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True Warlock
Skyrim
Unorthodox Mage, Vampire, Battlemage, Passive Health Regen.
build
Published · Updated

A mage with no latent abilities. Relies on artifacts & blood magic.

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More: AoE builds, Crafting builds, Endgame builds, Mage builds, Roleplay builds

lvl 50
Based on spent perk points
You get 34705 XP from skills
You need 34300 XP to level up
Race
Argonian
+10
Lockpicking
+5
Light Armor, Sneak, Pickpocket, Restoration, and Alteration
Unlocks: Resist Disease, Waterbreathing, Histskin
Standing Stones
The Atronach Stone

Those under the sign of The Atronach absorb a portion of incoming spell damage and have a larger pool of Magicka, but recover it more slowly.

The Lady Stone

Those under the sign of The Lady regenerate Health and Stamina more quickly.

Attributes
health
590
stamina
100
magica
100
Health
590
Stamina
162
Magicka
356
Carry
375
Armor
93
−23.2%
Fire
-50%
Frost
50%
Poison
100%
Disease
100%
Warmth
71
Survival
IMPORTANT

Obtain Vampirism & Necromage before selecting Atronach perk.

Set skill levels with the arrows; open a constellation to pick perks.
Smithing
205 xp
0
2
5
Heavy Armor
1155 xp
0
5
0
Block
205 xp
0
2
5
Two-handed
205 xp
0
2
5
One-handed
1710 xp
0
6
0
15
Armsman (1/5)
20
Fighting Stance ,
Armsman (2/5)
40
Armsman (3/5)
Archery
205 xp
0
2
5
Light Armor
255 xp
0
3
0
Sneak
255 xp
0
3
0
Lockpicking
1505 xp
0
6
0
Pickpocket
255 xp
0
3
0
Speech
1710 xp
0
6
0
Alchemy
4930 xp
1
0
0
15
Alchemist (1/5)
20
Physician ,
Alchemist (2/5)
30
Benefactor
40
Alchemist (3/5)
60
Alchemist (4/5)
80
Alchemist (5/5)
Illusion
205 xp
0
2
5
Conjuration
4930 xp
1
0
0
15
Novice Conjuration
20
Mystic Binding ,
Conjuration Dual Casting
25
Apprentice Conjuration
30
Summoner (1/2) ,
Soul Stealer
40
Atromancy
80
Elemental Potency
100
Twin Souls
Destruction
4930 xp
1
0
0
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
30
Augmented Flames (1/2)
40
Impact
50
Adept Destruction ,
Intense Flames
60
Augmented Flames (2/2)
75
Expert Destruction
100
Master Destruction
Restoration
2275 xp
0
7
0
15
Novice Restoration
20
Regeneration
70
Necromage
Alteration
4840 xp
1
0
0
15
Novice Alteration
20
Alteration Dual Casting
25
Apprentice Alteration
50
Adept Alteration
70
Stability
75
Expert Alteration
100
Atronach
Enchanting
4930 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5) ,
Soul Squeezer
40
Enchanter (3/5)
50
Insightful Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Stage four vampirism, fully starved. Your gifts peak along with your weakness to fire and the sun. Feeding on a sleeping victim returns you to stage one.
Vampirism · stage 4
Resist Frost, Weakness to Fire, Resist Disease, Resist Poison, Champion of the Night, Nightstalker's Footsteps, Weakness to Sunlight, Vampire's Sight, Vampiric Drain, Vampire's Servant, Vampire's Seduction, Embrace of Shadows

Powers

Argonian
Resist Disease
constant

Your Argonian blood gives you 50% resistance to disease.

Waterbreathing
constant

Your Argonian lungs can breathe underwater.

Histskin
power · 1/day

Invoke the power of the Hist to recover Health ten times faster for 60 seconds.

The Atronach Stone
The Atronach Stone
constant

Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.

The Lady Stone
The Lady Stone
constant

Health and Stamina regenerate 25% faster.

Vampirism · stage 4
Resist Frost
constant

Your Vampiric blood gives you 50% resistance to Frost.

Weakness to Fire
constant

Your Vampiric blood gives you 50% weakness to Fire.

Resist Disease
constant

Your Vampiric blood gives you 100% resistance to disease.

Resist Poison
constant

Your Vampiric blood gives you 100% resistance to poison.

Champion of the Night
constant

Illusion spells cast by a Vampire are 25% more powerful.

Nightstalker's Footsteps
constant

Vampires are 25% harder to detect when sneaking.

Weakness to Sunlight
constant

Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by 60 points.

Vampire's Sight
power

Improved night vision for 60 seconds.

Vampiric Drain

Absorb 5 points of Health per second from the target.

Vampire's Servant
power · 1/day

Reanimate a very powerful dead body to fight for you for 60 seconds.

Vampire's Seduction
power · 1/day

Creatures and people up to level 8 won't fight for 30 seconds.

Embrace of Shadows
power · 1/day

Vampire is invisible and has improved night vision for 180 seconds.

Selected
Vampire Lord
power

Transform into a Vampire Lord. Use the Revert Form power to change back.

Dawnguard bloodline
dg
Blood of the Ancients
constant

Your Vampiric Drain spell absorbs Magicka and Stamina from your victims for 3 days.

The Bloodstone Chalice
dg
Scholar's Insight
constant

Reading Skill Books gives you an extra Skill Point.

Black Book: The Winds of Change
db
Seeker of Sorcery
constant

All spells cost 10% less Magicka. Enchantments are 10% more powerful.

Black Book: The Sallow Regent
db
Secret of Arcana
power · 1/day

Spells cost no Magicka for 30 seconds.

Black Book: Filament and Filigree
db
Mora's Boon
power · 1/day

Fully restores your Health, Magicka, and Stamina.

Black Book: The Hidden Twilight
db
Black Market
power

Summons a Dremora merchant for 15 seconds.

Black Book: Untold Legends
db
Add Power

Loadout

right hand
Bound Sword
novice conjuration

Creates a magic sword for 120 seconds. Sheathe it to dispel.

92
Staff of Magnus
Staff
Speed
2
Reach
1.3

Absorb 20 Magicka per second. If the target is out of Magicka, absorb Health instead.

5
8
left hand
Conjure Flame Atronach
apprentice conjuration

Summons a Flame Atronach for 60 seconds wherever the caster is pointing.

150
Ebonyflesh
expert alteration

Improves the caster's armor rating by 100 points for 60 seconds.

341
Equilibrium
alteration

Convert 25 points of Health into Magicka per second. Caster can be killed by this effect.

1
Fire Storm
master destruction

A 100 point fiery explosion centered on the caster. Does more damage to closer targets.

1426
Flame Cloak
adept destruction

For 60 seconds, opponents in melee range take 8 points fire damage per second. Targets on fire take extra damage.; [SURV=Swim unharmed in freezing cold water.]

289
Incinerate
expert destruction

A blast of fire that does 60 points of damage. Targets on fire take extra damage.

171
Aetherial Crown

Retains the last Standing Stone ability you held, granting you its effects in addition to those of your current Stone.

2250
2
18
dg
Ebony Gauntlets
Heavy Armor
20
16

Increases your Magicka by 62 points.

at your skill×3.13

One-handed attacks do 40% more damage.

at your skill×3.13
improve · Fine
Ebony Smithing
275
7
13
Ebony Armor
Heavy Armor
52
43

Destruction spells cost 25% less to cast.

at your skill×3.13

Health regenerates 31% faster.

at your skill×3.13
improve · Fine
Ebony Smithing
1500
38
27
Ebony Boots
Heavy Armor
20
16

Increases your Stamina by 62 points.

at your skill×3.13

Stamina regenerates 31% faster.

at your skill×3.13
improve · Fine
Ebony Smithing
275
7
13
Mage Backpack
Clothing
1

Carrying capacity increased by 75 points.; Increases your Magicka by 20 points.

improve · Fine
15
1
cc
Ring
Any plain ring. It adds nothing by itself; the enchantment you put on it is the point.

Increases your Magicka by 62 points.

at your skill×3.13

Health regenerates 31% faster.

at your skill×3.13
Necklace
Any plain necklace or amulet. It adds nothing by itself; the enchantment is the point.

Increases your Magicka by 62 points.

at your skill×3.13

Health regenerates 31% faster.

at your skill×3.13
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Summon Durnehviir

Durnehviir! Hear my Voice and come forth from the Soul Cairn. I summon you in my time of need.

Recovery: 300s
Soul Tear

Your Thu'um cuts through flesh and shatters soul, commanding the will of the fallen.

Recovery: 90s
Dismay

And the weak shall fear the Thu'um, and flee in terror.

Recovery: 50s
Add Shout
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