Junkie Pistol Whippen Vats
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Sprinting in Power Armor consumes no extra Fusion Core energy.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Your ranged weapons ignore 40% armor.
Gain more VATS accuracy based on your PER.
Food and drink weights are reduced by 90%.
Nuka-Cola drinks are now three times as beneficial.
The positive effects of pre-war alcohol last twice as long.
You will never mutate from rads and RadAway will never cure mutations.
Any chems you take last 100% longer.
Your Luck is increased by 3 while under the influence of alcohol.
The positive effects of pre-war alcohol are tripled.
Revive other players with liquor!
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
You can repair armor and Power Armor to 200% of normal maximum condition.
Fusion Core duration is now doubled.
You get double the quantity when you craft chems!
You do +10% ranged damage to close enemies.
V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.
Action Points regenerate 45% faster.
Your Action Points regenerate faster when not over encumbered.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Critical Hits now only consume 55% of your critical meter.
The negative effects of your mutations are reduced by 75%.
V.A.T.S. criticals now do +100% damage.
Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Legendary perks
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Armor Sets
Power Armor Sets
Set it here to see what they really contribute.