Bloodied plasma thrower
Gain 9% damage per 30 ammo spent. 10 max stacks.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Block 25% more damage from your opponents' melee attacks.
Gain more VATS accuracy based on your PER.
+75% ranged damage when attacking the torso.
Focus fire to gain +3% accuracy and damage per shot.
Gain 50% of your bonus movement speed as reload speed.
Your ranged weapons ignore 40% armor.
Gain Energy Resistance based on your PER.
Take 45% less damage from explosions.
Armor provides 25% more protection. Double if wearing a matching set.
Gain more max HP per point in END.
The greater your Rads, the greater your Strength (max +5 STR)!
You will never mutate from rads and RadAway will never cure mutations.
Any chems you take last 100% longer.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
Energy weapon ammo weighs 90% less.
Guns break 50% slower.
While your Health is low, gain increased damage and AP regen.
Increase energy damage based on your INT.
Stimpaks and RadAway heal 60% faster.
Action Points regenerate 45% faster.
Chance to Evade attacks based on AGI. (No Power Armor)
You do +20% ranged damage to close enemies.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
V.A.T.S. swaps targets on kill with +30% damage to your next target.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
V.A.T.S. criticals now do +100% damage.
The negative effects of your mutations are reduced by 75%.
Critical Hits now only consume 55% of your critical meter.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Gain a chance to Deflect ranged attacks based on LCK.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
Legendary perks
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+200 Poison Damage Resist when wearing a matching set of armor.
Enemies killed with a ranged weapon have a 20% chance to explode.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+200 Poison Damage Resist when wearing a matching set of armor.
Enemies killed with a ranged weapon have a 20% chance to explode.
Effects
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
Armor Sets
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.