Arc
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20% of the damage dealt to a limb is applied to all limbs on your target.
+10% damage to crippled targets per projectile your weapon fires.
Weapons that fire 3 or more projectiles gain 30% range.
+75% ranged damage to crippled targets.
Your weapons weigh 75% less.
Gain more carry weight based on your STR.
The weight of all junk items is reduced by 50%.
Gain more VATS accuracy based on your PER.
Focus fire to gain +3% accuracy and damage per shot.
Your small guns have 45% better accuracy and spread.
While in a C.A.M.P. or Workshop, gain HP & Limb regen. Improves well rested benefits.
Each attack makes your target take increased damage.
Hunger and thirst grow 80% slower when in camp or in a team workshop.
Run 20% faster when part of a team.
Gain more XP while on a team based on your CHA.
Guns break 50% slower.
You can repair armor and Power Armor to 200% of normal maximum condition.
Your armor breaks 60% slower and is cheaper to repair.
You can repair any weapon to 200% of normal maximum condition.
Obtain more components when you scrap weapons and armor.
Crafting workshop items now costs 50% fewer materials.
Your crafted armor has improved durability and costs fewer materials.
Small guns gain +30% hip fire accuracy and +75% limb damage.
Your small guns gain a 15% stagger chance and +75% limb damage.
V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.
Sprinting consumes 40% fewer Action Points. (No Power Armor)
Action Points regenerate 45% faster.
Produce 80% more rounds when crafting ammunition.
Gain a 18% chance to instantly reload when your clip is empty.
Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Critical Hits now only consume 55% of your critical meter.
V.A.T.S. criticals now do +100% damage.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
Legendary perks
+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.
+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Stats
Set it here to see what they really contribute.
construction
Weapons
Ignites targets and the ground
Armor Sets
Power Armor Sets
Build several and switch between them to compare stats.