Skip to content
Level 70

The Puff Adder
The Witcher 3 Remastered
Fast attack, Poison
build
Published ·

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: Consumable builds, Endgame builds, Melee builds

lvl
70
Lowest level for this build
Combat
25 pts
Muscle Memory

After a successful dodge or roll, your next 3 Fast Attacks performed in a row deal 30% additional damage.

Adrenaline Point gain: +3%

Three Strikes

The third Fast or Strong Attack has a 60% chance to make the next attack even more powerful, but only if it is the same attack type as the last.

Adrenaline Point gain: +3%

Razor Focus

Gain 1 Adrenaline point upon entering combat. Increases Adrenaline generation from weapon strikes by 30%.

Adrenaline Point gain: +3%

Undying

When Vitality reaches 0, consumes Adrenaline points immediately to restore 10% Vitality per point. Restores Vitality with bonus 67%. The effect can only be used once every 30 seconds.

Adrenaline Point gain: +3%

Fleet-Footed

Reduces damage received while dodging by 100%.

Adrenaline Point gain: +3%

Whirl

A spinning attack that strikes all enemies in your immediate vicinity. Maintaining the attack consumes Stamina and Adrenaline. Reduces Stamina and Adrenaline cost by 50%

Adrenaline Point gain: +3%

Crippling Strike

Critical hits from Fast Attacks cripple enemies, increasing their damage taken by 20%.

Adrenaline Point gain: +2%

Arrow Deflection

You can parry ranged arrow attacks. A perfectly-timed parry deflects arrows back at the enemy, causing damage. It has a 15% chance to instantly kill the target.

Adrenaline Point gain: +1%

Resolve

Reduces Adrenaline point loss by 100% when taking damage.

Adrenaline Point gain: +3%

Lightning Reflexes

Time slows by an additional 30% while aiming with the crossbow. Increases headshot damage by 250%. Grants a 5% chance to instantly kill the target.

Adrenaline Point gain: +1%

add Combat skills
Signs
1 pts
Delusion

Target does not move towards Geralt while Axii is being cast. Increases the effectiveness of Axii in conversations.

Stamina regeneration in combat: +0.5/s

add Signs skills
Alchemy
34 pts
Frenzy

If potion Toxicity is greater than 1, time automatically slows by 15% when the enemy is about to perform a counterattack.

Potion duration time and bomb damage: +6%

Hunter Instinct

When Adrenaline points reach their maximum, increases critical hit damage against the targeted enemy type by 20% if the correct oil is applied.

Potion duration time and bomb damage: +2%

Acquired Tolerance

Every learned alchemical recipe increases maximum Toxicity by 3.

Potion duration time and bomb damage: +6%

The stats assume every alchemy recipe is known.
Tissue Transmutation

Decoctions increase maximum Vitality by 900 for the decoction's effective duration.

Potion duration time and bomb damage: +6%

Delayed Recovery

When Toxicity is above 65%, each consumed potion increases the duration of active potions' effects by 5 seconds, up to their maximum duration.

Potion duration time and bomb damage: +4%

Fast Metabolism

Toxicity drops 3 points per second faster.

Potion duration time and bomb damage: +6%

Poisoned Blades

Oil applied to blades has a 15% chance of poisoning the target.

Potion duration time and bomb damage: +6%

Toxic Shock

Hitting a poisoned enemy with a Strong Attack consumes the poison, causing an extra burst of poison damage equal to 75% of the attack damage. Can be used once every 5 seconds.

Potion duration time and bomb damage: +6%

Debilitating Poison

Poisoned targets deal 15% less damage.

Potion duration time and bomb damage: +6%

Potent Sting

Poisoned weapons deal an additional 15% damage, or an additional 30% damage to targets immune to poison.

Potion duration time and bomb damage: +6%

Refreshment

Each potion dose heals 30% Vitality.

Potion duration time and bomb damage: +6%

Pyrotechnics

All bombs, even those that do not inflict damage, now deal 50 damage in addition to their normal effects.

Potion duration time and bomb damage: +2%

Protective Coating

Adds 15% protection against attacks from the monster type targeted by the oil.

Potion duration time and bomb damage: +6%

add Alchemy skills
General
19 pts
Cat School Techniques

Each piece of Light Armor increases critical hit damage by 8% and Fast Attack damage by 2%.

Vitality gain: +1%

Viper School Techniques

Each piece of Medium Armor increases maximum Vitality by 6% and poison damage by 6%.

Vitality gain: +3%

Metabolic Boost

Consumes Adrenaline and reduces the Toxicity cost of potions by 30% per Adrenaline point. Does not affect mutagen decoctions.

Vitality gain: +3%

Metabolic Control

Increases maximum Toxicity by 30.

Vitality gain: +3%

Adrenaline Burst

Increases Adrenaline generation by 6% and allows Signs to generate Adrenaline.

Vitality gain: +3%

Survival Instinct

Increases maximum Vitality by 24%.

Vitality gain: +3%

Attack is the Best Defense

Each successful defensive action generates Adrenaline points. Scales with every skill level.

Vitality gain: +3%

add General skills
Skill points
In skills
79
In mutations
22
Total spent
101
Bonus points (up to 32)
One playthrough gives 32: 29 Places of Power, 2 from Imlerith's acorn and 1 from the golden egg. Set how many you have collected: they lower the level the build needs.
0
3
2

Loadout

Skills always active Mod

The Only Reason We Slot Them is to gain the Mutagen Buffs

Greater green mutagen
+600 Vitality
remove
Group 1
3/3
Fast Metabolism

Toxicity drops 3 points per second faster.

Potion duration time and bomb damage: +6%

Debilitating Poison

Poisoned targets deal 15% less damage.

Potion duration time and bomb damage: +6%

2 pts
Potent Sting

Poisoned weapons deal an additional 15% damage, or an additional 30% damage to targets immune to poison.

Potion duration time and bomb damage: +6%

4 pts
Greater green mutagen
+600 Vitality
remove
Group 2
3/3
Frenzy

If potion Toxicity is greater than 1, time automatically slows by 15% when the enemy is about to perform a counterattack.

Potion duration time and bomb damage: +6%

6 pts
Poisoned Blades

Oil applied to blades has a 15% chance of poisoning the target.

Potion duration time and bomb damage: +6%

8 pts
Toxic Shock

Hitting a poisoned enemy with a Strong Attack consumes the poison, causing an extra burst of poison damage equal to 75% of the attack damage. Can be used once every 5 seconds.

Potion duration time and bomb damage: +6%

10 pts
Greater red mutagen
+40% Attack power
remove
Group 3
3/3
Razor Focus

Gain 1 Adrenaline point upon entering combat. Increases Adrenaline generation from weapon strikes by 30%.

Adrenaline Point gain: +3%

12 pts
Resolve

Reduces Adrenaline point loss by 100% when taking damage.

Adrenaline Point gain: +3%

15 pts
Muscle Memory

After a successful dodge or roll, your next 3 Fast Attacks performed in a row deal 30% additional damage.

Adrenaline Point gain: +3%

18 pts
Greater green mutagen
+600 Vitality
remove
Group 4
3/3
Refreshment

Each potion dose heals 30% Vitality.

Potion duration time and bomb damage: +6%

22 pts
Delayed Recovery

When Toxicity is above 65%, each consumed potion increases the duration of active potions' effects by 5 seconds, up to their maximum duration.

Potion duration time and bomb damage: +4%

26 pts
Protective Coating

Adds 15% protection against attacks from the monster type targeted by the oil.

Potion duration time and bomb damage: +6%

30 pts
N pts: the ability points the build must have acquired for that slot to work. Filling the slot raises the build's level to the one that has them.
Mutagen bonuses
Vitality
+1800
Attack power
+40%

Mutations

2
Researched 6
Deadly Counter
Toxic Blood
Bloodbath
Euphoria
Cat Eyes
Metamorphosis
research
Active mutation
Metamorphosis

Applying critical effects to opponents activates a random decoction for 120s with no Toxicity cost. The maximum number of decoctions that can be activated simultaneously by the mutation is 5. Witcher Senses help you see better in dark places.

2 red2 blue3 green7 pts
active
Strengthened Synapses
2/2
Hunter Instinct

When Adrenaline points reach their maximum, increases critical hit damage against the targeted enemy type by 20% if the correct oil is applied.

Potion duration time and bomb damage: +2%

2 mutations
Acquired Tolerance

Every learned alchemical recipe increases maximum Toxicity by 3.

Potion duration time and bomb damage: +6%

The stats assume every alchemy recipe is known.
4 mutations
8 mutations
12 mutations
Research
Researched
6/ 12
Active
Metamorphosis
Skill points
22
Greater mutagens
9211

Gear

Steel sword
Viper venomous steel sword
WitcherLevel 39
364 damage
damage / crit
crit chance
DPS
fast
587 / 951
15%
1069
strong
1075 / 1742
15%
1068
+10% Critical hit chance+75% Critical hit damage+25% Aard intensity+15% Chance to poison+5% Bonus experience from humans and nonhumans
Applies while this weapon is drawn, not counted in the character totals.
Item level
39
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runeword
Elation

Fatal blows dealt with your sword generate 1 Adrenaline Point.

Made from Dazhbog, Veles, Devana
Level 2 Runeword
Takes all three sockets.
Oil
oil
Steel sword
Silver sword
Viper venomous silver sword
WitcherLevel 39
514 damage
damage / crit
crit chance
DPS
fast
797 / 1311
15%
1456
strong
1460 / 2402
15%
1456
+10% Critical hit chance+75% Critical hit damage+25% Aard intensity+15% Chance to poison+20% Bonus experience from monsters
Applies while this weapon is drawn, not counted in the character totals.
Item level
39
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runeword
Rejuvenation

Each fatal blow dealt restores 100% of your Stamina.

Made from Perun, Svarog, Stribog
Level 2 Runeword
Takes all three sockets.
Oil
oil
Silver sword
Crossbow
Death From Above
RelicLevel 13
91 / 88piercing damage
vs humans / monsters7 base+145% attack power5% crit
+1–2% Adrenaline gain+5% Bonus experience from humans and nonhumans
Rolled when the item drops. The stats count the middle.
Applies while this weapon is drawn, not counted in the character totals.
Item level
13
Fixed for this form.The level on the item's tooltip, needed to equip it.
Bolts
bolt
Plain bolts until you pick a kind.
Crossbow
Chest armor
Viper armor
Viper setmediumLevel 39
235 armor
+30% Slashing resistance+30% Piercing resistance+28% Monster damage resistance+40% Elemental resistance+50% Poison resistance
Item level
39
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphword
Protection

When you enter combat, there's a 100 percent chance you will automatically get a Quen shield without using any Stamina.

Made from Quen, Yrden, Warding
Level 2 Glyphword
Takes all three sockets.
Chest armor
Gauntlets
Viper gauntlets
Viper setmediumLevel 39
85 armor
+5% Slashing resistance+5% Piercing resistance+4% Monster damage resistance+5% Elemental resistance+10% Poison resistance
Item level
39
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Quen
+10% Quen intensity
Glyph
Greater Glyph of Mending
+3/s Vitality regen+3/s Vitality regen in combat
Glyph
Gauntlets
Trousers
Viper trousers
Viper setmediumLevel 39
89 armor
+10% Slashing resistance+10% Piercing resistance+8% Monster damage resistance+10% Elemental resistance+30% Poison resistance
Item level
39
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Quen
+10% Quen intensity
Glyph
Greater Glyph of Mending
+3/s Vitality regen+3/s Vitality regen in combat
Glyph
Trousers
Boots
Viper boots
Viper setmediumLevel 39
89 armor
+5% Slashing resistance+5% Piercing resistance+4% Monster damage resistance+5% Elemental resistance+10% Poison resistance
Item level
39
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Quen
+10% Quen intensity
Glyph
Greater Glyph of Quen
+10% Quen intensity
Glyph
Boots
Mask
Set bonuses
Viper set
No set bonus.

Alchemy

Potions
Blizzard

When you are in danger, time slows for a short period.

20 toxicity13s2 doses
Golden Oriole

Grants immunity to poisons, neutralizes the effects of poisons already in bloodstream.

+100% Poison resistance
25 toxicity96s3 doses
Maribor Forest

Accelerates the generation of Adrenaline Points.

+15% Adrenaline gain
20 toxicity48s3 doses
potion
Decoctions
Ekimmara decoction

Damage dealt to foes regenerates Vitality.

50 toxicity48 min
Alghoul decoction

Adrenaline Points are generated more quickly than normal until the first successful enemy attack.

+50% Adrenaline gainConditional, not in the character stats
50 toxicity48 min
decoction
Toxicity
Toxicity
165 / 187
22 freedamage above 94
Character state
A sword's own stat lines, runestones and random effects count only while it is drawn. Pick the sword in hand to see them in the character stats.
Steel sword drawn
Fighting humans and beasts
Silver sword drawn
Fighting monsters
Character stats
Character
Vitality
7725
Toxicity
187
Stamina
100
Adrenaline points
3
Carry weight
60
Combat
Attack power
40%
Bonus damage
77
Critical hit chance
5%
Critical hit damage
25%
Adrenaline gain
54%
Stamina regen in combat
10/s
Signs
Sign intensity
28.1%
Quen intensity
40%
Defense
Armor
498
Vitality regen
7/s
Vitality regen in combat
7/s
Poison resistance
100%
Bleeding resistance
25%
Potion duration
60%
Resistances
Slashing resistance
50%
Piercing resistance
50%
Monster damage resistance
44%
Elemental resistance
60%
Share