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Level 280
s.
p.
e.
c.
i.
a.
l.

Jeanioz
Fallout 4
build
Published · Updated ·

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More: Endgame builds

lvl
280
42 lvl-ups to
SPECIAL points
Perk Chart
S.
12
Iron Fist
Punching attacks now do double damage. Criticals in V.A.T.S. will paralyze your opponent.
9
18
31
46
Big Leagues
You now do double damage with a melee weapon, and gain a chance to cripple your opponent, or grand slam their head clean off!
7
15
27
42
Armorer
You gain access to Rank 4 armor mods.
13
25
39
Blacksmith
You gain access to Rank 3 melee weapon mods.
16
29
Heavy Gunner
Heavy guns now do double damage.
11
21
35
47
Strong Back
When overencumbered, running costs 50% less action points.
10
20
30
40
Steady Aim
Hip-fire damage is improved when firing any gun.
28
49
Basher
Gun bashing does double damage and has an increased chance to cripple your opponent. It may also inflict a Critical Hit.
5
14
26
Rooted
While standing still, you may automatically disarm enemies that use melee weapons against you.
22
43
Pain Train
Sprinting into enemies while wearing Power Armor now causes massive damage and knocks them down. Impact landing near enemies inflicts even more damage.
24
50
P.
11
Pickpocket
Picking pockets is now twice as easy, and you can steal equipped items.
6
17
30
Rifleman
Attacks with non-automatic rifles now do double damage and ignore 30% of a target's armor. They also have a slightly higher chance of crippling a limb.
9
18
31
46
Awareness
Knowing their weaknesses lets you attack more efficiently. 5% increase to hit chance and damage dealt to VATS targets.
14
Locksmith
Your bobby pins never break during lockpicking.
7
18
41
Demolition Expert
Your explosives now do double damage. Mines and grenades shot in V.A.T.S. explode for double damage, too.
10
22
34
Night Person
You have 30 extra health between the hours of 6:00 p.m. and 6:00 a.m.
25
37
Refractor
You now have +50 Energy Resistance.
11
21
35
42
Sniper
Non-automatic, scoped rifles gain +25% accuracy to head shots in V.A.T.S.
13
26
Penetrator
In V.A.T.S. when you target an enemy's body parts that are blocked by cover, there is no decrease in accuracy.
28
Concentrated Fire
In V.A.T.S. every attack on the same body part gains +20% accuracy and does 20% more damage.
26
50
E.
11
Toughness
You now have +50 Damage Resistance.
9
18
31
46
Lead Belly
You take no radiation from eating or drinking.
6
17
Lifegiver
You instantly gain another +20 maximum Health, and slowly regenerate lost Health.
8
20
Chem Resistant
You gain complete immunity to chem addiction.
22
Aquaboy / Aquagirl
You become totally undetectable while submerged.
21
Rad Resistant
You now have +40 Radiation Resistance.
13
26
35
Adamantium Skeleton
Your limb damage is completely eliminated.
13
26
Cannibal
Feast on mortal flesh to heal your wounds! Eating human corpses restores Health.
19
38
Ghoulish
Rad damage will now begin to slowly heal, restoring health in the process.
24
48
50
Solar Powered
Sunlight regenerates your lost Health.
27
50
C.
11
Cap Collector
You can now invest a total of 500 caps to raise a store's buying capacity.
20
41
Lady Killer / Black Widow
Men/Women now suffer +15% damage in combat, and are much easier to persuade in dialogue. They are now even easier to pacify with the Intimidation perk.
7
22
Lone Wanderer
When adventuring without a companion, you have 25 more action points.
17
40
50
Attack Dog
When adventuring with your dog, you take 10% less damage.
9
25
31
Animal Friend
When you successfully pacify an animal, you can give it specific commands.
12
28
Local Leader
You can build stores and workstations at workshop settlements.
14
Party Boy/Girl
Your Luck is increased by 3 while you're under the influence of alcohol.
15
37
Inspirational
Your companion can carry more items.
19
43
Wasteland Whisperer
When you successfully pacify a Wasteland creature, you can give it specific commands.
21
49
Intimidation
When you successfully pacify someone, you can give them specific commands.
23
50
I.
11
V.A.N.S.
Gain +2 to Perception.
36
Medic
Stimpaks and RadAway restore all lost health and radiation, and work much more quickly.
18
30
49
Gun Nut
You gain access to Rank 4 gun mods.
13
25
39
Hacker
When hacking, you never get locked out of a terminal when things go wrong.
9
21
33
Scrapper
You get more from salvaging.
23
40
Science!
You gain access to Rank 4 high-tech mods.
17
28
41
Chemist
Any chems you take now last an additional 200% longer.
16
32
45
Robotics Expert
When you successfully hack a robot, you can give it specific commands.
19
44
Nuclear Physicist
Fusion Cores can be ejected from Power Armor like devastating grenades and Fusion Cores last twice as long.
14
26
Nerd Rage!
You now gain 40 more Damage Resistance and do 40% more damage while Nerd Rage is in effect. Kills you make while enraged restore some lost Health.
31
50
A.
11
Gunslinger
Non-automatic pistols now do double damage. Their attacks have a much better chance to disarm opponents, and may even cripple a limb.
7
15
27
42
Commando
Your automatic weapons now do double damage and have a greater chance to stagger opponents.
11
21
35
49
Sneak
Engaging stealth causes distant enemies to lose you.
5
12
23
38
Mister Sandman
Your silenced weapons now do 50% more sneak attack damage.
17
30
Action Boy/Girl
Your Action Points now regenerate 75% faster.
18
38
Moving Target
Sprinting costs 50% fewer Action Points.
24
44
Ninja
Your ranged sneak attacks now do 3.5x normal damage, and melee sneak attacks do 10x normal damage.
16
33
Quick Hands
Quick and efficient. You gain 10 additional Action Points.
28
40
Blitz
V.A.T.S. melee distance is increased even more, and the farther the Blitz distance, the greater the damage.
29
Gun Fu
In V.A.T.S. you instantly do a Critical Hit against your fourth target and beyond.
26
50
L.
11
Fortune Finder
You find even more bottle caps in containers, and there is a chance of enemies exploding in a shower of caps when you kill them.
5
25
40
Scrounger
There is a chance to gain ammo when firing the last round in your clip.
7
24
37
Bloody Mess
When an enemy explodes, nearby enemies may suffer the same fate.
9
31
47
Mysterious Stranger
The Mysterious Stranger appears more often in V.A.T.S. When he kills an opponent, there is a high chance your Critical meter gets filled.
22
41
49
Idiot Savant
You're not stupid! Just... different. Randomly receive 3x XP from any action, and the lower your Intelligence, the greater the chance.
11
34
Better Criticals
Your criticals now do 2.5x as much extra damage.
15
40
Critical Banker
You can now save 4 Critical Hits, to be used in V.A.T.S. when you need them the most.
17
43
50
Grim Reaper's Sprint
Any kill in V.A.T.S. now has a 35% chance to restore all Action Points and refill your Critical meter.
19
46
Four Leaf Clover
Each hit in V.A.T.S. now has an excellent chance of filling your Critical meter.
13
32
48
Ricochet
When an enemy's shot ricochets back and kills them, there is a chance your Critical meter gets filled.
29
50

Companions

Trigger Rush
 cait

Thanks to your relationship with Cait, Action Points regenerate faster if your health is below 25%.

Robot Sympathy
 codsworth

Thanks to your relationship with Codsworth, you receive +10 Damage Resistance against robot energy weapons.

Combat Medic
 curie

Thanks to your relationship with Curie, once per day you heal 100 Hit Points if your health falls below 10%.

Know Your Enemy
 danse

Thanks to your relationship with Danse, you deal +20% more damage against Feral Ghouls, Super Mutants and Synths.

Cloak & Dagger
 deacon

Thanks to your relationship with Deacon, you receive +40% Stealth Boy duration and deal +20% more sneak attack damage.

Lessons in Blood
 gage

Thanks to your relationship with Gage, you gain +5% more XP per kill and +10 Damage Resistance.

Isodoped
 hancock

Thanks to your relationship with Hancock, at 250 rads or higher you get criticals 20% faster.

Killshot
 maccready

Thanks to your relationship with MacCready, headshot accuracy in V.A.T.S. is increased by 20%.

Close to Metal
 valentine

Thanks to your relationship with Nick Valentine, you get one extra guess and 50% faster terminal cooldown when hacking.

Hunter's Wisdom
 longfellow

Thanks to your relationship with Old Longfellow, the Damage Resistance and Energy Resistance of animals and sea creatures is reduced by 25%.

Gift of Gab
 piper

Thanks to your relationship with Piper, you receive double XP for speech challenges and discovering new locations.

United We Stand
 garvey

Thanks to your relationship with Preston, you deal +20% more damage and gain +20 Damage Resistance when facing three or more opponents.

Berserk
 strong

Thanks to your relationship with Strong, when you fall below 25% health you deal +20% more melee weapon damage.

add perk

Bobbleheads

Strength

+1 Strength.

Perception

+1 Perception.

Endurance

+1 Endurance.

Charisma

+1 Charisma.

Intelligence

+1 Intelligence.

Agility

+1 Agility.

Luck

+1 Luck.

Barter

Prices are 5% better

Lock picking

Lockpicking is easier.

Repair

Fusion cores last 10% longer.

Science

Get one extra guess when hacking terminals.

Sneak

10% harder to detect.

Speech

All vendors have 100 more caps.

Big guns

Plus 25% critical damage with heavy weapons.

Energy weapons

Plus 25% critical damage with energy weapons.

Explosives

Plus 15% damage with explosives.

Melee

Plus 25% critical damage with Melee Weapons.

Small Guns

Plus 25% critical damage with ballistic guns.

Unarmed

Plus 25% critical damage with unarmed attacks.

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Magazines

Covert Operations

You are more difficult to detect while sneaking.

Barbarian

Critical Hits with unarmed and melee attacks do +50% damage.

Guns and Bullets

Ballistic weapons do +50% critical damage.

Junktown Vendor

Get better prices when buying from vendors.

Massachusetts Surgery

Inflict +18% limb damage.

Tesla Science

Energy weapons inflict +45% critical damage.

Tumblers Today

Gain a bonus to lockpicking.

Unstoppable

Gain a +5% chance of avoiding all damage from an attack.

Astoundingly Awesome 6

Do +5% damage against Mirelurks.

Astoundingly Awesome 14

Do +5% damage against Super Mutants.

Astoundingly Awesome 7

Do +5% damage at night.

Astoundingly Awesome 4

Do +5% damage with the Alien Blaster.

Astoundingly Awesome 9

Do +5% damage with the Cryolator.

Astoundingly Awesome 1

Regenerate 1 point of health per minute.

Astoundingly Awesome 8

Gain +5 Action Points.

Astoundingly Awesome 3

Take 5% less damage from robots.

Astoundingly Awesome 12

Your canine companion permanently takes 10% less damage.

Astoundingly Awesome 5

Gain +5 Poison Resistance.

Astoundingly Awesome 2

Do +5% damage with scoped weapons.

Astoundingly Awesome 13

Do +5% damage against Ghouls.

Astoundingly Awesome 10

Gain +5 Radiation Resistance.

Astoundingly Awesome 11

RadAway heals +5% radiation damage.

Live & Love 1

Companions gain +10 health.

Live & Love 2

Companions do +5% damage.

Live & Love 3

Companions have +10 carry weight.

Live & Love 4

Gain +25% XP from persuading women.

Live & Love 5

Gain +1 Luck from alcohol when adventuring with a companion.

Live & Love 6

Companions gain +5 Damage Resistance and Energy Resistance.

Live & Love 7

Gain +25% XP from persuading men.

Live & Love 8

Gain +5% XP while adventuring with a companion.

Wasteland Survival 1

Heal 50% more from fruits and vegetables.

Live & Love 9

Robot companions inflict +5% damage.

Wasteland Survival 2

Take 5% less damage from insects.

Wasteland Survival 3

Heal +50% from irradiated packaged food and drink.

Wasteland Survival 4

Access new decoration items in workshop settlements.

Wasteland Survival 5

Diamond City is now permanently marked on your map.

Wasteland Survival 6

+10% discount from food and drink vendors.

Wasteland Survival 7

Swim +25% faster.

Wasteland Survival 8

Take 5% less damage from melee attacks.

Wasteland Survival 9

Collect extra meat from animal kills.

Islander's Almanac 1

You take 5% less damage from Mirelurk melee attacks.

Islander's Almanac 2

You have a 5% higher VATS chance against animals you are in combat with.

Islander's Almanac 3

You've unlocked POI map markers across the island.

Islander's Almanac 4

You receive 10% less damage from Radiation based attacks.

Islander's Almanac 5

You've unlocked Sludge based recipes.

SCAV! 1

Increases speech challenge success chance.

SCAV! 2

+25% Combat Knife and Switchblade damage.

SCAV! 3

+10% hand to hand weapon damage.

SCAV! 4

+5% explosives damage.

SCAV! 5

+1 Strength & +1 Endurance if you have <= 10,000 caps. +2 Strength & +2 Endurance if you have <= 1,000 caps. +3 Strength & +3 Endurance if you have <= 100 caps.

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Quests

Protector of Acadia

When your health falls below 20%, gain 1000 damage resist and energy resist for 30 seconds.

Ace Operator

Your stealth is increased while in shadows and you deal more damage with silenced weapons.

Pack Alpha

Your damage resistance is greatly increased and you deal more damage while unarmed or using melee weapons.

Wasteland Warlord

You rule the wastes! Your outposts can construct all Raider structures!

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Consumables (2)

Refreshing Beverage

Removes all Rads and cures addictions.

+500 HP
+1%
-1000 0.5
×1
Tasty Deathclaw Omelette

Small Health Regen and +50 Max Health for 2 hours.

+115 HP
+1%
0.1
×1
Total effect
HP
 
+50
Health Regen
 
+0.06%
Total weight 0.6

Weapons

The Problem Solver
171
Fire Rate
114
shots per
10 sec
Automatic
Ammo
757.62 Round
Range
0
98
173
100%50%
AP Cost
66
Reload Time
3s
895
26.8
Legendary
Furious

Increased damage after each consecutive hit on the same target.

Modifications
Powerful Automatic Receiver
Improved damage and rate of fire. Inferior Range.
Commando (5)
Gun Nut (4)
Marksman's Stock
Superior recoil.
Gun Nut (4)
Rifleman (4)
Long Covered Improved Barrel
Better recoil, recoil control and range. Improved sighted accuracy. Poor hip-fire accuracy.
Commando (5)
Gun Nut (4)
Quick Eject Drum Mag
Exceptional ammo capacity. Improved reload speed.
Commando (5)
Gun Nut (4)
Long Night Vision Scope
Night vision. Superior magnification and sighted accuracy.
Gun Nut (4)
Science! (2)
Muzzle Brake
Exceptional recoil control. Better per-shot recoil. Inferior range.
Commando (5)
Gun Nut (4)
Swap
Aeternus
275
Fire Rate
68
shots per
10 sec
Automatic
Range
0
167
251
100%50%
AP Cost
41
Reload Time
4.9s
4800
39.6
Legendary
Never Ending

Unlimited ammo capacity.

Modifications
Charging Barrels
Better damage and range. Inferior rate of fire.
Science! (4)
Overcharged Capacitor
Superior damage.
Gun Nut (2)
Science! (4)
Reflex Sight
Better focus and sighted accuracy.
Science! (4)
Beam Focuser
Better range, accuracy, and recoil.
Science! (4)
Big Boy
3898
Ammo
1Mini Nuke
Range
0
69
116
100%50%
AP Cost
75
Blast Radius
15.1m
Reload Time
5.2s
2650
36
Legendary
Two Shot

Shoots an additional projectile.

Modifications
MIRV Launcher
An experimental modification.
Gun Nut (4)
Science! (4)
Throatslicer
182
AP Cost
20
452
3
Legendary
Wounding

Targets bleed for 25 points of additional damage.

Modifications
Cutlass Blade
Targets bleed. Exceptional damage.
Big Leagues (5)
Blacksmith (3)
Weapon
Throwables
Nuka Quantum Grenade
627
AP Cost20
Blast Radius3.6m
50
0.5
nw
Throwable

Armor Sets

Combined
106
99
5
1150
14.4
A
 
+1
P
 
+2
C
 
+3
Carry Weight
 
+35
AP Regen
 
-5%
hat
The Dapper Gent
10
10
C
 
+2
900
0.4
fh
eyewear
Operators Goggles
4
4
P
 
+1
20
3
nw
mask
clothing
Silver Shroud Costume
85
85
A
 
+1
P
 
+1
200
7
torso
covered by Silver Shroud Costume
left arm
covered by Silver Shroud Costume
right arm
covered by Silver Shroud Costume
left leg
covered by Silver Shroud Costume
right leg
covered by Silver Shroud Costume
backpack
Military Backpack - Survival w/ Sleeping Bag
Adds additional Carry Weight.
Gear: Survival w/ Sleeping Bag
Patch: Minutemen (Circle)
7
5
C
 
+1
Carry Weight
 
+35
AP Regen
 
-5%
30
4
cc
Armor set

Power Armor Sets

Combined
1220
790
1050
1814
110.95
Carry Weight
 
+120
AP
 
-1
Unarmed Damage
 
+30
power helmet
VATS X-02 Helmet
X-02 Helmet Armor
VATS Matrix Overlay
No Upgrade
220
140
150
182
13.2
cc
power torso
Jet Pack X-01 Torso
X-01 Torso Armor
Jet Pack
320
210
300
AP
 
-1
392
25
power left arm
Hydraulic Coiled X-02 Left Arm
X-02 Left Arm Armor
Hydraulic Bracers
Tesla Bracers
170
110
150
Unarmed Damage
 
+15
320
18
cc
power right arm
Hydraulic Coiled X-02 Right Arm
X-02 Right Arm Armor
Hydraulic Bracers
Tesla Bracers
170
110
150
Unarmed Damage
 
+15
320
18
cc
power left leg
Calibrated Coiled X-02 Left Leg
X-02 Left Leg Armor
Calibrated Shocks
Tesla Left Leg
170
110
150
Carry Weight
 
+60
300
18.375
cc
power right leg
Calibrated Coiled X-02 Right Leg
X-02 Right Leg Armor
Calibrated Shocks
Tesla Right Leg
170
110
150
Carry Weight
 
+60
300
18.375
cc
Power armor

Effects (3)

Parasites
disease

Require more food

Insomnia
disease

Require more sleep

Fatigue
disease

Require frequent sleep

add effects
0 addictions, 3 diseases
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
On foot
HP: 100% (2507 / 2507)
Rads: 0
Night
Companion
Sprinting
Sneaking
Aiming
Indoors
Survival
Hunger
Fed
None
Thirst
Hydrated
None
Sleep
Rested
None
Adrenaline
Rank 10
Damage
 
x1.5
Character stats
12
18
11
14
14
12
11
S.
P.
E.
C.
I.
A.
L.
Carry Weight
405
HP
2507
AP
195
AP Regen
+4.5
XP
x1.05
+42%
Settlement Size
24
VATS Accuracy
+72%
Crit Meter per Hit
+22%
Resistances
216
409
50
+5
Incoming Damage
x0.75
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