattered Laser Pistol
lvl 45
134
43.75
54/3s
Fire Rate
10
shots per
10 sec
10 sec
Semi-Auto
Ammo
3Cell
Range
0102204
100%50%
AP Cost
47 (11%) 8.8 shots before AP is depleted
6.87
512.4
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Explosive
Projectiles Explode for +20% Weapon Damage
Intelligence
Intelligence +3
Modifications
Severe Beta Wave Tuner
Weight: +25%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Energy Damage: -40%
Aligned Sniper Barrel
Range: +75%
Weight: +69%
Spread (hip-fire): +130%
Recoil: +24%
AP Cost: +75%
Sighted Transition: +24%
Speed: -40%
Ammo Capacity: -50%
Spread (sighted): -20%
Energy Damage: +35%
True Grip
Weight: +15%
Spread (sighted): -15%
Beam Splitter
Fires 4 additional beams with each shot.
Standard Sights
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Adrenal Jet Pack Secret Service Chest Piece
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Intelligence
Intelligence +2
Arms Keeper's
Weapon Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Hardened
Improved Damage Resistance. Superior Radiation Resistance and Energy Resistance.
Jetpack
Max AP: -1
Weight: +25%
lvl 50
109
78
43
13
13
13
I
+2
Carry Weight
+30
AP
-1
Backpack
Scrap Rat
-90% Scrap Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
+10
Shielded Secret Service Underarmor
Enclave Style
Perception +4, Intelligence +2, Agility +4
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 50
68
95
144
19
19
19
P
+4
I
+2
A
+4
Overeater's Deep Pocketed Secret Service Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Intelligence
Intelligence +2
Pack Rat's
Junk Item Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
54
38
22
7
7
7
I
+2
HP
+40
Carry Weight
+40
Overeater's Deep Pocketed Secret Service Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Intelligence
Intelligence +2
Pack Rat's
Junk Item Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
54
38
22
7
7
7
I
+2
HP
+40
Carry Weight
+40
Adrenal Deep Pocketed Secret Service Left Leg
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Intelligence
Intelligence +2
Active
Max AP increased by +20
Hauler's
Increases Carry Capacity by 30.
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
54
38
22
7
7
7
I
+2
AP
+20
Carry Weight
+40
Adrenal Deep Pocketed Secret Service Right Leg
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Intelligence
Intelligence +2
Active
Max AP increased by +20
Hauler's
Increases Carry Capacity by 30.
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
54
38
22
7
7
7
I
+2
AP
+20
Carry Weight
+40
Armor stats
Set:
Secret Service
full (5 / 5)
393
325
275
60
60
60
I
+12
P
+4
A
+4
HP
+80
Carry Weight
+200
AP
+39
Armor set
Power Armor Sets
Databased X-01 Helmet
Internal Database
Intelligence +2
lvl 50
313
362
362
16
16
16
I
+2
Adrenal Coiled X-01 Torso
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Intelligence
Intelligence +2
Durability
Breaks 50% Slower
Hauler's
Increases Carry Capacity by 30.
Tesla Coils
Deals <ITEM1> to Nearby Targets
lvl 50
504
607
607
26
26
26
I
+2
Carry Weight
+30
Adrenal Tesla Bracers X-01 Left Arm
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Intelligence
Intelligence +2
Durability
Breaks 50% Slower
Hauler's
Increases Carry Capacity by 30.
Tesla Bracers
Unarmed Energy Damage +45
lvl 50
313
362
362
16
16
16
I
+2
Carry Weight
+30
Adrenal Tesla Bracers X-01 Right Arm
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Intelligence
Intelligence +2
Durability
Breaks 50% Slower
Hauler's
Increases Carry Capacity by 30.
Tesla Bracers
Unarmed Energy Damage +45
lvl 50
313
362
362
16
16
16
I
+2
Carry Weight
+30
Adrenal Vented X-01 Left Leg
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Intelligence
Intelligence +2
Durability
Breaks 50% Slower
Hauler's
Increases Carry Capacity by 30.
Cooling Vent
Power Armor Battery Drain Rate -0.05
lvl 50
313
362
362
16
16
16
I
+2
Carry Weight
+30
Adrenal Vented X-01 Right Leg
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Intelligence
Intelligence +2
Durability
Breaks 50% Slower
Hauler's
Increases Carry Capacity by 30.
Cooling Vent
Power Armor Battery Drain Rate -0.05
lvl 50
313
362
362
16
16
16
I
+2
Carry Weight
+30
Armor stats
Set:
X-01
full (6 / 6)
2069
2417
2417
106
106
106
I
+12
S
+10
Carry Weight
+150
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (600 / 600)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 9
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
18
15
20
1
23
22
14
S.
P.
E.
C.
I.
A.
L.
Carry Weight
485
AP
413
HP
600
XP
+69%
Resistances
393
325
348
102
102
102
50
Evasion Chance
0
Str
18
Per
15
End
20
Cha
1
Int
23
Agi
22
Lck
14
Carry Weight
485
AP
413
HP
600
XP
+69%
393
325
348
102
102
102
50