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Lvl 39
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Ultimate Two handed
Skyrim
Two handed redguard
build
Published · Updated

An easy, two handed build with a ton of bulk and passive resistances. I love this character build. It can work with the nord race I like redguard utility racial power ability more. Has a lot room to improve but at this point it doesn't need it.

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More: Close Range builds, Endgame builds, Solo builds, Tank builds

lvl 39
Based on spent perk points
You get 22115 XP from skills
You need 21375 XP to level up
Race
Redguard
+10
One Handed
+5
Smithing, Block, Archery, Destruction, and Alteration
Unlocks: Resist Poison, Adrenaline Rush
Standing Stones
The Atronach Stone

Those under the sign of The Atronach absorb a portion of incoming spell damage and have a larger pool of Magicka, but recover it more slowly.

Attributes
health
430
stamina
150
magica
100
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4840 xp
1
0
0
15
Steel Smithing
30
Dwarven Smithing
50
Orcish Smithing
Heavy Armor
2365 xp
0
7
0
15
Juggernaut (1/5)
30
Fists of Steel ,
Well Fitted
50
Cushioned ,
Tower of Strength
70
Conditioning
Block
2275 xp
0
7
0
15
Shield Wall (1/5)
30
Deflect Arrows
50
Elemental Protection
70
Block Runner
Two-handed
1710 xp
0
6
0
15
Barbarian (1/5)
20
Barbarian (2/5)
40
Barbarian (3/5)
60
Barbarian (4/5)
One-handed
0 xp
0
2
5
Archery
0 xp
0
2
0
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
1
5
Alchemy
0 xp
0
1
5
Illusion
0 xp
0
1
5
Conjuration
0 xp
0
1
5
Destruction
0 xp
0
2
0
Restoration
1155 xp
0
5
0
15
Novice Restoration
20
Regeneration
25
Apprentice Restoration
40
Respite
50
Adept Restoration
Alteration
4840 xp
1
0
0
15
Novice Alteration
25
Apprentice Alteration
30
Magic Resistance (1/3)
50
Adept Alteration ,
Magic Resistance (2/3)
70
Magic Resistance (3/3)
75
Expert Alteration
100
Atronach
Enchanting
4930 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5)
40
Enchanter (3/5)
50
Insightful Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition counts in the character stats.

Loadout

right hand
The Longhammer
Warhammer
335
21
Speed
0.8
Reach
1.3
Stagger
1.25

Rahd's hammer, the reduced weight allows it to be swung more quickly.

Legendary · +28 damage
Orcish Smithing
90
18
left hand
Close Wounds
adept restoration

Heals the caster 100 points.

126
head
Orcish Helmet
Heavy Armor
110
20
add enchantment
choose variant
Legendary · +28 armor
Orcish Smithing
500
8
29
hands
Orcish Gauntlets
Heavy Armor
99
15

Increases Heavy Armor skill by 30 points.

at your skill×3.75

Two-handed attacks do 48% more damage.

at your skill×3.75
Legendary · +28 armor
Orcish Smithing
200
7
24
body
Orcish Armor
Heavy Armor
219
40

Increases Heavy Armor skill by 30 points.

at your skill×3.75

Increases your Health by 75 points.

at your skill×3.75
Legendary · +56 armor
Orcish Smithing
1000
35
54
feet
Orcish Boots
Heavy Armor
99
15

Two-handed attacks do 48% more damage.

at your skill×3.75

Increases Frost Resistance by 45%.

at your skill×3
Legendary · +28 armor
Orcish Smithing
200
7
24
backpack
add backpack
shoulder
add shoulder
ring
Ring
Any plain ring. It adds nothing by itself; the enchantment you put on it is the point.

Two-handed attacks do 48% more damage.

at your skill×3.75

Increases Magic Resistance by 24%.

at your skill×3
amulet
Necklace
Any plain necklace or amulet. It adds nothing by itself; the enchantment is the point.

Two-handed attacks do 48% more damage.

at your skill×3.75

Increases your Health by 75 points.

at your skill×3.75
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Redguard
Resist Poison (Redguard)
constant

Your Redguard blood gives you 50% resistance to poison.

Adrenaline Rush
power · 1/day

Stamina regenerates 10x faster for 60 seconds.

The Atronach Stone
The Atronach Stone
constant

Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.

Selected
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Add Power

Shouts

Dragonrend

Your Voice lashes out at a dragon's very soul, forcing the beast to land.

Recovery: 15s
Add Shout

Consumables (1)

Potions, Food & Drink
Found or bought, no alchemy needed
Crab Stew
Craftable Food

Restores 1 points of Health per second for 720 seconds.

Restores 2 points of Stamina per second for 720 seconds.

Restores 380 Hunger

5 0.5
cc
×1
Total weight 0.5
Crafted Potions
Crafted with this build's Alchemy skill, perks and gear
Craft Potion Effect
Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight and adds warmth, hunger, cold and fatigue. Set the state you plan to fight in; the character stats use it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already count toward crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
1
0
0
already +0%
Smithing potion bonus %
0
5
0
already +0%
Enchanting bonus %
0
2
0
already +0%
Character stats
Health
580
Stamina
150
Magicka
150
Carry
325
Armor
526
−75.2%
Magic
69%
Frost
45%
Poison
50%
Warmth
131
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