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Level 200+
s8
p8
e8
c8
i8
a8
l8

Mieszkaniec Skarbca
Fallout 76
Krwawy Komnados
build
Published

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More: AoE builds, Boss Killer builds, Long Range builds, Pacifist builds, Solo builds

lvl
200+
S
8
+2
2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Ordnance Express
lvl
31

Explosives weigh 90% less.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

P
8
3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

2
Grenadier
lvl
35

Your explosives detonate with twice the radius.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

1
Night Eyes
lvl
50

Gain Night Vision while sneaking.

E
8
+2
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

2
Slow Metabolizer
lvl
5

All food satisfies hunger by an additional 100%.

1
Vaccinated
lvl
16

Increased Disease Resistance based on END.

C
8
1 pt unused
1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Spiritual Healer
lvl
36

Regenerate HP while on a team based on your CHA.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

I
8
+2
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

3
Power User
lvl
50

Fusion Core duration is now doubled.

1
Power Smith
lvl
41

Your crafted Power Armor now has improved durability and costs fewer materials.

3
Power Patcher
lvl
44

Your Power Armor breaks 60% slower and is cheaper to repair.

A
8
+2
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

3
Sneak
lvl
20

You are 75% harder to detect while sneaking.

3
Enforcer
lvl
30

Your small guns gain a 15% stagger chance and +75% limb damage.

L
8
+2
2
Better Criticals
lvl
47

V.A.T.S. criticals now do +75% damage.

2
Critical Savvy
lvl
44

Critical Hits now only consume 70% of your critical meter.

3
Luck of the Draw
lvl
14

Chance your weapon will greatly repair itself when hitting an enemy.

3
Lucky Break
lvl
24

Chance your equipped armor will greatly repair itself when struck.

Show leveling chart

Legendary perks

Total Perk Coins cost:
250
(~69 level-ups)
Legendary Endurance
lvl
50

+2 END and +2 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+2 INT and +2 INT Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+2 LCK and +2 LCK Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+2 STR and +2 STR Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.

Effects

Effects
Add mutations and addictions to factor their effects into your stats.

Consumables (19)

Canned Smoked Mirelurk Fillets

Breathe Underwater. (90m), Carry Weight: +30 (90m)

+10 HP/s
+50% +0.5 3
replaced
×1
Crispy Squirrel Bits

Agility: +2 (30m)

+1 HP/s
+20% +0.5 0.25
×1
Deathclaw Steak

Strength: +2 (30m)

+2.4 HP/s
+40% +2.5 1.5
replaced
×1
Dog Meat Steak

Endurance: +3 (1h)

+2.4 HP/s
+40% +0.5 1
×1
Iguana On A Stick

Luck: +1 (30m)

+1 HP/s
+20% +0.5 0.25
×1
Mole Rat Jerky

Strength: +1 (30m)

+1 HP/s
+20% +1.3 0.5
×1
Radscorpion Egg Omelette

Cures a random addiction.

+1 HP/s
+20% +0.5 0.25
×1
Roasted Ant

Carry Weight: +10 (30m)

+1 HP/s
+20% +0.5 0.25
replaced
×1
Smoked Mirelurk Fillets

Breathe Underwater. (90m), Carry Weight: +30 (90m)

+10 HP/s
+50% +0.5 1
×1
Wolf Ribs

Perception: +2 (30m)

+1.8 HP/s
+30% +1.3 1
×1
Tasty Radscorpion Egg Omelette

Cure all addictions.

+1.8 HP/s
+30% +0.3 0.25
×1
Addictol

Cures all addictions.

-2% -5% 0.025
×1
Antibiotics

Cures disease and lowers disease chance 50%

-3% -5% 0.025
×1
Buffout

+2 Strength, +2 Endurance and +25 max Health for 5 minutes.

-2% -3% 0.025
replaced
×1
Disease Cure

Cures one disease

-2% -3% 0.025
×1
Mentats

+2 Intelligence and +2 Perception for 5 minutes.

-3% 0.025
replaced
×1
Psychobuff

+25% Damage, +3 Strength, +3 Endurance and +65 max Health for 3 minutes.

-3% -3% 0.025
×1
Rad-X

+300 Rad Resist for 10 minutes.

-3% 0.025
×1
Stimpak

Restores health with an initial burst followed by a slower rate of healing.

0.075
×1
Total effect
S
 
+4
P
 
+2
E
 
+6
A
 
+2
L
 
+1
Carry Weight
 
+30
HP
 
+65
 
+50
 
+300
Damage
 
+25%
Total weight 9.54
5 items fully replaced by later consumables

Weapons

Energy Heavy Gun
Instigating
Vital
Strength
lvl 50
Damage
+75%
AP Cost
0 (0%)
+600%
Legendary effects
Instigating
+50% Damage Against Targets above 60% Health
Vital
Critical Damage Multiplier: +0.5
Strength
Strength +3
Modifications
Single shot
Energy
Energy weapon.
Swap
Aristocrat's Prime Plasma Caster
Aristocrat's
Vital
Strength
lvl 50
283
328
Fire Rate
8
shots per
10 sec
Semi-Auto
Ammo
10Ultracite Plasma
Range
0
238
475
100%50%
AP Cost
31 (17%) 5.8 shots before AP is depleted
24.638
1755
Legendary effects
Aristocrat's
Up to +50% Damage based on Caps you have
Vital
Critical Damage Multiplier: +0.5
Strength
Strength +3
Modifications
Prime Capacitor
Damage to Scorched +65%
Sniper Barrel
Speed: -50%
Range: +110%
Ammo Capacity: -50%
Damage: +35%
Weight: +0.25
Spread (hip-fire): +35%
Spread (sighted): -20%
Energy Damage: +35%
AP Cost: +55%
Sighted Transition: +10%
Short Scope
Weight: +5%
Spread (sighted): -8%
Weapon
Throwables
Dynamite Bundle
971
AP Cost20
Blast Radius21.4m
Throwable

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Targeting T-65 Helmet
Targeting HUD
Highlights Living Targets
lvl 50
438
313
399
26
22
16
Aristocrat's Motion-Assisted T-65 Torso
Aristocrat's
Reflect incoming damage based on caps held
Strength
Strength +2
Belted
Ammo Weight Reduced by 20%
Motion-Assist Servos
Strength +2
lvl 50
732
504
667
42
37
26
S
 
+4
Aristocrat's T-65 Left Arm
Aristocrat's
Reflect incoming damage based on caps held
Strength
Strength +2
Belted
Ammo Weight Reduced by 20%
No Misc Mod
lvl 50
438
313
399
26
22
16
S
 
+2
Aristocrat's T-65 Right Arm
Aristocrat's
Reflect incoming damage based on caps held
Strength
Strength +2
Belted
Ammo Weight Reduced by 20%
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
No Misc Mod
lvl 50
438
313
399
26
22
16
S
 
+2
Aristocrat's T-65 Left Leg
Aristocrat's
Reflect incoming damage based on caps held
Strength
Strength +2
Belted
Ammo Weight Reduced by 20%
No Misc Mod
lvl 50
438
313
399
26
22
16
S
 
+2
Aristocrat's T-65 Right Leg
Aristocrat's
Reflect incoming damage based on caps held
Strength
Strength +2
Arms Keeper's
Weapon Weights Reduced by 20%
No Misc Mod
lvl 50
438
313
399
26
22
16
S
 
+2
Armor stats
Set:
T-65
full (6 / 6)
 
2922
 
2069
 
2662
 
172
 
147
 
106
S
 
+22
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (430 / 430)
Rads: -8.75
Caps: 30000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Sneaking
Sprinting
Normal Attacks
Aiming
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
37
10
17
8
10
12
11
S.
P.
E.
C.
I.
A.
L.
Carry Weight
435
AP
180
HP
430
XP
+30%
Resistances
2988
2135
2962
172
147
106
94
Evasion Chance
0
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