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Lvl 107
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Dr. Jones
Starfield
Sneaky scientist with social skills.
build
Published · Updated ·

A professor's first sabbatical led to a strange moon, a coveted relic, and one furious collector. Now Dr. Jones mines remote worlds to dodge bounty hunters. When words fail, modded ballistic weapons and invisibility do the talking. With shipbuilding skills and a new obsession with outposts, this high-level explorer has a solution for every problem—and plenty of places to call home.

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More: Crafting builds, Roleplay builds, Stealth builds

Lvl 107
Background
Professor
1
Astrodynamics
1
Geology
1
Research Methods

You've always enjoyed learning, but nothing could compare to the joy of teaching others. As humankind spread throughout the stars, there was never a lack of knowledge to obtain, and you gladly assisted.

Traits
Extrovert

You're a people person. Exerting yourself uses less oxygen when adventuring with human companions, but more when adventuring alone. (Incompatible with Introvert)

Hero Worshipped

You've earned the attention of an annoying "Adoring Fan" who will show up randomly and jabber at you incessantly. On the plus side, he'll join your ship's crew and give you gifts...

Wanted

Someone put a price on your head, and word has spread. Occasionally, armed mercenaries will show up and try to kill you, but being cornered gives you an edge - when your health is low, you do extra damage.

Skills

physical
4
1
3
1
1
2
4
4
Stealth

You are 100% more difficult to detect when sneaking. Suppressed weapons do an additional 20% sneak attack damage. Doors you interact with while in stealth no longer alert enemies.

3
Gymnastics

Become more stable while firing in Zero-G. Take 30% less fall damage. Replenish some O2 after mantling.

1
Pain Tolerance

Physical damage is reduced by 5%.

1
Energy Weapon Dissipation

Energy damage is reduced by 5%.

2
Decontamination

Moderately increased chance to recover from infections naturally.

1
Cellular Regeneration

Slightly increased chance to recover from injuries naturally.

4
Concealment

Engaging stealth causes distant enemies to lose you. Ranged sneak attacks do 4x normal damage and your melee sneak attacks do 10x normal damage.

add physical skills
combat
2
4
1
1
4
1
2
3
4
2
Ballistics

Ballistic weapons do 20% more damage.

4
Pistol Certification

Pistol kills grant +25% critical hit chance for 5 seconds.

4
Sharpshooting

Ranged critical hit kills increase your critical hit chance with all ranged weapons by 25% for 20 seconds.

3
Armor Penetration

Attacks ignore 50% of a target's armor.

1
Demolitions

Throwing grenades now shows a trajectory arc. Explosions have a 25% larger radius.

1
Rifle Certification

Rifles do 10% more damage.

1
Rapid Reloading

Reload Ballistic weapons 30% faster.

4
Marksmanship

Critical hits using a non-automatic ranged weapon without a scope do double damage and those with scopes knock down enemies on the next shot.

2
Sniper Certification

You can hold your breath longer with scoped weapons.

add combat skills
science
1
1
1
1
1
1
4
4
1
4
4
4
1
Surveying

Adds an optional zoom to the hand scanner, and scan distance is increased to 20 meters.

4
Weapon Engineering

You can research and craft master-level weapon mods.

4
Spacesuit Design

Construction of spacesuit, helmet, and pack mods occasionally doesn't cost resources.

1
Scanning

You can detect uncommon inorganic resources on planet and moon surfaces, and more information about ships in space.

1
Botany

Get more common and uncommon organic resources from plants, learn additional info about them from the scanner, and allows some plants to be cultivated at your outposts.

1
Zoology

Get more common organic resources from creatures and harvest from them without harming them, learn additional info about them from the scanner, and allows you to produce animal resources at your outposts.

4
Outpost Engineering

Outpost modules now cost 50% fewer resources to build.

4
Planetary Habitation

You can build outposts on planets with extreme gravity. Increase the maximum number of Outposts you can build by 16.

4
Special Projects

You can craft unique manufactured components at an Industrial Workbench. Outpost extractors are more efficient.

1
Astrodynamics

Increase grav jump range of jump drives by 15%.

1
Geology

Get more common and uncommon inorganic resources from surface objects.

1
Research Methods

Resources required to craft items and complete research projects is reduced by 10%.

add science skills
tech
4
4
4
4
4
4
4
4
Boost Pack Training

Doubles previous bonuses.

4
Piloting

Unlock the ability to pilot Class C ships.

4
Shield Systems

Your shields will occasionally resist 100% of all damage received.

4
Security

Expend a digipick to eliminate keys that aren't required to solve the puzzle. 5 auto attempts can be banked.

4
Starship Design

Allows the installation of experimental ship modules.

4
Boost Assault Training

While hovering, time slows down and the world moves 70% slower around you.

4
EM Weapon Systems

EM ship weapons have a small chance of instantly disabling enemy engines.

add tech skills

Weapons

Weapon
Stats apply your skills. The first weapon is readied, extras become swap-ins.
Throwables
Throwable
Grenades and mines. One is carried at a time; extras become swap-ins.

Powers

Power
Powers are earned at temples. Add the ones you plan to use; set each one's rank.

Armor

apparel
suit
helmet
backpack
Suit, helmet, backpack, and apparel add to the resistances below.
Armor stats
0
0
0
Thermal
0
Airborne
0
Corrosive
0
Radiation
0

Consumables

Consumables

Chems, aid, food and drinks. Their combined buffs are counted into your stats; Nutrition, Medicine and Alien DNA scale them.

Crafted items list the research their recipe needs.

Research Projects

Projects unlock craftable mods, recipes, and outpost modules.
Weaponry
Barrel Mods 1
Barrel Mods 2
Muzzle Mods 1
Muzzle Mods 2
Muzzle Mods 3
Magazine and Battery Mods 1
Magazine and Battery Mods 2
Magazine and Battery Mods 3
Optic and Laser Mods 1
Optic and Laser Mods 2
Optic and Laser Mods 3
Grip and Stock Mods 1
Grip and Stock Mods 2
Grip and Stock Mods 3
Receiver Mods 1
Receiver Mods 2
Internal Mods 1
Internal Mods 2
Internal Mods 3
Handle Mods 1
Handle Mods 2
Blade Mods 1
Blade Mods 2
Ammunition 1
Ammunition 2
Ammunition 3
Equipment
Helmet Mods 1
Helmet Mods 2
Helmet Mods 3
Spacesuit Mods 1
Spacesuit Mods 2
Spacesuit Mods 3
Pack Mods 1
Pack Mods 2
Pack Mods 3
Pharmacology
Medical Treatment 1
Medical Treatment 2
Medical Treatment 3
Medical Treatment 4
Performance Enhancement 1
Performance Enhancement 2
Performance Enhancement 3
Performance Enhancement 4
Innovative Synthesis 1
Innovative Synthesis 2
Innovative Synthesis 3
Food And Drink
Old Earth Cuisine 1
Old Earth Cuisine 2
Old Earth Cuisine 3
Old Earth Cuisine 4
Beverage Development 1
Beverage Development 2
Beverage Development 3
Beverage Development 4
Mixology 1
Mixology 2
Mixology 3
Mixology 4
Exotic Recipes 1
Exotic Recipes 2
Exotic Recipes 3
Exotic Recipes 4
Outpost Development
Power Generation 1
Power Generation 2
Power Generation 3
Power Generation 4
Resource Extraction 1
Resource Extraction 2
Manufacturing 1
Manufacturing 2
Manufacturing 3
Outpost Defense 1
Outpost Defense 2
Robots 1
Robots 2
Domestication 1
Domestication 2
Horticulture 1
Horticulture 2
Decoration 1
Decoration 2
Decoration 3

Afflictions

Affliction
Add injuries and infections to factor their symptoms into your stats.
Character state switchboard
Some skills, traits and legendary effects depend on your character's state.
Set it here to see what they really contribute.
HP: 100% (100 / 100)
Consecutive hits
0
Surface
Companion
Any
Standing
Standing
Hip fire
Out of combat
Gameplay options
Sustenance
Off
Environmental damage
Advanced
Carry capacity
Standard
Ammo weight
Weightless
Hunger
Not fed
None
Thirst
Not hydrated
None
Character stats
HP
100
O2
100
Cargo
135
Movement Speed
100%
Resistances
0
0
0
Thermal
0
Airborne
0
Corrosive
0
Radiation
0
Incoming Damage
x1
Health Regen
0
O2 Recovery
100%
CO2 Recovery
100%
O2 Use
x0.5
Sneak Attack Bonus
0%
Sprint O2 Drain
x1
Power Attack O2
x1
Hold Breath O2
x0.5
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