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Poutini (so far)
Skyrim
Squishy
build
Published

A squishy Wood Elf

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: Exploration builds

lvl 8
Based on spent perk points
You get 1753 XP from skills
You need 1225 XP to level up
Race
Bosmer
+10
Archery
+5
Light Armor, Sneak, Lockpicking, Pickpocket, and Alchemy
Unlocks: Resist Disease and Poison, Command Animal
Standing Stones
The Mage Stone

Those under the sign of the Mage will learn all magic skills 20% faster.

Attributes
health
130
stamina
120
magica
120
Health
130
Stamina
120
Magicka
120
Carry
310
Armor
109
−28%
Frost
19%
Poison
50%
Disease
50%
Warmth
71
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
133 xp
0
2
2
15
Steel Smithing
Heavy Armor
0 xp
0
1
5
Block
33 xp
0
1
7
Two-handed
0 xp
0
1
5
One-handed
258 xp
0
2
7
15
Armsman (1/5)
Archery
110 xp
0
2
9
15
Overdraw (1/5)
Light Armor
141 xp
0
2
6
15
Agile Defender (1/5)
Sneak
168 xp
0
2
7
Lockpicking
43 xp
0
2
2
Pickpocket
0 xp
0
2
0
Speech
156 xp
0
2
3
Alchemy
66 xp
0
2
3
Illusion
0 xp
0
1
5
Conjuration
180 xp
0
2
4
15
Novice Conjuration
Destruction
258 xp
0
2
7
15
Novice Destruction
Restoration
51 xp
0
1
8
Alteration
0 xp
0
1
5
Enchanting
156 xp
0
2
3
15
Enchanter (1/5)

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Powers

Bosmer
Resist Disease and Poison
constant

Your Bosmer blood gives you 50% resistance to poison and disease.

Command Animal
power · 1/day

Make an animal an ally for 60 seconds.

The Mage Stone
The Mage Stone
constant

All magic skills improve 20% faster.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Loadout

right hand
Imperial Sword
Sword
15
8
Speed
1
Reach
1
Stagger
0.75

Burns the target for 12 points. Targets on fire take extra damage.

at your skill×1.27
add enchantment
Superior · +2.8 damage
Steel Smithing
23
10
Ancient Nord Bow
Bow
18
8
Speed
0.875
Reach
1

Target takes 12 points of frost damage to Health and Stamina.

at your skill×1.27
add enchantment
Superior · +2.8 damage
Steel Smithing
45
12
Healing
novice restoration

Heals the caster 10 points per second.

12
left hand
Flames
novice destruction

A gout of fire that does 8 points per second. Targets on fire take extra damage.

14
Imperial Light Shield
21
19

Increases Frost Resistance by 19%.

at your skill×1.27
add enchantment
improve · Fine
40
4
Healing
novice restoration

Heals the caster 10 points per second.

12
Krosis
Light Armor
29
21

Lockpicking, Archery, and Alchemy are 20% better.

improve · Fine
Daedric Smithing
320
5
18
Leather Bracers
Light Armor
11
7
add enchantment
choose variant
Fine · +1 armor
25
2
13
Leather Armor
Light Armor
38
26
add enchantment
choose variant
Fine · +2 armor
125
6
27
Leather Boots
Light Armor
11
7
add enchantment
choose variant
Fine · +1 armor
25
2
13
add backpack
add ring
add amulet
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Throw Voice

The Thu'um is heard, but its source unknown, fooling those into seeking it out.

Recovery: 5s
Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 15s
Add Shout
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