All S.P.E.C.I.A.L.Agility
Agility
Fallout 76 S.P.E.C.I.A.L.
Agility is one of the 7 S.P.E.C.I.A.L. stats in Fallout 76, allocated from 1 to 15 points as you level. Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S. and your ability to sneak. Each point of Agility adds 10 Action Points.
It has 33 Agility perks. Every equipped card spends Agility points, so the stat caps how many perks you can run at once. The legendary perk Legendary Agility raises it beyond your allocation, adding up to 5 Agility and 5 Agility perk points at its top rank.
Agility Builds
Level 300+
s9
p10
e9
c6
i3
a10
l9
INFINITE VATS RED TERROR BUILD
Heavy Gunner build
Level 300+
s15
p9
e4
c3
i5
a10
l10
Heavy ghoul
Fallout 76 build
Level 300+
s8
p10
e7
c7
i7
a10
l7
Max DPS "Crit-or-miss" V64 Carbine
Min/Max, Bullet Storm, Onslaught, Cripple, VATS Crit build
Level 300+
s6
p10
e9
c4
i2
a15
l10
HUMAN SNEAK VATS BUILD
JILL DORY build
Level 200+
s1
p6
e10
c9
i10
a10
l10
XP
XP daily driver build
Level 300+
s5
p10
e9
c4
i8
a10
l10
Field Ops
Existing Rifle build
Level 300+
s5
p10
e9
c4
i8
a10
l10
Railway VATS
Fallout 76 build
Level 300+
s7
p10
e8
c4
i7
a10
l10
Breacher
Shotgun + Heavy Gunner build
Level 300+
s8
p10
e4
c3
i11
a10
l10
Heavy (Ghoul)
Fallout 76 build
Show all 610
builds
Agility Perks
Scales with Special (1)
Any weapon (1)
Ranged Weapons (11)
a.
Modern Renegade
Small guns gain +30% hip fire accuracy and +75% limb damage.
a.
Ninja
Bows, throwing, and melee weapons do +100% sneak attack damage.
a.
Gun Runner
Your running speed is increased by 20% when you have a ranged weapon equipped.
a.
Gunslinger
Your ranged weapons do +12% weak spot damage.
a.
Guerrilla
You do +20% ranged damage to close enemies.
a.
Enforcer
Your small guns gain a 15% stagger chance and +75% limb damage.
a.
Gunslinger Master
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
a.
Gunslinger Expert
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
a.
Guerrilla Expert
+1% reload speed per Onslaught stack, +3 max stacks.
a.
Guerrilla Master
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
a.
Gun Tricks
Your enhanced reflexes allow you to reload weapons 30% faster.
Melee Weapons (1)
V.A.T.S. (1)
Resistances (4)
Action Points (5)
a.
Action Boy
Action Points regenerate 45% faster.
a.
Marathoner
Sprinting consumes 40% fewer Action Points. (No Power Armor)
a.
Packin' Light
Your Action Points regenerate faster when not over encumbered.
a.
Dead Man Sprinting
Sprint 20% faster at increased AP cost when your health is below 50%.
a.
Action Ghoul
The power of Glow makes your AP regenerate 45% faster.
Stacks (5)
a.
Adrenaline
Gain +10% damage per kill while on a Kill Streak (Max 10).
a.
Gunslinger Master
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
a.
Gunslinger Expert
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
a.
Guerrilla Expert
+1% reload speed per Onslaught stack, +3 max stacks.
a.
Guerrilla Master
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
Craft and Repair (1)
Stealth (4)
Misc (7)
a.
Moving Target
Gain +15% chance to Evade while sprinting. (No Power Armor)
a.
Mister Sandman
Your silenced weapons do an additional 100% sneak attack damage.
a.
Born Survivor
Falling below 40% health will automatically use a Stimpak, once every 20s.
a.
Light Footed
While sneaking, you never trigger mines or floor-based traps.
a.
Home Defense
Workshop turrets do +100% damage and you can disarm expert traps.
a.
Secret Agent
Stealth Boys last four times as long!
a.
Jaguar Speed
You now sprint 20% faster when your Glow is high.