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Labrysa
Skyrim
Illusion Assasin
build
Published · Updated

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lvl 100
Based on spent perk points
You get 7660 XP from skills
You need 131175 XP to level up
Race
Khajiit
+10
Sneak
+5
One Handed, Archery, Lockpicking, Pickpocket, and Alchemy
Unlocks: Claws, Night Eye, Fortify Warmth
Standing Stones
The Thief Stone

Those under the sign of the Thief will learn all stealth skills 20% faster.

The Mage Stone

Those under the sign of the Mage will learn all magic skills 20% faster.

The Lover Stone

Those under the sign of The Lover always feel a Lover's Comfort (All skills improve faster).

The Lord Stone

Those under the sign of The Lord are more resistant to both Magicka and physical damage.

Attributes
health
350
stamina
480
magica
460
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
15
Steel Smithing
60
Arcane Blacksmith
Heavy Armor
0 xp
0
1
5
15
Juggernaut (1/5)
20
Juggernaut (2/5)
30
Fists of Steel
40
Juggernaut (3/5)
50
Cushioned
60
Juggernaut (4/5)
70
Conditioning
80
Juggernaut (5/5)
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
0 xp
0
2
0
15
Armsman (1/5)
20
Fighting Stance ,
Armsman (2/5)
40
Armsman (3/5)
50
Savage Strike
60
Armsman (4/5)
80
Armsman (5/5)
Archery
0 xp
0
2
0
15
Overdraw (1/5)
20
Overdraw (2/5)
30
Eagle Eye ,
Critical Shot (1/3)
40
Overdraw (3/5) ,
Steady Hand (1/2)
50
Power Shot
60
Overdraw (4/5) ,
Critical Shot (2/3)
70
Quick Shot
80
Overdraw (5/5)
100
Bullseye
Light Armor
0 xp
0
1
5
15
Agile Defender (1/5)
20
Agile Defender (2/5)
30
Custom Fit
40
Agile Defender (3/5)
50
Unhindered
60
Agile Defender (4/5)
80
Agile Defender (5/5)
Sneak
0 xp
0
2
5
15
Stealth (1/5)
20
Stealth (2/5)
30
Muffled Movement ,
Backstab
40
Light Foot ,
Stealth (3/5) ,
Deadly Aim
50
Silent Roll ,
Assassin's Blade
60
Stealth (4/5)
70
Silence
80
Stealth (5/5)
100
Shadow Warrior
Lockpicking
0 xp
0
2
0
Pickpocket
0 xp
0
2
0
15
Light Fingers (1/5)
30
Night Thief
40
Poisoned
Speech
0 xp
0
1
5
Alchemy
0 xp
0
2
0
Illusion
0 xp
0
1
5
15
Novice Illusion
20
Animage ,
Illusion Dual Casting
25
Apprentice Illusion
30
Hypnotic Gaze
40
Kindred Mage
50
Quiet Casting ,
Aspect of Terror ,
Adept Illusion
70
Rage
75
Expert Illusion
90
Master of the Mind
Conjuration
0 xp
0
1
5
15
Novice Conjuration
20
Mystic Binding
30
Soul Stealer
50
Oblivion Binding
Destruction
2730 xp
0
7
5
15
Novice Destruction
25
Apprentice Destruction
30
Augmented Shock (1/2) ,
Augmented Flames (1/2)
50
Adept Destruction
60
Augmented Shock (2/2) ,
Augmented Flames (2/2)
75
Expert Destruction
Restoration
0 xp
0
1
5
15
Novice Restoration
30
Recovery (1/2)
60
Recovery (2/2)
90
Avoid Death
Alteration
0 xp
0
1
5
15
Novice Alteration
25
Apprentice Alteration
30
Magic Resistance (1/3)
50
Adept Alteration ,
Magic Resistance (2/3)
70
Magic Resistance (3/3)
75
Expert Alteration
100
Atronach
Enchanting
4930 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5)
30
Fire Enchanter
40
Enchanter (3/5) ,
Frost Enchanter
50
Insightful Enchanter ,
Storm Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition counts in the character stats.

Loadout

right hand
Dagger
Any dagger. The fastest swing and the strongest sneak attacks. One-Handed perks apply.
add enchantment
Bound Battleaxe
apprentice conjuration

Creates a magic battleaxe for 120 seconds. Sheathe it to dispel.

168
left hand
Invisibility
expert illusion

Caster is invisible for 30 seconds. Activating an object or attacking will break the spell.

334
Pacify
expert illusion

Creatures and people up to level 20 won't fight for 60 seconds.

290
Frenzy
adept illusion

Creatures and people up to level 14 will attack anyone nearby for 60 seconds.

209
Thunderbolt
expert destruction

A thunderbolt that does 60 points of shock damage to Health and half that to Magicka.

343
Incinerate
expert destruction

A blast of fire that does 60 points of damage. Targets on fire take extra damage.

171
head
Vagrant Hood
Clothing

Increases your Magicka by 62 points.

at your skill×3.13

Magicka regenerates 62% faster.

at your skill×3.13
1
1
29
cc
hands
Leather Bracers
Light Armor
20
7

One-handed attacks do 40% more damage.

at your skill×3.13

Two-handed attacks do 40% more damage.

at your skill×3.13
Fine · +1 armor
25
2
13
body
Ebony Mail
Heavy Armor
100
45

You are able to move more quietly, and opponents that get too close take 5 points poison damage per second.

Fine · +2 armor
Ebony Smithing
5000
28
27
feet
Leather Boots
Light Armor
20
7

Increases your Stamina by 62 points.

at your skill×3.13

Carrying capacity increased by 37 points.

at your skill×2.5
Fine · +1 armor
25
2
13
backpack
add backpack
shoulder
add shoulder
ring
Ring of the Erudite
Jewelry

While wearing this ring, you will receive 100 extra Magicka as well as regenerate Magicka faster.

1000
0.25
dg
amulet
Necklace
Any plain necklace or amulet. It adds nothing by itself; the enchantment is the point.

Destruction spells cost 25% less to cast.

at your skill×3.13

Illusion spells cost 25% less to cast.

at your skill×3.13
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Khajiit
Claws
constant

Khajiit claws do 12 points of damage.

Night Eye
power

Improved night vision for 60 seconds.

Fortify Warmth (Survival Mode, Khajiit)
constant

Your Khajiit blood improves your resistance to cold environments by 15 points.

cc
The Thief Stone
The Thief Stone
constant

All stealth skills increase 20% faster.

The Mage Stone
The Mage Stone
constant

All magic skills improve 20% faster.

The Lover Stone
The Lover Stone
constant

All skills improve 15% faster.

The Lord Stone
The Lord Stone
constant

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

Selected
Shadowcloak of Nocturnal
power · 1/day

For 120 seconds you automatically become invisible while sneaking.

Darkness Returns
Companion's Insight
constant

Your attacks, shouts, and destruction spells do no damage to your followers when in combat.

Black Book: The Winds of Change
db
Seeker of Shadows
constant

Stealth skills are all 10% more effective.

Black Book: The Sallow Regent
db
Secret of Arcana
power · 1/day

Spells cost no Magicka for 30 seconds.

Black Book: Filament and Filigree
db
Mora's Boon
power · 1/day

Fully restores your Health, Magicka, and Stamina.

Black Book: The Hidden Twilight
db
Black Market
power

Summons a Dremora merchant for 15 seconds.

Black Book: Untold Legends
db
Add Power

Shouts

Add Shout
Add the shouts you plan to learn; set the words unlocked for each.

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight and adds warmth, hunger, cold and fatigue. Set the state you plan to fight in; the character stats use it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already count toward crafting power, as does the Seeker of Shadows boon. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
350
Stamina
542
Magicka
622
Carry
527
Armor
189
−31.8%
Magic
55%
Warmth
97
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