Heavy Guns Test
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Your weapons weigh 50% less.
Ballistic weapon ammo weighs 90% less.
Your Bullet Storm stack limit is increased by 10.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Gain 9% damage per 30 ammo spent. 10 max stacks.
Focus fire to gain +3% accuracy and damage per shot.
Deal +60% damage to Glowing Enemies.
Your ranged weapons ignore 40% armor.
Gain 15% Deflect chance for 6 sec when firing a heavy gun.
You will never mutate from rads and RadAway will never cure mutations.
Food and drink weights are reduced by 90%.
Eating dog food is now three times as beneficial.
All drinks quench thirst by an additional 50%.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
Fusion Core duration is now doubled.
Big guns gain 30% accuracy. Double in Power Armor.
Action Points regenerate 45% faster.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Falling below 20% health will automatically use a Stimpak, once every 20s.
You do +10% ranged damage to close enemies.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
The negative effects of your mutations are reduced by 75%.
Heavy guns gain a 12% stagger chance and +75% limb damage.
Legendary perks
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Armor Sets
Power Armor Sets
Set it here to see what they really contribute.