Commander buildStarfield · Character
Good? Bad? Whose right is it to say? If there's anything you've learned traipsing through the galaxy, it's this: space may look black, but it's really one shade of grey.
You're a people person. Exerting yourself uses less oxygen when adventuring with human companions, but more when adventuring alone. (Incompatible with Introvert)
Occasionally, if you have crew trained in a certain ship system, that system will automatically repair itself to full health whenever it is damaged below 50%. However, all crew cost twice as much to hire.
You've earned the attention of an annoying "Adoring Fan" who will show up randomly and jabber at you incessantly. On the plus side, he'll join your ship's crew and give you gifts...
Skills
10% increased chance of success when persuading someone.
Pistols do 10% more damage.
You can now utilize ship thrusters.
Weapons
Powers
Armor
Consumables
Chems, aid, food and drinks. Their combined buffs are counted into your stats; Nutrition, Medicine and Alien DNA scale them.
Crafted items list the research their recipe needs.
Research Projects
Afflictions
Set it here to see what they really contribute.