temp human commando
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Ballistic weapon ammo weighs 90% less.
+75% ranged damage to crippled targets.
20% of the damage dealt to a limb is applied to all limbs on your target.
Weights of all Chems (including Stimpaks) are reduced by 90%.
You do +20% ranged damage to far enemies.
Your weapons have 2% increased damage per AP cost.
Gain more VATS accuracy based on your PER.
Focus fire to gain +1% accuracy and damage per shot.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
Deal +10% damage for each impairment your target has.
Increased Damage and Energy Resistance based on END while not diseased.
Food and drink weights are reduced by 90%.
Increased Max AP based on END while not diseased.
You will never mutate from rads and RadAway will never cure mutations.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
Your explosives do +40% damage.
Your small guns gain a 15% stagger chance and +75% limb damage.
Small guns gain +30% hip fire accuracy and +75% limb damage.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Your ranged weapons do +12% weak spot damage.
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
Your Action Points regenerate faster when not over encumbered.
Critical Hits now only consume 55% of your critical meter.
V.A.T.S. criticals now do +100% damage.
The negative effects of your mutations are reduced by 50%.
Legendary perks
+1 AGI and +1 AGI Perk Points. Perk Points cap at 15.
+1 AGI and +1 AGI Perk Points. Perk Points cap at 15.
Effects
Stats
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construction
Weapons
10 sec
Armor Sets
Power Armor Sets
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