Lvl 48
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The Alchemist
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lvl 48
Based on spent perk points
You get 25420 XP from skills
You need 31725 XP to level up
Race
Breton
+10
Conjuration
+5
Speech, Alchemy, Illusion, Restoration, and Alteration
Unlocks: Magic Resistance, Dragonskin
Standing Stones
The Atronach Stone
Those under the sign of The Atronach absorb a portion of incoming spell damage and have a larger pool of Magicka, but recover it more slowly.
The Lord Stone
Those under the sign of The Lord are more resistant to both Magicka and physical damage.
Attributes
health
350
stamina
250
magica
170
Health
350
Stamina
250
Magicka
220
Carry
375
Armor
50
−6%
Magic
80%
Poison
50%
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
4930 xp
1
0
0
15
Armsman (1/5)
20
Armsman (2/5) ,
Fighting Stance
30
Bladesman (1/3)
40
Armsman (3/5)
50
Savage Strike ,
Critical Charge
60
Armsman (4/5) ,
Bladesman (2/3)
80
Armsman (5/5)
90
Bladesman (3/3)
100
Paralyzing Strike
Archery
0 xp
0
1
5
Light Armor
4930 xp
1
0
0
15
Agile Defender (1/5)
20
Agile Defender (2/5)
30
Custom Fit
40
Agile Defender (3/5)
50
Unhindered
60
Agile Defender (4/5) ,
Wind Walker
70
Matching Set
80
Agile Defender (5/5)
100
Deft Movement
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
2
0
Alchemy
4840 xp
1
0
0
15
Alchemist (1/5)
20
Alchemist (2/5) ,
Physician
30
Benefactor
40
Alchemist (3/5)
50
Experimenter (1/3)
60
Alchemist (4/5)
70
Experimenter (2/3)
80
Alchemist (5/5) ,
Snakeblood
90
Experimenter (3/3)
100
Purity
Illusion
0 xp
0
2
0
Conjuration
950 xp
0
5
0
15
Novice Conjuration
20
Mystic Binding
30
Soul Stealer
50
Oblivion Binding
Destruction
0 xp
0
1
5
Restoration
0 xp
0
2
0
Alteration
4840 xp
1
0
0
15
Novice Alteration
25
Apprentice Alteration
30
Magic Resistance (1/3)
50
Magic Resistance (2/3) ,
Adept Alteration
70
Magic Resistance (3/3) ,
Stability
75
Expert Alteration
100
Atronach
Enchanting
4930 xp
1
0
0
Condition
Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.
Powers
Breton
Magic Resistance
constant
Your Breton blood gives you 25% resistance to magic.
Dragonskin
power · 1/day
Absorb 50% of the Magicka from hostile spells for 60 seconds.
The Atronach Stone
The Atronach Stone
constant
Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.
The Lord Stone
The Lord Stone
constant
Increases Armor Rating by 50 points and increases Magic Resistance by 25%.
Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.
Loadout
right hand
Bound Sword
novice conjuration
Creates a magic sword for 120 seconds. Sheathe it to dispel.
92
left hand
Ebonyflesh
expert alteration
Improves the caster's armor rating by 100 points for 60 seconds.
341
Staff
Any staff. Casts its built-in spell from charges instead of your magicka, so any character can use one.
add enchantment
add head
add hands
add body
add feet
add backpack
add ring
add amulet
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.
Shouts
Add Shout
Add the shouts you plan to learn; set the words unlocked for each.