Pestilence
Build limited to only 6 skills. Main Skill (Alchemy) has a 10 perk investment, Minor Skills have a 5 perk investment. This build is a Heavily Armoured Knight who uses poison and bleed buildup to cause massive amounts of damage over time (DOT). Applying poisons of weakness to poison and weakness to magicka increase all DOT damage, taking this build to the next level.
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More: Consumable builds, Melee builds, Tank builds
Those under the sign of The Steed can carry more and do not suffer a movement penalty from armor.
Once a day, those under the sign of The Serpent can use a ranged paralyzing poison on opponents.
Condition
Powers
Your Bosmer blood gives you 50% resistance to poison and disease.
Make an animal an ally for 60 seconds.
Carry capacity increased by 100 points, (50 if Survival Mode is enabled), armor weighs nothing and doesn't slow you down when worn.
Paralyzes and does 25 points of damage per second to the target for 5 seconds.
Loadout
Cast on a nearby surface, it explodes for 3 points of poison damage when enemies come near.
Absorb 30 points of Magicka.
For 60 seconds, opponents in melee range have a chance of being flung away.
Cast on a nearby surface, it explodes for 3 points of poison damage when enemies come near.
When bashing, does 3 points of bleeding damage for 5 seconds.
For 60 seconds, opponents in melee range have a chance of being flung away.
Retains the last Standing Stone ability you held, granting you its effects in addition to those of your current Stone.
You are able to move more quietly, and opponents that get too close take 5 points poison damage per second.
Stamina is increased by 50 points. Feeding on corpses grants you increased Health and Health regeneration.
Time between shouts is reduced by 20%.
Shouts
A Shout for help from the beasts of the wild, who come to fight in your defense.
Coax both magical and mortal energies from your hapless opponent.
Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.
The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.