Diamond Fury
I had never before created a build based on Luck-related perks, nor one with an evil alignment. This build proves somewhat challenging on the Very Hard difficulty setting; if you prefer a more relaxed experience, play on Normal. But if that’s not your style, have fun on Very Hard! I also wanted to try creating a comedic character, so I opted for a baseball player who turned out to be completely unhinged.
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More: Challenge builds, Endgame builds, Leveling builds, Glass Cannon builds, Meta builds
For this build, I didn't pick the Intelligence bobblehead because I wanted to get the most out of the Idiot Savant perk.
As for companions, I decided to limit myself to just three, in this order: Cait, Strong, and Cage. Regarding bobbleheads, I chose only those that actually help with my build. The same applies to magazines (one of the magazines in Massachusetts Surgery requires completing MacCready’s quest, which I decided to skip). As for the DLCs, I just decided to only do the Nuka-World questline and I choose to side with the Disciples and the Pack .
Companions
Thanks to your relationship with Cait, Action Points regenerate faster if your health is below 25%.
Thanks to your relationship with Strong, when you fall below 25% health you deal +20% more melee weapon damage.
Thanks to your relationship with Gage, you gain +5% more XP per kill and +10 Damage Resistance.
Bobbleheads
+1 Strength.
+1 Perception.
+1 Endurance.
+1 Charisma.
+1 Agility.
+1 Luck.
Prices are 5% better
Stimpaks do 10% more healing.
All vendors have 100 more caps.
Plus 15% damage with explosives.
Plus 25% critical damage with Melee Weapons.
Magazines
Critical Hits with unarmed and melee attacks do +50% damage.
Get better prices when buying from vendors.
Inflict +16% limb damage.
Gain a +5% chance of avoiding all damage from an attack.
Quests
Kills made by your melee weapons will restore some of your Action Points.
Your damage resistance is greatly increased and you deal more damage while unarmed or using melee weapons.
You rule the wastes! Your outposts can construct all Raider structures!
Consumables (2)
You can complete the "Diamond City Blues" quest to obtain a dozen chems, which will allow you to craft Bufftats and Psycho Jet.
+3 Strength, +3 Endurance, +65 max Health and +3 Perception for 8 minutes.
Slow Time, +25% Damage, +35 Damage Resist and +40 Max AP for 15 seconds.
Weapons
I got the Rockville Slugger from Moe in Diamond City, and later on in the game, I replaced it with the bat that Mason gives you after beating the Nuka-World questline.
Increased damage after each consecutive hit on the same target.
Costs 25% less Action Points.
Armor Sets
The blue batting helmet and baseball uniform can be obtained from Moe in Diamond City, and the uniform can be upgraded by completing side quests for the Railroad. The Devastator's Chestpiece can be purchased from KL-E-O in Goodneighbor. The Protector's Arms can be purchased from Arturo Rodriguez in Diamond City. The Destroyer's right leg can be purchased from Alexis Combes in Vault 81, and the left leg from Daisy in Goodneighbor.
To obtain bottlecaps most effectively: I used to sell everything I collected from looting enemies or opening chests. After acquiring the bobbleheads, all the Junktown Vendor magazines, a set of gear that boosts Charisma (hat, glasses, and outfit), and 5 Grape Mentats, I managed to purchase all 5 pieces of armor at a significantly lower price.
Power Armor Sets
Effects
Set it here to see what they really contribute.