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Level 50+
s15
p6
e1
c1
i3
a15
l15

Arc
Fallout 76
Quartermaster Enforcer
build
Published ·

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lvl
50+
S
15
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
3
Shotgun Champ

+10% damage to crippled targets per projectile your weapon fires.

lvl
40
2
Love the Spread

Weapons that fire 3 or more projectiles gain 30% range.

lvl
20
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
2
Arms Keeper

Your weapons weigh 75% less.

lvl
28
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
1
Pack Rat

The weight of all junk items is reduced by 50%.

lvl
7
P
6
2
Awareness

Gain more VATS accuracy based on your PER.

lvl
20
3
Concentrated Fire

Focus fire to gain +3% accuracy and damage per shot.

lvl
2
1
Skeet Shooter

Your small guns have 45% better accuracy and spread.

lvl
10
E
1
1
Homebody

While in a C.A.M.P. or Workshop, gain HP & Limb regen. Improves well rested benefits.

lvl
19
C
1
+5
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
2
Happy Camper

Hunger and thirst grow 80% slower when in camp or in a team workshop.

lvl
3
2
Squad Maneuvers

Run 20% faster when part of a team.

lvl
37
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
I
3
3
Gunsmith

Guns break 50% slower.

lvl
11
3
Fix It Good

You can repair armor and Power Armor to 200% of normal maximum condition.

lvl
27
3
White Knight

Your armor breaks 60% slower and is cheaper to repair.

lvl
39
3
Weapon Artisan

You can repair any weapon to 200% of normal maximum condition.

lvl
40
1
Scrapper

Obtain more components when you scrap weapons and armor.

lvl
13
2
Contractor

Crafting workshop items now costs 50% fewer materials.

lvl
18
1
Armorer

Your crafted armor has improved durability and costs fewer materials.

lvl
15
A
15
3
Modern Renegade

Small guns gain +30% hip fire accuracy and +75% limb damage.

lvl
18
3
Enforcer

Your small guns gain a 15% stagger chance and +75% limb damage.

lvl
30
3
Gun Fu

V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.

lvl
50
3
Marathoner

Sprinting consumes 40% fewer Action Points. (No Power Armor)

lvl
13
3
Action Boy

Action Points regenerate 45% faster.

lvl
2
2
Ammosmith

Produce 80% more rounds when crafting ammunition.

lvl
34
L
15
3
Quick Hands

Gain a 18% chance to instantly reload when your clip is empty.

lvl
40
2
Psychopath

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

lvl
20
2
Grim Reaper's Sprint

Any kill in V.A.T.S. restores Action Points, based on your LCK.

lvl
33
1
Four Leaf Clover

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

lvl
29
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
1
Serendipity

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

lvl
5
Show leveling chart

Legendary perks

Total Perk Coins cost:
300
(~83 level-ups)
Legendary Charisma

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

lvl
50

Effects

Effects
Add mutations and addictions to factor their effects into your stats.

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Automatic Shotgun
Quad
V.A.T.S. Enhanced
V.A.T.S. Optimized
Fracturer's
lvl 50
AP Cost
0 (0%)
+1025%
+10%
-5%
Legendary effects
Quad
Ammo Capacity: +300%
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
V.A.T.S. Optimized
AP Cost: -35%
Fracturer's
When Crippling Limbs, They Explode and Deal up to 50 Explosion Damage to Nearby Targets
Modifications
Automatic
Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Ballistic
Ballistic weapon.
Weapon
Throwables
Molotov Cocktail

Ignites targets and the ground

53
333/9s
AP Cost50
Blast Radius7.1m
Throwable

Armor Sets

Rage
Life Saving
Automatically Revive Yourself with a Stimpak. Cooldown 5 minutes, reduced by 60 seconds per additional Life Saving mod
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Active
Max AP increased by +20
Vector
Gain 10% Bonus V.A.T.S. Accuracy Against Distant Targets
Gain Rage Stacks When Hit (Max 100). Deal and Take +1% Additional Damage Per Stack. Stacks Expire Over Time.
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +20
lvl 5
22
7
4
9
25
7
AP
 
+20
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Protective Road Leathers
Marine Style
Strength +4, Endurance +3, Agility +3
Protective Lining
Improved Perception and Agility.
lvl 50
144
68
29
29
29
29
S
 
+4
E
 
+3
A
 
+3
Add left-arm
use generic piece
Add right-arm
use generic piece
Add left-leg
use generic piece
Add right-leg
use generic piece
Armor stats
 
166
 
75
 
33
 
38
 
54
 
36
S
 
+4
E
 
+3
A
 
+3
Carry Weight
 
+120
AP
 
+20
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (305 / 305)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
20
6
5
6
3
18
15
S.
P.
E.
C.
I.
A.
L.
Carry Weight
418
AP
260
HP
305
XP
+9%
Resistances
166
75
33
38
54
36
0
Evasion Chance
0
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