Frost Spellsword
This is my first time trying to do a some-what op build in the game Originally, this was going to be a Battlemage but during the mid-game I was getting tired of being destroyed. So, I change my plans and made the Frost Spellsword Two notes: this build was made in the special edition version and it didn't use any mods from the creation club (or any mods for that matter) and the whole playthrough was in Master difficulty
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Those under the sign of The Lord are more resistant to both Magicka and physical damage.
Condition
Powers
Your Breton blood gives you 25% resistance to magic.
Absorb 50% of the Magicka from hostile spells for 60 seconds.
Increases Armor Rating by 50 points and increases Magic Resistance by 25%.
Your Vampiric blood gives you 50% resistance to Frost.
Your Vampiric blood gives you 50% weakness to Fire.
Your Vampiric blood gives you 100% resistance to disease.
Your Vampiric blood gives you 100% resistance to poison.
Illusion spells cast by a Vampire are 25% more powerful.
Vampires are 25% harder to detect when sneaking.
Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by 60 points.
Improved night vision for 60 seconds.
Absorb 5 points of Health per second from the target.
Reanimate a very powerful dead body to fight for you for 60 seconds.
Creatures and people up to level 8 won't fight for 30 seconds.
Vampire is invisible and has improved night vision for 180 seconds.
Transform into a Vampire Lord. Use the Revert Form power to change back.
Increases Magic Resistance by 15%.
You do more combat damage to the opposite sex.
Healing spells cure 10% more.
Summons Karstaag to fight for you for 120 seconds. You may only use this ability 1 time, and only while outdoors.
Your Frost Breath Shout encases foes in ice for 15 seconds.
Do 10% more damage to and get 10% better prices from people of the opposite sex.
Combat skills are all 10% more effective.
You take half damage for 30 seconds from all physical attacks and most magical attacks.
Fully restores your Health, Magicka, and Stamina.
Summons a Dremora butler for 15 seconds to carry your excess items.
Loadout
Absorb 20 points of Health.
50% chance for each element of Fire, Frost and Shock to do 31 points of damage.
For 60 seconds nearby opponents take 8 points of shock damage and half Magicka damage.
For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second.
For 60 seconds, opponents in melee range take 8 points fire damage per second. Targets on fire take extra damage.; [SURV=Swim unharmed in freezing cold water.]
A freezing whirlwind that does 40 points of frost damage per second to Health and Stamina.
Lightning bolt that does 40 points of shock damage to Health and half to Magicka, then leaps to a new target.
A fiery explosion for 40 points of damage in a 15 foot radius. Targets on fire take extra damage.
Heals the caster 100 points.
Heals the target 75 points, but not undead, atronachs, or machines.
Summons a Dremora Lord for 60 seconds.
Summons a Storm Atronach for 60 seconds wherever the caster is pointing.
Summons a Frost Atronach for 60 seconds wherever the caster is pointing.
Summons a Flame Atronach for 60 seconds wherever the caster is pointing.
Creates a magic sword for 120 seconds. Sheathe it to dispel.
Increases Frost Resistance by 50% and Frost spell damage by 25%.
Increases your Magicka by 62 points.
One-handed attacks do 40% more damage.
Destruction spells cost 25% less to cast.
Conjuration spells cost 25% less to cast.
Increases Frost Resistance by 46%.
Increases Fire Resistance by 46%.
Increases your Magicka by 62 points.
Increases your Health by 62 points.
Increases your Magicka by 62 points.
Increases your Health by 62 points.
Shouts
The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.
Your breath is winter, your Thu'um a blizzard.
Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.
Your Thu'um cuts through flesh and shatters soul, commanding the will of the fallen.
Once a day, take on the mighty aspect of a dragon, delivering colossal blows, with an armored hide, and more powerful shouts.