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Level 300+
s6
p15
e3
c5
i6
a15
l6

Light explorer
Fallout 76
build
Published ·

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lvl
300+
S
6
+5
2
Arms Keeper

Your weapons weigh 75% less.

lvl
28
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
1
Barbarian

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

lvl
14
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
2
Sturdy Frame

You are 50% harder to stagger.

lvl
13
P
15
3
Crack Shot

Small guns have 30% more range and 30% more accuracy when aiming down sights.

lvl
7
3
Down Ranger

You do +20% ranged damage to far enemies.

lvl
2
1
Long Shot

Your scoped weapons have 30% more range and accuracy when aiming.

lvl
37
2
Scoped-up

Your scoped weapons have 50% more range when aiming.

lvl
15
3
Smart Shot

Deal +25% weak spot damage while aiming a scoped weapon.

lvl
35
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
1
Sniper

Gain improved control and hold your breath 75% longer while aiming scopes.

lvl
28
E
3
+5
1
Aquaboy

You no longer take Rad damage from swimming and can breathe underwater.

lvl
26
2
Rejuvenated

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

lvl
12
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
1
Rad Resistant

Gain Radiation Resistance based on your END.

lvl
34
C
5
2
Lone Wanderer

Gain Resistances and AP Regen based on your CHA while not on a team.

lvl
4
1
Travel Agent

You can Fast Travel while over encumbered at an increased cost.

lvl
26
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
6
2
Field Surgeon

Stimpaks and RadAway heal 60% faster.

lvl
15
1
First Aid

Stimpaks restore more HP based on your INT.

lvl
2
3
Gunsmith

Guns break 50% slower.

lvl
11
A
15
3
Covert Operative

Your ranged attacks do an additional 50% sneak attack damage.

lvl
27
3
Enforcer

Your small guns gain a 15% stagger chance and +75% limb damage.

lvl
30
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
2
Mister Sandman

Your silenced weapons do an additional 100% sneak attack damage.

lvl
37
3
Sneak

You are 75% harder to detect while sneaking.

lvl
20
1
Light Footed

While sneaking, you never trigger mines or floor-based traps.

lvl
29
L
6
+5
3
Luck of the Draw

Chance your weapon will greatly repair itself when hitting an enemy.

lvl
14
3
Lucky Break

Chance your equipped armor will greatly repair itself when struck.

lvl
24
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
3
Quick Hands

Gain a 18% chance to instantly reload when your clip is empty.

lvl
40
1
Junk Shield

Gain Resistances based on your LCK and amount of junk held.

lvl
10
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Master Infiltrator

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

lvl
50
What Rads?

+300 Rad Resist, restore 6 Rads per second.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Follow Through

Ranged sneak damage increases damage to target by 40% for 10 seconds.

lvl
50
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50

Effects

Effects
Add mutations and addictions to factor their effects into your stats.

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Weapon
The first weapon is readied, extras become swap-ins. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (325 / 325)
Rads: 6
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
12
15
9
5
6
15
11
S.
P.
E.
C.
I.
A.
L.
Carry Weight
244
AP
210
HP
325
XP
+18%
Resistances
94
43
343
0
0
0
0
Evasion Chance
0
Incoming Damage
x0.964
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