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Level 50
s9
p10
e11
c3
i3
a10
l10

Tay Tay Build
Fallout 76
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
50
S
9
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
2
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 90%.

lvl
3
P
10
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
3
Concentrated Fire

Focus fire to gain +3% accuracy and damage per shot.

lvl
2
E
11
2
LifeGiver

Gain more max HP per point in END.

lvl
50
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
1
Thirst Quencher

Increased Max AP based on END while not diseased.

lvl
6
1
Rad Resistant

Gain Radiation Resistance based on your END.

lvl
34
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
2
Rejuvenated

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

lvl
12
C
3
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
3
1
First Aid

Stimpaks restore more HP based on your INT.

lvl
2
2
Good With Salt

Food in your inventory will spoil 90% slower.

lvl
9
A
10
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
3
Action Boy

Action Points regenerate 45% faster.

lvl
2
L
10
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
1
Junk Shield

Gain Resistances based on your LCK and amount of junk held.

lvl
10
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Legendary perks

Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Effects

Effects
Add mutations and addictions to factor their effects into your stats.

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Weapon
The first weapon is readied, extras become swap-ins. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (436.429 / 436)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
10
10
12
3
3
10
10
S.
P.
E.
C.
I.
A.
L.
Carry Weight
200
AP
223
HP
436
XP
+9%
Resistances
52
52
52
0
0
0
0
Evasion Chance
0
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