camp & barter
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Your weapons weigh 75% less.
Ballistic weapon ammo weighs 90% less.
Your melee weapons weigh 60% less, and you can swing them 30% faster.
Explosives weigh 90% less.
The weight of all junk items is reduced by 75%.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Gain more carry weight based on your STR.
Reap twice as much when harvesting flora.
Gain Night Vision while sneaking.
Food and drink weights are reduced by 90%.
While in a C.A.M.P. or Workshop, gain HP & Limb regen. Improves well rested benefits.
Absorb 20% of RADs taken and restore Hunger and Thirst.
Gain more XP while on a team based on your CHA.
Hunger and thirst grow 80% slower when in camp or in a team workshop.
Run 20% faster when part of a team.
You can Fast Travel while over encumbered at an increased cost.
Gain 7 CHA when bartering at non-player vendors.
Gain 2 Charisma for each teammate, excluding yourself.
While in a team with another ghoul, you gain +1 to all S.P.E.C.I.A.L. stats.
Crafting workshop items now costs 25% fewer materials.
You can repair armor and Power Armor to 200% of normal maximum condition.
Your Power Armor breaks 60% slower and is cheaper to repair.
Your crafted Power Armor now has improved durability and costs fewer materials.
Obtain more components when you scrap weapons and armor.
You can repair any weapon to 200% of normal maximum condition.
Your armor breaks 60% slower and is cheaper to repair.
Take no damage from falling.
Produce 80% more rounds when crafting ammunition.
Workshop turrets do +100% damage and you can disarm expert traps.
When you craft anything, there is a 30% chance you'll get double results!
Collect twice as much when harvesting wood.
Legendary perks
+1 INT and +1 INT Perk Points. Perk Points cap at 15.
Produce 50% more rounds when crafting ammunition.
+1 INT and +1 INT Perk Points. Perk Points cap at 15.
Produce 50% more rounds when crafting ammunition.
Effects
Stats
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construction
Weapons
Armor Sets
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Power Armor Sets
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