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Lvl 73
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Soulblighter
Skyrim
Necro summon tank
build
Published

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lvl 73
Based on spent perk points
You get 34225 XP from skills
You need 71100 XP to level up
Race
Orsimer
+10
Heavy Armor
+5
Smithing, Block, Two Handed, One Handed, and Enchanting
Unlocks: Berserker Rage, Stalwart
Standing Stones
The Ritual Stone

Once a day, those under the sign of The Ritual can reanimate nearby corpses to fight for them.

Unlocks: The Ritual Stone
Attributes
health
400
stamina
320
magica
300
Health
400
Stamina
320
Magicka
300
Carry
510
Warmth
10
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
3030 xp
0
8
0
15
Steel Smithing
30
Dwarven Smithing ,
Elven Smithing
50
Orcish Smithing ,
Advanced Armors
60
Arcane Blacksmith
70
Glass Smithing
80
Ebony Smithing
90
Daedric Smithing
100
Dragon Smithing
Heavy Armor
2160 xp
0
7
0
15
Juggernaut (1/5)
30
Fists of Steel
50
Cushioned
70
Conditioning
Block
0 xp
0
2
0
Two-handed
0 xp
0
2
0
One-handed
4840 xp
1
0
0
15
Armsman (1/5)
20
Armsman (2/5) ,
Fighting Stance
30
Bladesman (1/3)
40
Armsman (3/5)
50
Savage Strike
60
Armsman (4/5) ,
Bladesman (2/3)
80
Armsman (5/5)
90
Bladesman (3/3)
100
Paralyzing Strike
Archery
1710 xp
0
6
0
15
Overdraw (1/5)
30
Eagle Eye
40
Steady Hand (1/2)
60
Steady Hand (2/2)
Light Armor
0 xp
0
1
5
Sneak
1155 xp
0
5
0
15
Stealth (1/5)
30
Muffled Movement ,
Backstab
40
Light Foot ,
Deadly Aim
50
Silent Roll
Lockpicking
4930 xp
1
0
0
15
Novice Locks
25
Apprentice Locks
40
Quick Hands
50
Adept Locks
75
Expert Locks
80
Locksmith
100
Unbreakable
Pickpocket
1155 xp
0
5
0
15
Light Fingers (1/5)
30
Night Thief
50
Extra Pockets
Speech
1155 xp
0
5
0
15
Haggling (1/5)
30
Allure
50
Merchant
Alchemy
345 xp
0
3
0
15
Alchemist (1/5)
20
Physician
30
Benefactor
50
Experimenter (1/3)
Illusion
0 xp
0
1
5
Conjuration
4930 xp
1
0
0
15
Novice Conjuration
25
Apprentice Conjuration
30
Summoner (1/2)
40
Necromancy
50
Adept Conjuration
70
Summoner (2/2) ,
Dark Souls
75
Expert Conjuration
100
Twin Souls ,
Master Conjuration
Destruction
0 xp
0
1
5
Restoration
3975 xp
0
9
0
15
Novice Restoration
20
Regeneration
30
Recovery (1/2)
40
Respite
70
Necromage
90
Avoid Death
Alteration
0 xp
0
1
5
Enchanting
4840 xp
1
0
0
15
Enchanter (1/5)
50
Insightful Enchanter
70
Corpus Enchanter
100
Extra Effect

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Powers

Orsimer
Berserker Rage
power · 1/day

You take half damage and do double damage for 60 seconds.

Stalwart
constant

Your Orc blood gives you 15% resistance to hunger and fatigue, and increases your resistance to cold environments by 10 points.

cc
The Ritual Stone
The Ritual Stone
power · 1/day

Raises all dead around you to fight for you for 200 seconds.

reanimate spell

Reanimate a dead body to fight for you for 180 seconds.

Selected
Boethiah's Blessing
constant

Ebony Mail is silent when sneaking and creates a cloud of poison when in combat.

requires Ebony Mail
Boethiah's Calling
Summon Spectral Assassin
power · 1/day

Summons the ghost of the legendary assassin Lucien Lachance to fight by your side, until he's defeated.

Bound Until Death
Companion's Insight
constant

Your attacks, shouts, and destruction spells do no damage to your followers when in combat.

Black Book: The Winds of Change
db
Seeker of Sorcery
constant

All spells cost 10% less Magicka. Enchantments are 10% more powerful.

Black Book: The Sallow Regent
db
Add Power

Loadout

right hand
Choose item to equip
one-handed weapon
two-handed weapon
bow
staff
spell
left hand
add left hand item
add head
add hands
add body
add feet
add backpack
add ring
add amulet
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Add Shout
Add the shouts you plan to learn; set the words unlocked for each.
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