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Level 150+
s6
p13
e6
c3
i6
a12
l10

Amy the Archer
Fallout 76
build
Published · Updated ·

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lvl
150+
S
6
+1
1
Arms Keeper

Your weapons weigh 50% less.

lvl
28
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
1
Barbarian

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

lvl
14
1
Blocker

Block 15% more damage from your opponents' melee attacks.

lvl
21
2
Pack Rat

The weight of all junk items is reduced by 75%.

lvl
7
P
13
2
Bow Before Me

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

lvl
6
3
Down Ranger

You do +20% ranged damage to far enemies.

lvl
2
3
Hat Trick

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

lvl
2
1
Concentrated Fire

Focus fire to gain +1% accuracy and damage per shot.

lvl
2
2
Awareness

Gain more VATS accuracy based on your PER.

lvl
20
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
E
6
+1
1
Ironclad

Armor provides 15% more protection. Double if wearing a matching set.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
1
Natural Resistance

Increased Elemental Resistances based on END while not diseased.

lvl
10
C
3
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
I
6
+1
2
Batteries Included

Energy weapon ammo weighs 90% less.

lvl
28
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
2
Cryologist

Increase cryo damage based on your INT.

lvl
40
A
12
+1
1
Evasive

Chance to Evade attacks based on AGI. (No Power Armor)

lvl
17
3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
1
Gun Fu

V.A.T.S. swaps targets on kill with +30% damage to your next target.

lvl
50
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
1
Born Survivor

Falling below 20% health will automatically use a Stimpak, once every 20s.

lvl
3
L
10
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
1
Junk Shield

Gain Resistances based on your LCK and amount of junk held.

lvl
10
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
1
Scrounger

Find more non-explosive ammo based on your LCK.

lvl
3
1
Serendipity

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

lvl
5
Show leveling chart

Legendary perks

Total Perk Coins cost:
0
(~0 level-ups)
Legendary Agility

+1 AGI and +1 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+1 END and +1 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+1 INT and +1 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Strength

+1 STR and +1 STR Perk Points. Perk Points cap at 15.

lvl
50

Effects

Effects
Add mutations and addictions to factor their effects into your stats.

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Two Shot Glow-Sighted Crossbow
Two Shot
Explosive
Swift
Electrician's
lvl 45
342
152
Fire Rate
3
shots per
10 sec
Bolt Action
Ammo
1Bolt
Range
0
108
216
100%50%
AP Cost
22 (12%) 8.6 shots before AP is depleted
7.5
607.5
-4
-15%
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Explosive
Projectiles Explode for +20% Weapon Damage
Swift
Reload Speed: +15%
Electrician's
When Reloading, Emit a Shock Wave That Stuns Nearby Targets for 3s
Modifications
Cryo Frame
Damage: -40%
Weight: +10%
Cryo Damage: +60%
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (385 / 385)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
0 / 21
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
8
13
8
3
7
13
10
S.
P.
E.
C.
I.
A.
L.
Carry Weight
190
AP
190
HP
385
XP
+21%
Resistances
79
40
0
23
23
23
0
Evasion Chance
0.054
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