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Lvl 58
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6 / 10
3 / 9
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6 / 12
2 / 9

Necro Lizard
Skyrim
Necromancer
build
Published

(build is for vanilla, wont work with Unofficial Patch) Argonian necromancer that boost flame damage for almost max DOT, minus DB dragon priest helmet. The stone can absorb the conjured bow, but the CC summon spells don't have this issue. I use candlelight to let me know when my summons are about to go out. Cast the light, at the duration that matches and when the light goes away, I need to plan my next move.

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More: Close Range builds, Crafting builds, Mage builds, Minion builds, Solo builds

lvl 58
Based on spent perk points
You get 45610 XP from skills
You need 45600 XP to level up
Race
Argonian
+10
Lockpicking
+5
Light Armor, Sneak, Pickpocket, Restoration, and Alteration
Unlocks: Resist Disease, Waterbreathing, Histskin
Standing Stones
The Atronach Stone

Those under the sign of The Atronach absorb a portion of incoming spell damage and have a larger pool of Magicka, but recover it more slowly.

Attributes
health
240
stamina
200
magica
430
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4930 xp
1
0
0
15
Steel Smithing
30
Dwarven Smithing
60
Arcane Blacksmith
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
0 xp
0
1
5
Archery
4930 xp
1
0
0
15
Overdraw (1/5)
20
Overdraw (2/5)
40
Overdraw (3/5)
60
Overdraw (4/5)
80
Overdraw (5/5)
Light Armor
0 xp
0
2
0
Sneak
0 xp
0
2
0
Lockpicking
0 xp
0
2
5
Pickpocket
0 xp
0
2
0
Speech
1420 xp
0
5
5
15
Haggling (1/5)
30
Allure
50
Merchant
Alchemy
4930 xp
1
0
0
15
Alchemist (1/5)
20
Alchemist (2/5) ,
Physician
30
Benefactor
40
Alchemist (3/5)
60
Alchemist (4/5)
80
Alchemist (5/5)
Illusion
4930 xp
1
0
0
15
Novice Illusion
30
Hypnotic Gaze
50
Aspect of Terror
Conjuration
4930 xp
1
0
0
15
Novice Conjuration
20
Mystic Binding
25
Apprentice Conjuration
40
Necromancy
50
Adept Conjuration
70
Dark Souls
75
Expert Conjuration
100
Twin Souls
Destruction
4930 xp
1
0
0
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
30
Augmented Flames (1/2)
40
Impact
50
Intense Flames
60
Augmented Flames (2/2)
Restoration
4840 xp
1
0
0
15
Novice Restoration
20
Restoration Dual Casting
25
Apprentice Restoration
30
Recovery (1/2)
50
Adept Restoration
60
Recovery (2/2)
75
Expert Restoration
Alteration
4840 xp
1
0
0
15
Novice Alteration
25
Apprentice Alteration
30
Magic Resistance (1/3)
50
Magic Resistance (2/3) ,
Adept Alteration
70
Magic Resistance (3/3)
75
Expert Alteration
100
Atronach
Enchanting
4930 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5)
40
Enchanter (3/5)
50
Insightful Enchanter
60
Enchanter (4/5)
80
Enchanter (5/5)

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition counts in the character stats.

Loadout

right hand
Flames
novice destruction

A gout of fire that does 8 points per second. Targets on fire take extra damage.

14
Firebolt
apprentice destruction

A blast of fire that does 25 points of damage. Targets on fire take extra damage.

41
Bound Bow
adept conjuration

Creates a magic bow for 120 seconds. Sheathe it to dispel.

206
Fast Healing
apprentice restoration

Heals the caster 50 points.

73
Healing
novice restoration

Heals the caster 10 points per second.

12
Magelight
apprentice alteration

Ball of light that lasts 60 seconds and sticks where it strikes.

84
Conjure Skeleton Champion
adept conjuration

Summons a Skeleton Champion that gains +10% attack damage for each nearby enemy (up to 5) for 60 seconds.

cc
193
Conjure Skeleton Champion
adept conjuration

Summons a Skeleton Champion that gains +10% attack damage for each nearby enemy (up to 5) for 60 seconds.

cc
193
Conjure Skeleton Marksman
apprentice conjuration

Summons a Skeleton Marksman whose arrows weaken foes for 60 seconds.

cc
132
left hand
Flames
novice destruction

A gout of fire that does 8 points per second. Targets on fire take extra damage.

14
Firebolt
apprentice destruction

A blast of fire that does 25 points of damage. Targets on fire take extra damage.

41
Conjure Undying Ghost
novice conjuration

Consumes all magicka and summons an Undying Ghost for 60 seconds. The ghost's attributes are equal to twice the amount of magicka consumed (up to 600).

cc
0
Grand Healing
expert restoration

Heals everyone close to the caster 200 points.

254
Circle of Protection
expert restoration

Undead up to level 20 entering the circle will flee.

171
Candlelight
novice alteration

Creates a hovering light that lasts for 60 seconds.

21
Bound Quiver
power

Creates a magic quiver for 120 seconds.

cc
head
Ragged Cap
Clothing

Conjuration spells cost 30% less to cast.

at your skill×3.78
add enchantment
1
0.5
8
hands
Hide Bracers
Light Armor
13
5

Bows do 49% more damage.

at your skill×3.78
add enchantment
Flawless · +6.4 armor
10
1
13
body
Ascendant Necromancer Robes
Clothing

Conjuration spells last 25% longer. Increases summon limit by 1 for lesser conjured or reanimated undead.

25
1
27
cc
feet
College Boots
Clothing

Increases Fire Resistance by 45%.

at your skill×3.03
add enchantment
2
1
24
backpack
Mage Backpack
Clothing
8
1

Carrying capacity increased by 75 points.; Increases your Magicka by 20 points.

Flawless · +6.4 armor
15
1
cc
shoulder
Fastened Shield of the Crusader
37
27
add enchantment
Flawless · +6.4 armor
650
6
cc
ring
Ring of the Erudite
Jewelry

While wearing this ring, you will receive 100 extra Magicka as well as regenerate Magicka faster.

1000
0.25
dg
amulet
Necromancer's Amulet
Jewelry

Increases your Magicka by 50 points, Conjuration spells cost 25% less to cast, Health and Stamina regenerates 75% slower.

100
0.5
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Argonian
Resist Disease (Argonian)
constant

Your Argonian blood gives you 50% resistance to disease.

Waterbreathing (Argonian)
constant

Your Argonian lungs can breathe underwater.

Histskin
power · 1/day

Invoke the power of the Hist to recover Health ten times faster for 60 seconds.

The Atronach Stone
The Atronach Stone
constant

Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.

Selected
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Agent of Dibella
constant

You do more combat damage to the opposite sex.

The Heart of Dibella
Ancient Knowledge
constant

Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster.

Unfathomable Depths
Sailor's Repose
constant

Healing spells cure 10% more.

Frostflow Abyss
Lover's Insight
constant

Do 10% more damage to and get 10% better prices from people of the opposite sex.

Black Book: The Winds of Change
db
Dragonborn Force
constant

Your Unrelenting Force shout does more damage and using all three words may disintegrate enemies.

Black Book: Epistolary Acumen
db
Force Without Effort
constant

You stagger 25% less and foes stagger 25% more.

Meditation on a Word of Power
Seeker of Sorcery
constant

All spells cost 10% less Magicka. Enchantments are 10% more powerful.

Black Book: The Sallow Regent
db
Secret of Arcana
power · 1/day

Spells cost no Magicka for 30 seconds.

Black Book: Filament and Filigree
db
Black Market
power

Summons a Dremora merchant for 15 seconds.

Black Book: Untold Legends
db
Mora's Boon
power · 1/day

Fully restores your Health, Magicka, and Stamina.

Black Book: The Hidden Twilight
db
Add Power

Shouts

Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 45s
Whirlwind Sprint

The Thu'um rushes forward, carrying you in its wake with the speed of a tempest.

Recovery: 25s
Become Ethereal

The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

Recovery: 20s
Clear Skies

Skyrim itself yields before the Thu'um, as you clear away fog and inclement weather.

Recovery: 5s
Dragonrend

Your Voice lashes out at a dragon's very soul, forcing the beast to land.

Recovery: 10s
Add Shout

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight and adds warmth, hunger, cold and fatigue. Set the state you plan to fight in; the character stats use it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already count toward crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
1
0
already +0%
Character stats
Health
240
Stamina
200
Magicka
650
Carry
425
Armor
58
−16%
Magic
45%
Fire
45%
Disease
50%
Warmth
72
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