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Level 75+
s10
p6
e10
c4
i8
a15
l3

Pepper Shaker Boom
Fallout 76
Peppershaker build utiliizing bulletstorm and onslaught and mainly using explosive rounds to cripple
build
Published

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lvl
75+
S
10
+5
1
Bullet Storm

Gain 3% damage per 30 ammo spent. 10 max stacks.

lvl
30
2
Easy Target

+50% ranged damage to crippled targets.

lvl
5
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
2
Tightly Wound

Weapons spin up 60% faster.

lvl
40
3
Shotgun Champ

+10% damage to crippled targets per projectile your weapon fires.

lvl
40
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
P
6
2
Grenadier

Your explosives detonate with twice the radius.

lvl
35
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
E
10
+5
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
2
LifeGiver

Gain more max HP per point in END.

lvl
50
2
Hardy

Take 30% less damage from explosions.

lvl
27
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
1
Natural Resistance

Increased Elemental Resistances based on END while not diseased.

lvl
10
3
Bullet Shield

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

lvl
39
1
Vaccinated

Increased Disease Resistance based on END.

lvl
16
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
C
4
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
2
Team Medic

Your stimpaks now also heal nearby teammates for 75% of normal strength.

lvl
20
I
8
2
Stabilized

Big guns gain 30% accuracy. Double in Power Armor.

lvl
36
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
3
Power User

Fusion Core duration is now doubled.

lvl
50
A
15
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
1
Born Survivor

Falling below 20% health will automatically use a Stimpak, once every 20s.

lvl
3
1
Ammosmith

Produce 40% more rounds when crafting ammunition.

lvl
34
L
3
3
One Gun Army

Heavy guns gain a 12% stagger chance and +75% limb damage.

lvl
31
Show leveling chart

Legendary perks

Total Perk Coins cost:
600
(~167 level-ups)
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50

Effects

Effects
Add mutations and addictions to factor their effects into your stats.

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Weapon
The first weapon is readied, extras become swap-ins. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (484 / 484)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
0 / 20
Character stats
16
6
16
4
8
15
3
S.
P.
E.
C.
I.
A.
L.
Carry Weight
230
AP
210
HP
484
XP
+24%
Resistances
63
63
0
36
36
36
42
Evasion Chance
0
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