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Lvl 36
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Pure High Elf
Skyrim
Master Mage
build
by @h4z2
Published · Updated

Build limited to only the skills with starting bonuses. Main Skill has a 10 perk investment, Minor Skills have a 5 perk investment

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More: AoE builds, Glass Cannon builds, Mage builds

lvl 36
Based on spent perk points
You get 28925 XP from skills
You need 18375 XP to level up
Race
Altmer
+10
Illusion
+5
Conjuration, Destruction, Restoration, Alteration, and Enchanting
Unlocks: Highborn, Highborn
Standing Stones
The Atronach Stone

Those under the sign of The Atronach absorb a portion of incoming spell damage and have a larger pool of Magicka, but recover it more slowly.

Attributes
health
200
stamina
100
magica
350
Health
200
Stamina
100
Magicka
623
Carry
300
Fire
26%
Shock
26%
Warmth
71
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
0 xp
0
1
5
Archery
0 xp
0
1
5
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
1
5
Alchemy
0 xp
0
1
5
Illusion
4725 xp
1
0
0
15
Novice Illusion
20
Animage
25
Apprentice Illusion
30
Hypnotic Gaze
40
Kindred Mage
50
Adept Illusion ,
Aspect of Terror
70
Rage
75
Expert Illusion
90
Master of the Mind
Conjuration
4840 xp
1
0
0
15
Novice Conjuration
25
Apprentice Conjuration
30
Summoner (1/2)
40
Atromancy
80
Elemental Potency
Destruction
4840 xp
1
0
0
15
Novice Destruction
25
Apprentice Destruction
30
Augmented Shock (1/2)
50
Adept Destruction
75
Expert Destruction
Restoration
4840 xp
1
0
0
15
Novice Restoration
20
Regeneration
25
Apprentice Restoration
50
Adept Restoration
70
Necromage
Alteration
4840 xp
1
0
0
15
Novice Alteration
25
Apprentice Alteration
30
Mage Armor (1/3)
50
Adept Alteration
70
Stability
Enchanting
4840 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5)
50
Insightful Enchanter
70
Corpus Enchanter
100
Extra Effect

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Powers

Altmer
Highborn
constant

High Elves are born with 50 extra Magicka.

Highborn
power · 1/day

Regenerate Magicka faster for 60 seconds.

The Atronach Stone
The Atronach Stone
constant

Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Loadout

right hand
Thunderbolt
expert destruction

A thunderbolt that does 60 points of shock damage to Health and half that to Magicka.

343
Wall of Storms
expert destruction

Sprayed on the ground, it creates a wall of lightning that does 50 points of shock damage per second.

145
Close Wounds
adept restoration

Heals the caster 100 points.

126
left hand
Ironflesh
adept alteration

Improves the caster's armor rating by 80 points for 60 seconds.

266
Conjure Flame Atronach
apprentice conjuration

Summons a Flame Atronach for 60 seconds wherever the caster is pointing.

150
Frenzy
adept illusion

Creatures and people up to level 14 will attack anyone nearby for 60 seconds.

209
Necromancer Hood
Clothing

Destruction spells cost 17% less to cast.

at your skill×2.19

Conjuration spells cost 17% less to cast.

at your skill×2.19
10
1
18
cc
Gloves
Any cloth gloves. No armor rating; Mage Armor keeps working and enchantments do the rest.

Increases your Magicka by 87 points. Health regeneration decreased by 30%.

at your skill40 →8730 →52×2.19

Increases your Magicka by 43 points.

at your skill×2.19
13
Thalmor Robes
Clothing

Destruction spells cost 12% less to cast.

10
4
27
Necromancer Boots
Clothing

Increases Shock Resistance by 26%.

at your skill×1.75

Increases Fire Resistance by 26%.

at your skill×1.75
4
1
13
add backpack
Gold Ring
Jewelry

Alteration spells cost 17% less to cast.

at your skill×2.19

Destruction spells cost 17% less to cast.

at your skill×2.19
75
0.25
Gold Necklace
Jewelry

Increases your Magicka by 43 points.

at your skill×2.19

Illusion spells cost 17% less to cast.

at your skill×2.19
120
0.5
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Dismay

And the weak shall fear the Thu'um, and flee in terror.

Recovery: 50s
Storm Call

A Shout to the skies, a cry to the clouds, that awakens the destructive force of Skyrim's lightning.

Recovery: 600s
Cyclone

Your Thu'um creates a whirling cyclone that sows chaos among your enemies.

Recovery: 60s
Bend Will

Your Voice bends the very stones to your will. As it gains power, animals, people and even dragons must do your bidding.

Recovery: 120s
Add Shout
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