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Level 200+
s3
p15
e6
c4
i9
a15
l11

Whisper
Fallout 76
Stealthy Sniper
build
Published

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More: Long Range builds, Stealth builds

Not enough
7 SPECIAL points
lvl
200+
S
3
2
Strong Back
lvl
26

Gain more carry weight based on your STR.

1
Pack Rat
lvl
7

The weight of all junk items is reduced by 50%.

P
15
1 pt unused
3
Down Ranger
lvl
2

You do +20% ranged damage to far enemies.

2
Night Person
lvl
24

Gain +5 INT and PER between the hours of 6:00 p.m. and 6:00 a.m.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

2
Grenadier
lvl
35

Your explosives detonate with twice the radius.

E
6
+2
2 pts unused
1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Radicool
lvl
38

The greater your Rads, the greater your Strength (max +5 STR)!

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
4
2
Lone Wanderer
lvl
4

Gain Resistances and AP Regen based on your CHA while not on a team.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

1
Hard Bargain
lvl
7

Gain 7 CHA when bartering at non-player vendors.

I
9
+3
3 pts unused
2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

3
Demolition Expert
lvl
10

Your explosives do +60% damage.

2
Science!
lvl
20

Increase energy damage based on your INT.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

A
15
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

3
Covert Operative
lvl
27

Your ranged attacks do an additional 50% sneak attack damage.

2
Mister Sandman
lvl
37

Your silenced weapons do an additional 100% sneak attack damage.

3
Sneak
lvl
20

You are 75% harder to detect while sneaking.

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

3
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.

L
11
+2
2 pts unused
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

1
Super Duper
lvl
50

When you craft anything, there is a 10% chance you'll get double results!

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
350
(~97 level-ups)
Follow Through
lvl
50

Ranged sneak damage increases damage to target by 20% for 10 seconds.

Legendary Intelligence
lvl
50

+3 INT and +3 INT Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+2 LCK and +2 LCK Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+2 END and +2 END Perk Points. Perk Points cap at 15.

Master Infiltrator
lvl
50

Auto-unlock skill 1 terminals and locks.+3 Lockpick and Hacking skills.

Effects

+ effects
Add mutations and addictions to factor their effects into your stats.

Consumables

+ consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (56.999999999999986 / 285)
Rads: 800
Hungry
No effects
Thirsty
No effects
No Team
Day
Addictions
0
Mutations
0
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
8
15
8
4
12
15
13
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
225
AP
253
HP
285
XP
+36%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0.146
Incoming Damage
x0.971

Weapons

Weapon
Add up to 5 weapons with mods and legendary effects. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Carry Weight
 
+10
Backpack
No Mod
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Add underarmor
Add torso
use generic piece
Add left-arm
use generic piece
Add right-arm
use generic piece
Add left-leg
use generic piece
Add right-leg
use generic piece

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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