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Level 52
s15
p3
e7
c4
i15
a6
l8

Yes
Fallout 76
build
Published

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lvl
52
Not enough
2 SPECIAL points
S
15
3 pts unused
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
1
Bear Arms

Each stack of Bullet Storm increases your bash damage by 5%.

lvl
35
3
Blocker

Block 25% more damage from your opponents' melee attacks.

lvl
21
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
1
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 45%.

lvl
3
P
3
3
Concentrated Fire

Focus fire to gain +3% accuracy and damage per shot.

lvl
2
E
7
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
1
Natural Resistance

Increased Elemental Resistances based on END while not diseased.

lvl
10
2
Bullet Shield

Gain 10% Deflect chance for 6 sec when firing a heavy gun.

lvl
39
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
2
Rejuvenated

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

lvl
12
C
4
2
Lone Wanderer

Gain Resistances and AP Regen based on your CHA while not on a team.

lvl
4
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
15
3
Power User

Fusion Core duration is now doubled.

lvl
50
2
Stabilized

Big guns gain 30% accuracy. Double in Power Armor.

lvl
36
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
2
Science!

Increase energy damage based on your INT.

lvl
20
3
Gunsmith

Guns break 50% slower.

lvl
11
2
Batteries Included

Energy weapon ammo weighs 90% less.

lvl
28
A
6
3
Action Boy

Action Points regenerate 45% faster.

lvl
2
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
1
Packin' Light

Your Action Points regenerate faster when not over encumbered.

lvl
9
L
8
2
Grim Reaper's Sprint

Any kill in V.A.T.S. restores Action Points, based on your LCK.

lvl
33
2
Better Criticals

V.A.T.S. criticals now do +75% damage.

lvl
47
3
One Gun Army

Heavy guns gain a 12% stagger chance and +75% limb damage.

lvl
31
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
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Legendary perks

Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Effects

Effects
Add mutations and addictions to factor their effects into your stats.

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Weapon
The first weapon is readied, extras become swap-ins. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (320 / 320)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
16
3
8
4
15
6
8
S.
P.
E.
C.
I.
A.
L.
Carry Weight
272
AP
120
HP
320
XP
+45%
Resistances
40
40
0
23
23
23
0
Evasion Chance
0
Incoming Damage
x0.971
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