Skip to content
Level 50
s4
p15
e8
c1
i3
a10
l15

Vex
Fallout 76
Long Ranged Support
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
50
S
4
2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

P
15
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

3
Down Ranger
lvl
2

You do +20% ranged damage to far enemies.

1
Long Shot
lvl
37

Your scoped weapons have 30% more range and accuracy when aiming.

1
Sniper
lvl
28

Gain improved control and hold your breath 75% longer while aiming scopes.

3
Smart Shot
lvl
35

Deal +25% weak spot damage while aiming a scoped weapon.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Butcher's Bounty
lvl
3

80% chance to find extra meat from animal corpses.

1
Picklock
lvl
5

Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.

1
Picklock Expert
lvl
19

Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.

1
Picklock Master
lvl
40

Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.

E
8
2
Sun Kissed
lvl
45

Quickly regen radiation damage between the hours of 6:00 a.m. and 6:00 p.m.

3
Solar Powered
lvl
22

Gain +3 to STR and END between the hours of 6:00 a.m. and 6:00 p.m.

2
Photosynthetic
lvl
47

Gain improved Health regen between the hours of 6:00 a.m. and 6:00 p.m.

1
Homebody
lvl
19

While in a C.A.M.P. or Workshop, gain HP & Limb regen. Improves well rested benefits.

C
1
1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

I
3
3
Gunsmith
lvl
11

Guns break 50% slower.

1
Hacker Master
lvl
38

Gain +1 hacking skill, and terminal lock-out time is reduced.

1
Hacker Expert
lvl
22

Gain +1 hacking skill, and terminal lock-out time is reduced.

1
Hacker
lvl
4

Gain +1 hacking skill, and terminal lock-out time is reduced.

A
10
3
Sneak
lvl
20

You are 75% harder to detect while sneaking.

3
Secret Agent
lvl
47

Stealth Boys last four times as long!

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

3
Covert Operative
lvl
27

Your ranged attacks do an additional 50% sneak attack damage.

L
15
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

2
Psychopath
lvl
20

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

3
Quick Hands
lvl
40

Gain a 18% chance to instantly reload when your clip is empty.

1
Scrounger
lvl
3

Find more non-explosive ammo based on your LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Effects (1)

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

+ effects
1 mutation, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (340 / 340)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
1
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
4
19
12
1
5
10
15
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
170
AP
160
HP
340
XP
+15%
Resistances
4
4
0
0
0
0
0
Evasion Chance
0

Weapons

Weapon
Add up to 5 weapons with mods and legendary effects. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
An armor set is armor pieces, a backpack, and an underarmor, plus their mods and legendary effects.
Build several sets and switch between them to compare stats.

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
Share