Solo Sniper
WORK IN PROGRESS! This is a build centered around my ability to solo play as a sniper. It is hybridized for using VATS and scope. It was built for the Hunting Rifle, then adjusted for the Gauss Rifle. I find it works well for both, at least for now. I'm still missing my 4-Star Legendary prefixes. I imagine this build reads like many other solo/sniper builds.
Tried this build? Add a badge for what it does best, or agree with one that's already there.
points left
Your weapons weigh 75% less.
The weight of all junk items is reduced by 75%.
Gain more carry weight based on your STR.
Gain more VATS accuracy based on your PER.
Focus fire to gain +2% accuracy and damage per shot.
You do +20% ranged damage to far enemies.
Your explosives detonate with a 50% larger radius.
Deal +25% weak spot damage while aiming a scoped weapon.
Gain improved control and hold your breath 75% longer while aiming scopes.
Your ranged weapons ignore 40% armor.
Armor provides 20% more protection. Double if wearing a matching set.
Gain more max HP per point in END.
Increased Elemental Resistances based on END while not diseased.
Increased Max AP based on END while not diseased.
Gain Resistances and AP Regen based on your CHA while not on a team.
Each attack makes your target take increased damage.
Food in your inventory will spoil 90% slower.
Obtain more components when you scrap weapons and armor.
Action Points regenerate 30% faster.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Your ranged attacks do an additional 50% sneak attack damage.
Take no damage from falling.
Your ranged weapons do +6% weak spot damage.
Your silenced weapons do an additional 100% sneak attack damage.
Your Action Points regenerate faster when not over encumbered.
You are 75% harder to detect while sneaking.
V.A.T.S. criticals now do +100% damage.
Critical Hits now only consume 55% of your critical meter.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.
Find more non-explosive ammo based on your LCK.
Legendary perks
+300 Rad Resist, restore 6 Rads per second.
Auto-unlock skill 2 terminals and locks.+3 Lockpick and Hacking skills.
+2 STR and +2 STR Perk Points. Perk Points cap at 15.
Ranged sneak damage increases damage to target by 20% for 10 seconds.
+2 LCK and +2 LCK Perk Points. Perk Points cap at 15.
+300 Rad Resist, restore 6 Rads per second.
Auto-unlock skill 2 terminals and locks.+3 Lockpick and Hacking skills.
+2 STR and +2 STR Perk Points. Perk Points cap at 15.
Ranged sneak damage increases damage to target by 20% for 10 seconds.
+2 LCK and +2 LCK Perk Points. Perk Points cap at 15.
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Stats
Set it here to see what they really contribute.
construction
Weapons
10 sec
Armor Sets
Power Armor Sets
Build several and switch between them to compare stats.