Cyberpunk 2077
Corpo Netrunner: Act 1
build

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Level
12
Based on attributes
Perk
Points
4
/ 11
11
from leveling up
0
from skill rewards
0
from perk shards
reset
Body
3
Shotguns, LMGs, HMGs, Blunt Weapons.
4
9
15
20
+ Add Body perks
Reflexes
3
Assault Rifles, Submachine Guns, Blades.
4
9
15
20
1/1
1/3
Change Reflexes perks
requires lvl 20 
Cool
16
Stealth, Sniper/Precision Rifles, Handguns, Throwables.
4
9
15
20
1/1
Change Cool perks
requires lvl 20 
Intelligence
7
Netrunning, Smart Weapons, Monowire.
4
9
15
20
+ Add Intelligence perks
Technical Ability
4
Cyberware, Explosives, Consumables, Tech Weapons.
4
9
15
20
+ Add Technical Ability perks

Skills

Headhunter: 1
1
5
10
15
20
25
30
35
40
45
50
55
60
Netrunner: 1
1
5
10
15
20
25
30
35
40
45
50
55
60
Shinobi: 1
1
5
10
15
20
25
30
35
40
45
50
55
60
Solo: 1
1
5
10
15
20
25
30
35
40
45
50
55
60
Engineer: 1
1
5
10
15
20
25
30
35
40
45
50
55
60
+0 Perk points
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