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POUTINI
Skyrim
Paladin, Spellsword, Sword and Board
build
Published · Updated

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More: Endgame builds

lvl 132
Based on spent perk points
You get 226125 XP from skills
You need 225975 XP to level up
Race
Bosmer
+10
Archery
+5
Light Armor, Sneak, Lockpicking, Pickpocket, and Alchemy
Unlocks: Resist Disease and Poison, Command Animal
Standing Stones
The Mage Stone

Those under the sign of the Mage will learn all magic skills 20% faster.

Attributes
health
300
stamina
500
magica
810
Health
300
Stamina
500
Magicka
872
Carry
600
Armor
379
−60.4%
Magic
60%
Poison
100%
Disease
100%
Warmth
120
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4930 xp
1
0
0
15
Steel Smithing
30
Elven Smithing
50
Advanced Armors
60
Arcane Blacksmith
70
Glass Smithing
Heavy Armor
0 xp
0
1
5
Block
4930 xp
1
0
0
15
Shield Wall (1/5)
30
Deflect Arrows ,
Power Bash ,
Quick Reflexes
50
Deadly Bash ,
Elemental Protection
70
Block Runner ,
Disarming Bash
Two-handed
0 xp
0
1
5
One-handed
9860 xp
1
1
0
0
15
Armsman (1/5)
20
Fighting Stance
50
Savage Strike
Archery
9655 xp
1
1
0
0
15
Overdraw (1/5)
30
Eagle Eye ,
Critical Shot (1/3)
40
Steady Hand (1/2)
50
Hunter's Discipline ,
Power Shot
60
Steady Hand (2/2) ,
Ranger
70
Quick Shot
Light Armor
9770 xp
1
1
0
0
15
Agile Defender (1/5)
20
Agile Defender (2/5)
30
Custom Fit
50
Unhindered
60
Wind Walker
70
Matching Set
100
Deft Movement
Sneak
9770 xp
1
1
0
0
15
Stealth (1/5)
20
Stealth (2/5)
30
Backstab ,
Muffled Movement
40
Stealth (3/5) ,
Deadly Aim ,
Light Foot
50
Assassin's Blade ,
Silent Roll
60
Stealth (4/5)
70
Silence
80
Stealth (5/5)
100
Shadow Warrior
Lockpicking
9770 xp
1
1
0
0
15
Novice Locks
25
Apprentice Locks
50
Adept Locks
60
Golden Touch
70
Treasure Hunter
75
Expert Locks
80
Locksmith
100
Master Locks ,
Unbreakable
Pickpocket
9770 xp
1
1
0
0
15
Light Fingers (1/5)
30
Night Thief
40
Cutpurse ,
Poisoned
50
Extra Pockets
Speech
9860 xp
1
1
0
0
15
Haggling (1/5)
20
Haggling (2/5)
30
Bribery ,
Allure
50
Persuasion ,
Merchant
70
Investor
90
Fence
Alchemy
9770 xp
1
1
0
0
15
Alchemist (1/5)
20
Physician ,
Alchemist (2/5)
30
Poisoner ,
Benefactor
40
Alchemist (3/5)
50
Experimenter (1/3)
60
Concentrated Poison ,
Alchemist (4/5)
70
Experimenter (2/3)
80
Snakeblood ,
Alchemist (5/5)
90
Experimenter (3/3)
100
Purity
Illusion
9860 xp
1
1
0
0
Conjuration
44370 xp
8
1
0
0
15
Novice Conjuration
20
Mystic Binding ,
Conjuration Dual Casting
25
Apprentice Conjuration
30
Summoner (1/2) ,
Soul Stealer
40
Necromancy ,
Atromancy
50
Adept Conjuration ,
Oblivion Binding
70
Dark Souls ,
Summoner (2/2)
75
Expert Conjuration
80
Elemental Potency
100
Twin Souls ,
Master Conjuration
Destruction
9860 xp
1
1
0
0
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
30
Augmented Shock (1/2) ,
Augmented Flames (1/2) ,
Augmented Frost (1/2)
40
Impact ,
Rune Master
50
Adept Destruction
60
Augmented Shock (2/2) ,
Augmented Flames (2/2) ,
Augmented Frost (2/2)
75
Expert Destruction
100
Master Destruction
Restoration
9860 xp
1
1
0
0
15
Novice Restoration
20
Restoration Dual Casting ,
Regeneration
25
Apprentice Restoration
30
Recovery (1/2)
40
Respite
60
Recovery (2/2)
Alteration
54230 xp
10
1
0
0
Enchanting
9860 xp
1
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5) ,
Soul Squeezer
30
Fire Enchanter
40
Enchanter (3/5) ,
Soul Siphon ,
Frost Enchanter
50
Insightful Enchanter ,
Storm Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
The beast blood of Hircine. Once a day you can take Beast Form: claws, howls, and feeding on the fallen to heal and stay transformed longer. Lycanthropes are immune to all diseases and gain no rested bonus from sleep.
Lycanthropy
Beast Form, Resist Disease

Powers

Bosmer
Resist Disease and Poison
constant

Your Bosmer blood gives you 50% resistance to poison and disease.

Command Animal
power · 1/day

Make an animal an ally for 60 seconds.

The Mage Stone
The Mage Stone
constant

All magic skills improve 20% faster.

Lycanthropy
Beast Form
power · 1/day

Take on the form of the wolf.

Resist Disease
constant

Your beast blood increases Disease Resistance by 100%.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Loadout

right hand
Glass Sword
Sword
55
12
Speed
1
Reach
1
Stagger
0.75

Target takes 31 points of shock damage, and half as much Magicka damage.

at your skill×3.13

If target dies within 5 seconds, fills a soul gem.; Burns the target for 31 points. Targets on fire take extra damage.

at your skill×3.13
Legendary · +10 damage
Glass Smithing
410
14
Glass Bow
Bow
63
15
Speed
0.625
Reach
1

Target takes 31 points of shock damage, and half as much Magicka damage.

at your skill×3.13

Target takes 31 points of frost damage to Health and Stamina.

at your skill10 →3150 →125×3.13
Legendary · +10 damage
Glass Smithing
820
14
Fireball
adept destruction

A fiery explosion for 40 points of damage in a 15 foot radius. Targets on fire take extra damage.

86
left hand
Glass Shield
65
27

Increases Magic Resistance by 20%.

at your skill×2.5

Block 40% more damage with your shield.

at your skill×3.13
Legendary · +10 armor
Glass Smithing
450
6
Fireball
adept destruction

A fiery explosion for 40 points of damage in a 15 foot radius. Targets on fire take extra damage.

86
Fast Healing
apprentice restoration

Heals the caster 50 points.

73
Glass Helmet
Light Armor
65
16

Conjuration spells cost 25% less to cast.

at your skill×3.13

Destruction spells cost 25% less to cast.

at your skill×3.13
Legendary · +10 armor
Glass Smithing
450
2
29
Glass Gauntlets
Light Armor
53
11

Bows do 40% more damage.

at your skill×3.13

Block 40% more damage with your shield.

at your skill×3.13
Legendary · +10 armor
Glass Smithing
190
2
13
Glass Armor
Light Armor
144
38

Restoration spells cost 15% less to cast.; Magicka regenerates 25% faster.

at your skill5 →1510 →25×3.13

Stamina regenerates 31% faster.

at your skill×3.13
Legendary · +20 armor
Glass Smithing
900
7
54
Glass Boots
Light Armor
53
11

One-handed attacks do 40% more damage.

at your skill×3.13

Sneaking is 40% better.

at your skill×3.13
Legendary · +10 armor
Glass Smithing
190
2
24
add backpack
Gold Diamond Ring
Jewelry

Increases Magic Resistance by 20%.

at your skill×2.5

Restoration spells cost 25% less to cast.

at your skill×3.13
900
0.25
Gold Diamond Necklace
Jewelry

Increases Magic Resistance by 20%.

at your skill×2.5

Increases your Magicka by 62 points.

at your skill×3.13
1200
0.5
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Storm Call

A Shout to the skies, a cry to the clouds, that awakens the destructive force of Skyrim's lightning.

Recovery: 600s
Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 45s
Throw Voice

The Thu'um is heard, but its source unknown, fooling those into seeking it out.

Recovery: 5s
Whirlwind Sprint

The Thu'um rushes forward, carrying you in its wake with the speed of a tempest.

Recovery: 25s
Slow Time

Shout at time, and command it to obey, as the world around you stands still.

Recovery: 60s
Marked for Death

Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.

Recovery: 40s
Kyne's Peace

The Voice soothes wild beasts, who lose their desire to fight or flee.

Recovery: 40s
Dragonrend

Your Voice lashes out at a dragon's very soul, forcing the beast to land.

Recovery: 15s
Drain Vitality

Coax both magical and mortal energies from your hapless opponent.

Recovery: 60s
Elemental Fury

The Thu'um imbues your arms with the speed of wind, allowing for faster weapon strikes.

Recovery: 50s
Fire Breath

Inhale air, exhale flame, and behold the Thu'um as inferno.

Recovery: 100s
Frost Breath

Your breath is winter, your Thu'um a blizzard.

Recovery: 100s
Ice Form

Your Thu'um freezes an opponent solid.

Recovery: 120s
Dismay

And the weak shall fear the Thu'um, and flee in terror.

Recovery: 40s
Disarm

Shout defies steel, as you rip the weapon from an opponent's grasp.

Recovery: 35s
Cyclone

Your Thu'um creates a whirling cyclone that sows chaos among your enemies.

Recovery: 60s
Clear Skies

Skyrim itself yields before the Thu'um, as you clear away fog and inclement weather.

Recovery: 15s
Call of Valor

The valiant of Sovngarde hear your Voice, and journey beyond space and time to lend aid.

Recovery: 180s
Aura Whisper

Your Voice is not a Shout, but a whisper, revealing the life forces of any and all.

Recovery: 30s
Animal Allegiance

A Shout for help from the beasts of the wild, who come to fight in your defense.

Recovery: 70s
Battle Fury

Your Thu'um enchants your nearby allies' weapons, allowing them to attack faster.

Recovery: 20s
Become Ethereal

The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

Recovery: 40s
Bend Will

Your Voice bends the very stones to your will. As it gains power, animals, people and even dragons must do your bidding.

Recovery: 10s
Call Dragon

Odahviing! Hear my Voice and come forth. I summon you in my time of need.

Recovery: 300s
Add Shout
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