Stealth Archer Min
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Gain Damage Resistance based on your STR. Doubled when not wearing armor.
Gain more VATS accuracy based on your PER.
You do +10% ranged damage to far enemies.
Your explosives detonate with twice the radius.
Your weapons have 2% increased damage per AP cost.
Arrows and throwing weapons bounce towards two additional targets dealing 70% damage per bounce.
You deal 20% more damage per crippled limb your target has.
Deal +10% damage for each impairment your target has.
Gain more max HP per point in END.
Armor provides 15% more protection. Double if wearing a matching set.
Positive mutation effects are +25% stronger if teammates are mutated too.
Increase cryo damage based on your INT.
Your explosives do +60% damage.
Your ranged attacks do an additional 50% sneak attack damage.
Sneak to lose enemies, and running no longer affects stealth.
Bows, throwing, and melee weapons do +100% sneak attack damage.
Your silenced weapons do an additional 100% sneak attack damage.
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Your ranged weapons do +9% weak spot damage.
Critical Hits now only consume 85% of your critical meter.
The negative effects of your mutations are reduced by 75%.
Gain Resistances based on your LCK and amount of junk held.
V.A.T.S. criticals now do +100% damage.
Legendary perks
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Stats
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construction
Weapons
Armor Sets
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Power Armor Sets
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