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Level 200+
s6
p15
e6
c4
i7
a12
l15

My random build
Fallout 76
Unwyilding Shotun
build
Published

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lvl
200+
Not enough
9 SPECIAL points
S
6
+2
2 pts unused
2
Easy Target

+50% ranged damage to crippled targets.

lvl
5
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
P
15
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
3
Ground Pounder

Your small guns reload 30% faster and have 30% more hip fire accuracy.

lvl
18
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
2
Concentrated Fire

Focus fire to gain +2% accuracy and damage per shot.

lvl
2
E
6
+2
2 pts unused
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Ironclad

Armor provides 15% more protection. Double if wearing a matching set.

lvl
30
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
1
Radicool

The greater your Rads, the greater your Strength (max +5 STR)!

lvl
38
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
C
4
+3
3 pts unused
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
1
Travel Agent

You can Fast Travel while over encumbered at an increased cost.

lvl
26
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
7
2
Field Surgeon

Stimpaks and RadAway heal 60% faster.

lvl
15
2
Nerd Rage!

While your Health is low, gain increased damage and AP regen.

lvl
46
3
Gunsmith

Guns break 50% slower.

lvl
11
A
12
+2
2 pts unused
3
Action Boy

Action Points regenerate 45% faster.

lvl
2
3
Guerrilla

You do +20% ranged damage to close enemies.

lvl
5
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
1
Evasive

Chance to Evade attacks based on AGI. (No Power Armor)

lvl
17
2
Gun Fu

V.A.T.S. swaps targets on kill with +60% damage up to 2 targets.

lvl
50
L
15
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
1
Serendipity

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

lvl
5
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
1
Four Leaf Clover

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

lvl
29
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
3
Quick Hands

Gain a 18% chance to instantly reload when your clip is empty.

lvl
40
Show leveling chart

Legendary perks

Total Perk Coins cost:
350
(~97 level-ups)
Far-Flung Fireworks

Enemies killed with a ranged weapon have a 13% chance to explode.

lvl
50
Legendary Strength

+2 STR and +2 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+2 END and +2 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Charisma

+3 CHA and +3 CHA Perk Points. Perk Points cap at 15.

lvl
50

Effects

Effects
Add mutations and addictions to factor their effects into your stats.

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Weapon
The first weapon is readied, extras become swap-ins. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Choose your armor pieces
Add torso
use generic piece
Add backpack
Add underarmor
Add left-arm
use generic piece
Add right-arm
use generic piece
Add left-leg
use generic piece
Add right-leg
use generic piece
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 10% (39.785700000000006 / 398)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
0
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
9
15
9
7
11
14
15
S.
P.
E.
C.
I.
A.
L.
Carry Weight
195
AP
200
HP
398
XP
+33%
Resistances
43
43
0
0
0
0
0
Evasion Chance
0.217
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