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Lvl 45
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Paladin
Skyrim
Heavy Armored Crusader
build
Published

Holy Knight build that uses the Crusader's set from Skyrim Anniversary. Restoration, Heavy Armor, and Block are great for survival and crowd control. One-Handed is a solid and versatile melee skill. Undead especially fall to you hard thanks to Stendarr's Aura and other Sun spells.

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More: Beginner builds, Close Range builds, Mage builds, Roleplay builds, Tank builds

lvl 45
Based on spent perk points
You get 28225 XP from skills
You need 28050 XP to level up
Race
Imperial
+10
Restoration
+5
Heavy Armor, Block, One Handed, Destruction, and Enchanting
Unlocks: Imperial Luck, Voice of the Emperor
Standing Stones
The Atronach Stone

Those under the sign of The Atronach absorb a portion of incoming spell damage and have a larger pool of Magicka, but recover it more slowly.

Attributes
health
370
stamina
170
magica
200
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4930 xp
1
0
0
15
Steel Smithing
30
Elven Smithing
50
Advanced Armors
60
Arcane Blacksmith
Heavy Armor
4840 xp
1
0
0
15
Juggernaut (1/5)
20
Juggernaut (2/5)
30
Fists of Steel ,
Well Fitted
40
Juggernaut (3/5)
50
Cushioned ,
Tower of Strength
60
Juggernaut (4/5)
70
Conditioning
80
Juggernaut (5/5)
Block
4840 xp
1
0
0
15
Shield Wall (1/5)
20
Shield Wall (2/5)
30
Deflect Arrows ,
Quick Reflexes
40
Shield Wall (3/5)
50
Elemental Protection
60
Shield Wall (4/5)
70
Block Runner
80
Shield Wall (5/5)
100
Shield Charge
Two-handed
0 xp
0
1
5
One-handed
4840 xp
1
0
0
15
Armsman (1/5)
20
Armsman (2/5) ,
Fighting Stance
40
Armsman (3/5)
50
Savage Strike
60
Armsman (4/5)
80
Armsman (5/5)
Archery
0 xp
0
1
5
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
2025 xp
0
6
5
Pickpocket
0 xp
0
1
5
Speech
2025 xp
0
6
5
Alchemy
0 xp
0
1
5
Illusion
0 xp
0
1
5
Conjuration
0 xp
0
1
5
Destruction
0 xp
0
2
0
Restoration
4725 xp
1
0
0
15
Novice Restoration
20
Regeneration ,
Restoration Dual Casting
25
Apprentice Restoration
30
Recovery (1/2)
40
Respite
50
Adept Restoration
60
Recovery (2/2) ,
Ward Absorb
70
Necromage
75
Expert Restoration
90
Avoid Death
100
Master Restoration
Alteration
0 xp
0
1
5
Enchanting
0 xp
0
2
0

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Loadout

right hand
Sword of the Crusader
Sword
88
14
Speed
1
Reach
1
Stagger
0.75

Burns the target for 15 points. Targets on fire take extra damage.

Legendary · +15.4 damage
Steel Smithing
1500
13
cc
Dawnguard Rune Axe
War Axe
79
11
Speed
0.9
Reach
1
Stagger
0.85

Enchantment does additional sun damage based on the number of undead killed <Global=DLC1UndeadKilled> undead killed.

Legendary · +15.4 damage
Steel Smithing
55
13
dg
Mace of the Crusader
Mace
94
16
Speed
0.8
Reach
1
Stagger
1

Burns the target for 15 points. Targets on fire take extra damage.

Legendary · +15.4 damage
Steel Smithing
2000
18
cc
Nord Hero Sword
Sword
79
11
Speed
1
Reach
1
Stagger
0.75
add enchantment
Legendary · +15.4 damage
Steel Smithing
135
9
left hand
Shield of the Crusader
84
32

While blocking, creates a ward that protects against spells for up to 40 points.

Legendary · +15.4 armor
Advanced Armors
750
14
cc
Guardian Circle
master restoration

Undead up to level 35 entering the circle will flee. Caster heals 20 Health per second inside it.

716
Grand Healing
expert restoration

Heals everyone close to the caster 200 points.

254
Greater Ward
adept restoration

Increases armor rating by 80 points and negates up to 80 points of spell damage or effects.

43
Heal Other
adept restoration

Heals the target 75 points, but not undead, atronachs, or machines.

80
Stendarr's Aura
adept restoration

For 60 seconds, undead in melee range take 15 points sun damage per second.; Creates a hovering light that lasts for 60 seconds.

dg
248
Poison Rune
adept restoration

Cast on a nearby surface, it explodes for 3 points of poison damage when enemies come near.

db
246
Vampire's Bane
adept restoration

Sunlight explosion that does 40 points of damage in a 15 foot radius to undead.

dg
72
head
Helm of the Crusader
Heavy Armor
128
21

Illusion spells cost 10% less to cast.; Restoration spells cost 8% less to cast.; Prices are 8% better.

Legendary · +15.4 armor
Advanced Armors
750
10
29
cc
hands
Gauntlets of the Crusader
Heavy Armor
110
16

Restoration spells cost 8% less to cast.; Increases Disease Resistance by 50%.

Legendary · +15.4 armor
Advanced Armors
275
7
24
cc
body
Cuirass of the Crusader
Heavy Armor
260
43

10% Armor bonus, and 10% reduced damage from undead and daedra while wearing matched set.; Increases your Health by 10 points.; Restoration spells cost 8% less to cast.

Legendary · +30.8 armor
Advanced Armors
1500
38
54
cc
feet
Boots of the Crusader
Heavy Armor
110
16

Restoration spells cost 8% less to cast.

Legendary · +15.4 armor
Advanced Armors
275
7
24
cc
backpack
Mage Backpack
Clothing
13
1

Carrying capacity increased by 75 points.; Increases your Magicka by 20 points.

Epic · +8.2 armor
15
1
cc
shoulder
add shoulder
ring
Sovereign Band
Jewelry

Magicka regenerates 10% faster.; Increases your Magicka by 50 points.

400
0.25
cc
amulet
The Gauldur Amulet
Jewelry

Increases your Health, Magicka, and Stamina by 30 points.

1000
1
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Imperial
Imperial Luck
constant

Anywhere gold coins might be found, Imperials always seem to find a few more.

Voice of the Emperor
power · 1/day

Calms nearby people for 60 seconds.

The Atronach Stone
The Atronach Stone
constant

Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.

Selected
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Agent of Dibella
constant

You do more combat damage to the opposite sex.

The Heart of Dibella
Force Without Effort
constant

You stagger 25% less and foes stagger 25% more.

Meditation on a Word of Power
Ancient Knowledge
constant

Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster.

Unfathomable Depths
Dragonborn Force
constant

Your Unrelenting Force shout does more damage and using all three words may disintegrate enemies.

Black Book: Epistolary Acumen
db
Companion's Insight
constant

Your attacks, shouts, and destruction spells do no damage to your followers when in combat.

Black Book: The Winds of Change
db
Seeker of Sorcery
constant

All spells cost 10% less Magicka. Enchantments are 10% more powerful.

Black Book: The Sallow Regent
db
Secret of Protection
power · 1/day

You take half damage for 30 seconds from all physical attacks and most magical attacks.

Black Book: Filament and Filigree
db
Mora's Boon
power · 1/day

Fully restores your Health, Magicka, and Stamina.

Black Book: The Hidden Twilight
db
Bardic Knowledge
power

Summons a spectral drum that plays for 300 seconds, improving Stamina Regen for you and nearby allies.

Black Book: Untold Legends
db
Add Power

Shouts

Animal Allegiance

A Shout for help from the beasts of the wild, who come to fight in your defense.

Recovery: 60s
Aura Whisper

Your Voice is not a Shout, but a whisper, revealing the life forces of any and all.

Recovery: 50s
Become Ethereal

The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

Recovery: 40s
Bend Will

Your Voice bends the very stones to your will. As it gains power, animals, people and even dragons must do your bidding.

Recovery: 120s
Call Dragon

Odahviing! Hear my Voice and come forth. I summon you in my time of need.

Recovery: 300s
Call of Valor

The valiant of Sovngarde hear your Voice, and journey beyond space and time to lend aid.

Recovery: 180s
Clear Skies

Skyrim itself yields before the Thu'um, as you clear away fog and inclement weather.

Recovery: 15s
Cyclone

Your Thu'um creates a whirling cyclone that sows chaos among your enemies.

Recovery: 60s
Dragon Aspect

Once a day, take on the mighty aspect of a dragon, delivering colossal blows, with an armored hide, and more powerful shouts.

Recovery: 5s
Dragonrend

Your Voice lashes out at a dragon's very soul, forcing the beast to land.

Recovery: 15s
Elemental Fury

The Thu'um imbues your arms with the speed of wind, allowing for faster weapon strikes.

Recovery: 50s
Ice Form

Your Thu'um freezes an opponent solid.

Recovery: 120s
Marked for Death

Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.

Recovery: 40s
Slow Time

Shout at time, and command it to obey, as the world around you stands still.

Recovery: 30s
Summon Durnehviir

Durnehviir! Hear my Voice and come forth from the Soul Cairn. I summon you in my time of need.

Recovery: 300s
Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 45s
Whirlwind Sprint

The Thu'um rushes forward, carrying you in its wake with the speed of a tempest.

Recovery: 35s
Add Shout

Consumables (1)

Potions, Food & Drink
Found or bought, no alchemy needed
Blacksmith's Elixir
Potion

Weapon and armor improving is 50% better for 30 seconds.

185 0.5
×1
Total weight 0.5
Crafted Potions
Crafted with this build's Alchemy skill, perks and gear
Craft Potion Effect
Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +50%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
410
Stamina
200
Magicka
350
Carry
410
Armor
703
−80%
Magic
15%
Disease
50%
Warmth
131
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